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OceaneersNewsNew "Drinks & Beverages" update on the public test.
Community

New "Drinks & Beverages" update on the public test.

Oceaneers · published 1 Jun 2026, 09:16 UTC

All newsPlayers around this dateRead on Steam

Drinks & Beverages - Time To Get Fizzy!

We're putting the final touches on the new Drinks & Beverages update, complete with new tech and automation features! This is currently on the public test branch for you to try right now. It will spend a short time there so we can gather your feedback and watch out for any significant bugs to squash.

As with any new version, we always recommend making a new save of your currently colony.

We will put the full patch notes and details when this is pushed to the live release, here is a summary:

  • New Consumables: 8 new drink consumables, water, juice, and fizzies! There's also a handful of new food consumables.

  • Mollusks: The new mollusk resource has been introduced, including shells as a valuable source of calcium, used in new recipes (further recipes are also planned).

  • New Tech: 4 new tech buildings are now available, for crafting drinks and farming mollusks. This gives you more control for taking drinks with you on expeditions, and controlling what your colonists consume.

  • Salt: Salt is now a byproduct of solar stills and will be used in some recipes. You can now also directly add salt to your farming structures.

  • Consumable Automation: You can set rules for consumables. Customize the colony wide defaults, or set it up per colonist if you desire! Restrict food, drinks and medicine, and set food priorities!

  • Plus a range of QoL and bug fixes.

Some important things to note:

  • Due to significant changes, you will need to re-do any food restrictions in the new consumable system. All characters will start with “Colony Defaults” so it's easy to set colony-wide rules.

  • Solar Stills/Rain Collectors can no longer be built on rafts. This was temporary since there was previously no way to take drink items in cargo. This wont effect existing rafts and you can still build these on islands at expeditions. We will see how this feels with the new beverage system, once you’ve had a chance to get used to the changes please let us know how it feels.

  • You can no longer directly access stored water from the food crate. This was temporary since there was no previous way to package drinks. Drinks and water rations made at the new Water Packer and Drink Mixer can be consumed from the food crate.

Looking forward to your feedback :)

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Thanks to the Community!

A huge thanks to all of the players helping each other out on the forums and in discord. It's really cool seeing tips being shared.

Keep your feedback coming as well, we read it all!

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Join Us!

Join our discord to discuss the game and share your ideas!
Join discord here----------------------------------------------------------------------------------------------

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