The Adventurers
Playing now
33−1 vs. yesterday
24%of peak
All-time peak
138Aug 2026
Playing now
33−1 vs. yesterday
All-time peak
138Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch Notes v0.9.7.7(Beta) Just a quick update as several balance and bug fixes are added to the beta branch. v.9.7.7(Beta) Items * Halberds now have a range of 2 as their default attack. Creatures * Updated many creatures (20+) that fly to not be impacted by the difficult terrain. Combat * Summoned creatures will now provide xp to the summoner UI * Several combo box fixes Bugs * Incorrect Fort Training tooltip Work cont… | — | |
| In-game event | Beta - Item Icon Updates, Live - Additional Balance Updates Adventurers, A new update hits the beta branch adding more polish to several of the items as well as updating some of the temporary placeholder icons. This was a massive pass of over 500+ items. Old: New: Grabbing more items out of the forums to continue to polish and fine tune. I'm looking at the Fort right now and additional polish/balance fixes around the major crisis events as it needs some… | — | |
| Game update | Patch Notes v0.9.7.5(Beta) Just a quick update as several balance and bug fixes are added to the beta branch. v.9.7.5(Beta) Balance * Social relationship bonuses have been increased by 50% * Increased visibility in Caves from fog of war by 50%, nighttime battles an extra 20% Font * Font cleanups Settings * New setting for town labels, this will enable the town names on the map. It is disabled by default UI * Cleaned up U… | — | |
| In-game event | Beta - Fog Of War , Live - Unstable Platforms Adventurers, A new massive change has been added to the battle maps making battles feel even more dynamic. Fog of War. In cave and dark enclosures, you will no longer be able to see all enemies. Only those within close distance of one of your allies. On outside maps if you attack in the middle of the night, you will be able to see enemies from a further distance but still have the chance to be… | — | |
| In-game event | Beta Update - Unstable Platforms And QoL Updates, Live - Blacksmith, Maps Adventurers, Just a quick update the additional portion of the map updates went in adding an unstable platform debuff added when sitting in mud, sand, or snow. This will alter where you will want to stand and how to lure enemies to different positions as well. The previous difficult terrain update is now on the live branch. Several Quality of Life updates have gone in now like: · Additional tra… | — | |
| Game update | Patch Notes v.9.7.2a(Beta) Just another quick update as several bug fixes were needed for the beta branch before it goes live v.9.7.2a Balance * Bag of Gems sale price reduced by 33% Bugs * Updated several skeleton animations * Hamstring should now properly use up the bonus action when used along with other bonus combat actions that attack the target. * Fix for invalid death animations playing * Fix for several aoe abili… | 23653673 | |
| In-game event | Beta Update - Blacksmith And Combat Map Changes, Live - All Crisis Adventurers, A new update has gone out to the beta branch adding several polish elements to existing features. Based on feedback the Blacksmith has now been updated with two major features. Rush Jobs will now instantly create the gear you are requesting when crafting or smelting items in the store. The overall crafting time has been reduced to 2 hours when nothing is in the queue and 1 hour for… | — | |
| Game update | Patch Notes v.9.7.1(Beta) Just a quick update, adding some additional fixes and updates to the beta branch cleaning up some of the graphics and player portraits before it gets pushed to the live branch. Assuming that all goes well you will see some combat and blacksmith changes next but just solidifying the changes before hopefully showing them off for next week's updates. Patch Notes v.9.7.1(Beta) · Abilities * Combat… | — | |
| In-game event | Beta Update - Final Crisis, Verdant Reckoning, Live - Gilded Eclipse Adventurers, The beta branch has now been updated with the Verdant Reckoning Crisis event while adding the Gilded Eclipse to the main branch. The Verdant Reckonings adds a new environment crisis to the game that impacts the overall towns while also introducing multiple new wild animals that have been tainted resulted in them attacking the world. Now everything in the roadmap has technically bee… | — | |
| In-game event | Beta Update - New Crisis, Gilded Eclipse, Live - Silent Concord Adventurers, The beta branch has now been updated with the Gilded Eclipse crisis event while adding the silent concord to the main branch. The Gilded Eclipse adds a new financial crisis to the game that impacts the overall towns while also introducing the dragonborn into the game. You'll have to encounter the multiple new enemy types and if you manage to get through to the end, you'll run into… | 23316673 | |
| In-game event | Beta Update - New Crisis, Silent Concord, Live - Shattered Veil Adventurers, The beta branch has now been updated with the Silent Concord crisis event. This adds more story elements to some of the madmen across the land as well as a new minor boss known as the Silent Regent and a mini boss with the Executor. You'll find some new madmen wandering units during the crisis. There were also some balance updates to stuns and magic resistance enchantments being up… | — | |
| In-game event | Beta Update - New Crisis - Shattered Veil Adventurers, The beta branch has now been updated with the Shattered Seal crisis event. This adds more elemental activity along with a new end boss with the Rift Lord and his heralds. You'll find new elemental wandering units during the crisis as well as multiple magic related events. The silent concord is up next and hope to give more details on that shortly. As always thanks again for your pa… | — | |
| In-game event | Live - Iron Covenant and Crown of Ash Adventurers, The new update has gone from the beta branch to the live branch now encompassing both the Iron Covenant and the Crown of Ash major crises. In the main menu of the new campaign just select which element you'd like to see. Up next is the shattered veil. It's been slightly changed to be more about arcane issues and elementals/wisps etc. impacting the world. The store page is also gett… | 22790358 | |
| In-game event | Beta Update - New Crisis - Iron Covenant Adventurers, A new update has been pushed to the beta branch adding the new Iron Covenant World Crisis to the game. This took a while not only to coincide with the other new additions in the World Crisis events but to also add in a new faction that you will encounter only when the Iron Covenant crisis is selected. This military force will spawn in the world and impact towns as their military ru… | — | |
