Hexagod
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
110 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
110 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Next Patch Timing Hey there, The rework has ended up taking a bit longer than expected. My current goal is to publish the new patch next week on May 16th. The changes I'm making are aimed at leaning into what made Hexagod fun and removing the things that did not actively add to that fun. In my head the fun is placing tiles to get good adjacency bonuses, getting relics, and building an engine which yields a ton o… | — | |
| Community | What's Next? Hey there, Over the past few weeks I've been thinking a lot about how to make Hexagod better state. I want Hexagod to be a minimalistic strategy game with surprisingly good depth for how simple the core mechanics are. Right now I think there are a few systems which don't align with that goal or even detract from it. As such I'd like to remove or rework those systems. In my head everything is on… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.