Oceaneers
Last seen
5Sampled 15 minutes ago · not a live figure
—of peak
All-time peak
170Apr 2026
Last seen
5Sampled 15 minutes ago · not a live figure
All-time peak
170Apr 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | "Face Slapping" hotfix! We discovered this bug thanks to Hirnsturz during German coverage on Twitch and YouTube (very entertaining, be sure to watch and follow on YouTube here ) If your save game from the previous patch had characters in the middle of sleeping, in the new patch those characters would retain the old sleeping condition and as such would keep their sleeping face throughout the day! This is now fixed :) P… | — | |
| In-game event | "Lights & Clothing" update out now! Lights & Clothing - Warm, Cold? Why not both! It's patch time! (Full patch notes below). As with every new patch, we highly recommend doing a "save as" to create a new save file. The new Lights & Clothing update is now live! Complete with new tech and lighting features! Developer Message: The update improves the lighting system, and makes it a defined mechanic that affects things like work spee… | 24047693 | |
| Community | New "Lights & Clothing" update on the public test. Lights & Clothing - Survive in Style ! The new Lights & Clothing update, complete with new tech and feature updates, is now on the public test branch for you to try right now . It will spend a short time there so we can gather your feedback and watch out for any significant bugs to squash. As with any new version, we always recommend making a new save of your currently colony. We will post the… | — | |
| Community | Upcoming Changes: Clothing, Backpacks, Lighting & More Park your raft and feed the gulls, we've got new stuff on the way! We're hard at work on the next patch, and we wanted to share some details! Yes, Fahrenheit is coming 🌡️ Two of the focuses of this update are Lighting 💡 and Clothing 👕 . Below details are subject to change as we test them internally, and based on feedback. Lighting Due to limited lighting buildings, we previously didn't inclu… | — | |
| In-game event | "Drinks & Beverages" update out now! Drinks & Beverages - Time To Get Fizzy! It's patch time! (Full patch notes below). As with every new patch, we highly recommend doing a "save as" to create a new save file. The new Drinks & Beverages update is now live! Complete with new tech and automation features! Developer Message: One of the changes with this update involves restricting some buildings that you could previously build on the… | 23595501 | |
| Community | New "Drinks & Beverages" update on the public test. Drinks & Beverages - Time To Get Fizzy! We're putting the final touches on the new Drinks & Beverages update, complete with new tech and automation features! This is currently on the public test branch for you to try right now . It will spend a short time there so we can gather your feedback and watch out for any significant bugs to squash. As with any new version, we always recommend making a… | — | |
| Community | Oceaneers Early Access Roadmap Park your raft and sit back, we've got some roadmap details for you! We're one month out from release and are ready to share part of the roadmap for the road to 1.0 release. Many players have already been putting 50-100 hours into the game with the current content, but we have much more planned! As we noted early on, Oceaneers already has a full story, plenty of content and a good level of poli… | — | |
| In-game event | More Automation & Steam Workshop for Translation Mods Hello fellow Oceaneers! It's patch time! (Full patch notes below). As with every new patch, if you've been using only one save file, we highly recommend doing a "save as" to create a new save file. Developer Message: This patch has 3 core focuses. More automation, Steam Workshop for translation mods, and a performance fix for the Torrid and Arctic regions. Automation Every update has moved towa… | 23127024 | |
| In-game event | New Automation & Smoother Story Progression Hello fellow Oceaneers! It's patch time! (Full patch notes below). We were finalizing some automation changes for the next automation pass and had to put up a critical fix for save files. So we decided to include the other improvements we have been working on to let you start playing around with them. HUGE thanks again to Skay24 on the forums for making us aware of the save file issue! Importan… | 22918683 | |
| In-game event | New Update Critical Fixes, Make Sure You Update! Hey folks! We unfortunately had to put a critical fix up today due to an issue that could delete save files when you deleted autosaves. Please make sure you are updated, it should be version 0.1.0U or later in your title screen. If it doesn't update immediately you may need to re-launch Steam. HUGE thanks to Skay24 on the forums for the help with this, absolute champion. Even though we are in e… | — | |
| Community | Upcoming Plans & State of the Game Hello survivors! It's been roughly one week since our release and we've had a really positive response to the game which has been amazing. We've also had a bunch of feedback, and identified the key areas that we want to improve first. Lots of players have been really getting into the story which we are super happy about. Progressing some parts of the story is more cumbersome than we'd like (thi… | — | |
| In-game event | Automation, Improvements & Translation Mods Patch! Hello fellow Oceaneers! We're approaching 4 days since release and have the first patch ready to go! Patch notes are at the bottom if you just want those. Important: For existing characters and workposts, you will need to change the settings to enable the two new automation types. Developer Message: Things are going well, but we wanted to smooth the start for new players with some minor changes… | 22829097 | |
| Steam news | Oceaneers is out NOW in Early Access! The ocean awaits. Oceaneers , your survival crafting adventure, is available now on Steam Early Access ! After years of development, we're excited for you to be able to jump in and play our new survival crafting adventure. If you enjoy survival-crafting games, colony-sims, or base builders, then this is the game for you. We hope you enjoy it, and look forward to your feedback. About Oceaneers O… | — | |