| In-game event | Beta Update - Crisis Framework and Crown of Ash Adventurers, A new update has been pushed to the beta branch adding a lot of new features and the overall framework for the world crises events. Due to the sheer amount of updates and changes across many elements of the game with brand new frameworks and systems I envision this being up on the beta branch for a few weeks while I iterate based on feedback and polish before getting back to the re… | 22156189 | |
| In-game event | Live - Enemy Special Abilities, Preview - World Events/Crisis Adventurers, All additional enemy abilities have now been added to the game on the live branch. The list of new abilities across the game are · Abyssal Mark - Increases incoming damage by a % (Debuff) · Abyssal Power -Increases outgoing damage done by a % (Buff) · Bite - Reduces all incoming heals by 50% (Debuff) · Blood Ritual - AOE healing spell at the expense of their partial health. · Blood… | 21635152 | |
| In-game event | Beta - Remaining Enemy Special Abilities Adventurers, The updated patch with the remaining 80% of special abilities for enemies is now complete. This gives all enemies some form of an additional special attack to differentiate themselves whether it's based on the weapons they use or their type to really differentiate themselves even more. * Abyssal Mark - Increases incoming damage by a % (Debuff) * Abyssal Power -Increases outgoing da… | — | |
| In-game event | Beta - Enemy Special Abilities, Live - Smart Targeting and UI Updates Adventurers, A new patch is now live on the beta branch introducing additional special abilities for approximately 20% of all enemies in the game. All enemies will have some form of an additional special attack to differentiate themselves whether it's based on the weapons they use or their type to really differentiate themselves even more. This first set introduces several abilities for differe… | — | |
| In-game event | Beta Update - Enemy Smart Targeting and UI Updates. Live - Objectives Adventurers, A new beta branch update has now been pushed adding additional intelligence to their actions in combat. Enemies now fight with a priority table which will greatly change how you approach combat against smarter enemies. · Brutal - Typical hitting those who appear dangerous to them or in front of them · Feral - More bestial enemies that tends to attack nearest targets but also are ea… | — | |
| In-game event | Beta Update - Objectives Added Adventurers, Happy holidays to everyone. The objectives have now been added into the game. This was showcased in the previous preview but for those catching up here is a quick screenshot: There are many objectives added in this patch, and although they are optional, they do add an extra bonus to completing them as well. In the stats panel you can see a new option added in the combat section. Pe… | — | |
| In-game event | Preview - Objectives, Live - Portrait and Armor Appearances Update Adventurers, The portrait and armor appearance update is now live and available on the main branch. For the full patch notes for v.9.1.1 you can check it out here. For most of the game's development in early access, the side elements to the game and the overall world has been fleshed out. Essentially the game was mostly grab your first contract and make the journey your own. There was no guidan… | — | |
| In-game event | Beta - Additional Portrait Appearances and Dungeons Adventurers, A new quick update is now out adding the new armors to the portrait views as well. This is just a quick preview of it in action in game as well. Several new dungeon locations have been added to the world as well to aid in some location-based events as well. Currently working on enhancing the world for: · More world randomization based on initial game choices · End game events · Sto… | 21085636 | |
| In-game event | Beta - Additional Items and Appearances Adventurers, Many new chest armor items have entered into the beta branch of game and with that comes new animations and visualizations for them as well. Below is the sneak peek showcased earlier in the week. You can craft many of these new items in the blacksmith shop as well as find them in stores and many updated drop rates. Several of the robes have also been added to the enchanter shop as… | 20987460 | |
| In-game event | Preview - Additional Items and Appearances, Live - New General Abilities Adventurers, A new update is currently close to being completed for the beta branch but wanted to give a sneak peek as it is a holiday week here. Many new chest armor items are entering the game and with that comes new animations and visualizations for them as well. Below is a sneak peek of the new items that will hopefully help distinguish the items as a whole. Hoping this update will make it… | — | |
| In-game event | Beta Update: New General Abilities, Live - Repeatable Contracts Adventurers, Additional new abilities have been added to the beta branch expanding out the general list to 35 options separate from the class specific choices. These new options are: · Hard To Kill = Doubles the time it takes before bleeding out · Stun Immunity = Once stunned is unable to be stunned again for 10 rounds · Born Leader = Recruitment costs are reduced by 20% for recruits in taverns… | — | |
| In-game event | Beta Update - Remaining Repeatable Contracts Adventurers, The beta branch has now been updated with the remaining repeatable contracts discussed in the previous update. This includes new contracts for the following types: · Bandits · Demons · Goblins (The remaining 80%) · Undead This increases the quantity of available contracts by over 70% from what is currently on live not including the repeatability of the contracts. This also impacts… | 20726035 | |
| In-game event | Beta Update - Repeatable Contracts and Contract Changes Adventurers, A new beta branch update has been pushed for patch 0.9.0 this adds the feature of repeatable contracts fully into the game. For now this initial batch can be found in the forest biome specifically around medium and hard difficulty goblin and orc contracts. This is the first component to the repeatable contracts being added since now that the tech is available expect to see a lot en… | 20658032 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.