| Announcement | It's Almost Launch Time: Get ready to start your adventure! Oceaneers releases tomorrow on 13 April 2026! Ready for the waves? Fear not, getting started in Oceaneers is easy! Here are the approximate release times in a few time zones for 13 April 2026. · Los Angeles: 3:00 am PDT · New York: 6:00 am EDT · London : 11:00 am BST · Paris : 12:00 pm CEST · Japan: 7:00pm JST · Australia: 8pm AEST (Melbourne/Sydney) · 10:00am UTC Wishlist and Follow the game a… | — | |
| Announcement | 3 Days Until Release! Here are the release times. It's almost time to get soggy! 3 days to go! Here are the approximate release times in a few time zones for 13 April 2026. · Los Angeles: 3:00 am PDT · New York: 6:00 am EDT · London : 11:00 am BST · Paris : 12:00 pm CEST · Japan: 7:00pm JST · Australia: 8pm AEST (Melbourne/Sydney) Delays? We don't anticipate any delays. Some things aren't within our direct control on Steam so if any delays occ… | — | |
| Community | Dev Diary #16 - What to Expect from Early Access Only 5 days until Oceaneers releases! Not long now folks. Early Access means different things to different people, and every game handles it uniquely. With that in mind, we wanted to cover what Early Access means for Oceaneers. Let's take a deeper look! Just a quick reminder, the best way you can currently support the game is: · Wishlist it , in preparation for release on 13th April 2026 · Let… | — | |
| Community | Dev Diary #15 - Island Modules! As we countdown to release ( now only 7 days away ), we're taking a look at the modules system in Oceaneers. Let's take a deeper look! Just a quick reminder, the best way you can currently support the game is: · Wishlist it , in preparation for release on 13th April 2026 · Let your favorite YouTuber / Streamer know about the game. Modules Modules can be installed inside islands that support the… | — | |
| Community | Dev Diary #14 - Visuals and Graphics Options We're only 9 days until release , and wanted to share some information on the visuals that make up Oceaneers and the range of new graphics options we've recently added! Let's take a deeper look! Just a quick reminder, the best way you can currently support the game is: · Wishlist it , in preparation for release on 13th April 2026 · Let your favorite YouTuber / Streamer know about the game. Ocea… | — | |
| Announcement | Oceaneers Releases in Early Access on April 13, 2026! The wait is nearly over. Your ocean survival adventure begins on April 13, 2026 . Oceaneers is ready to make a splash! Learn more about what's in store in our official Early Access trailer: Be sure to wishlist Oceaneers here to get ready for release! About Oceaneers Oceaneers blends survival-crafting with colony-sim gameplay, giving you both direct control of your colonists and automation featu… | — | |
| In-game event | Demo Updated - Stinky Pits Ahoy! Release is getting really, really close. As we promised, the demo has been updated! Let's take a deeper look! Just a quick reminder, the best way you can currently support the game is: · Wishlist it. · Let your favorite YouTuber/Streamer know about the game. New Stuff & Changes There's been roughly 100 separate patches since the previous demo went live just over a month ago. Needless to say, we… | — | |
| Community | Dev Diary #13 - Release Approaches, Lots of New Things! Hey folks, we've been working around the clock as we get closer to release. The release date announcement is just around the corner! The demo was updated just over a month ago, and we've already done more than 70 new patches internally. So, we are keen to do another demo update soon. This should happen near end of month. In the meantime, we want to share a few changes and things we have been wo… | — | |
| In-game event | Dev Diary #12 - Research Tree Changes Hey folks, things are going well with the new demo and we are hard at work preparing for release. We are planning to do another demo update next month to bring across many other improvements and changes (there's quite a few). In the meantime we just wanted to share some recent improvements to the research tree. Important: Some of these changes are NOT live in the current demo. Let's take a deep… | — | |
| In-game event | New Demo is Here! Fishing posts, automation, and more! In preparation for our nearing release, we have put up a new demo! You can check out heaps of quality improvements, changes to systems, new automation features, fishing rods, and more! Let's take a deeper look! Just a quick reminder, the best way you can currently support the game is: · Wishlist it. · Let your favorite YouTuber/Streamer know about the game. Important Due to so many underlying c… | — | |
| In-game event | Dev Diary #11 - Automation Features Are Here. New Demo Soon! Hey folks, the updated demo is almost here (we're hoping to make it live within the week). Here are some changes we have made regarding automation, and some of our plans for more automation in the future. Important: These changes are NOT live in the current demo (but will be in the upcoming demo). Let's take a deeper look! Just a quick reminder, the best way you can currently support the game i… | — | |
| In-game event | Dev Diary #10 - Fish Trap Changes, New Demo Almost Here! Hey folks, the updated demo is going through final testing and is just around the corner. For now, here are some changes we are making regarding Fish Traps. Important: These changes are NOT live in the current demo (yet). Let's dive in! (Someone please save us from the puns!) Just a quick reminder, the best way you can currently support the game is: · Wishlist it. · Let your favorite YouTuber/S… | — | |
| In-game event | Dev Diary #9 - Character Sheet & Walk Speed Updates I hope you are all enjoying the holiday period! We are still hard at work and wanted to get one more update out before we say goodbye to 2025. Important: These changes are NOT live in the current demo (yet). Let's dive in! Just a quick reminder, the best way you can currently support the game is: · Wishlist it. · Let your favorite YouTuber/Streamer know about the game. Character Sheet UI! You m… | — | |
| In-game event | Dev Diary #8 - New Skill Masteries & Scouting Changes! We've been hard at work on Oceaneers, making lots of adjustments and improvements as we internally test the full game build. Important: These changes are NOT live in the current demo. Let's dive in! Just a quick reminder, the best way you can currently support the game is: · Wishlist it. · Let your favorite YouTuber/Streamer know about the game. Character Skill Mastery! If you've played the dem… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.