Star Sonata 2
Playing now
12+4 vs. yesterday
7.1%of peak
All-time peak
170Jun 2020
Playing now
12+4 vs. yesterday
All-time peak
170Jun 2020
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Server/Client Patch – 05/12/2026 – AeonLabs 1.2 The wormholes to and between the hubs around Kumari have been increased to standard wormhole size. · Aveksaka Debris Fields have been renamed from Paksapata Ekam/Dve/Tra to Paksapata Katur/Pajca/Sas to match the leaf they appear in. The duplicate Paksapata Sas has been removed. · Aveksaka Debris Fields have been moved from max leaf Danger Factor to about halfway into each leaf (15 Danger Factor… | 23179273 | |
| In-game event | Server/Client Patch – 04/17/2026 – AeonLabs 1.1 Allies throughout Nexus have been set to be allied properly. · Updated Nexus to have floating text shouts. · S.R. Tycoon 7479 spawnpoint moved from Free Market to Shadow to help prevent spawncamping by player stations with aggro on its team. · Infernal Darkness no longer requires a mission to enter. · Reduced Ice Drone respawn time in Glass Matrix from 2.5 hours to 15 minutes. · Trader Lazrack… | 22827942 | |
| In-game event | Server/Client Patch – 03/18/2026 – AeonLabs 1.0 Introduced the Ship to Ship Trading system. · Introduced the AeonLabs Modular Construction System. · Drones & The Engineer class has received a major rework focused on Neurobound drones. · Players can now trade items and credits directly between ships in a dedicated UI. · This is performed by using the dock keybind while your ships are overlapping with theirs. This must be done while stopped an… | — | |
| Community | Dev Diary: New Station Functionality by AeonLabs™ AeonLabs is excited to announce the release of their newest product: Dilution technology ! AeonLabs is a fresh new start up with a focus on extending and increasing the quality of life for all productive members of society. We are excited to share with you today a new system that we are offering through our research and development division. Dilutions The goal of this system is to streamline th… | — | |
| Game update | Server/Client Patch and Hotfix Cleanup – 02/09/2026 – Neuroforge 2.3.1 Fixed a bug where newly deployed drones were not sending their shields and energy values to the client to be used in the squad UI element. · Enabled changing the width of the Tweak List dialog. · Galaxy Map improvements: · Added hint hover button to Galaxy Map. · When using the autopilot chat command (/ap), the galaxy being travelled to is selected on the map. This allows for using shift+v to r… | 21860010 | |
| In-game event | Server/Client Patch – 12/23/2025 – Neuroforge 2.3 New: Arena of Darkness (Temporal Rift) A new, harder 6 player Matriarch Aurora encounter has been added to the Temporal Rift: Arena of Darkness . It’s intended to be tougher than standard Matriarch Aurora, but not as punishing as Scarra or Carmine. It features a 2 hour lockout and a weekly personal loot mission , and is accessible after beating the first stage of The Fighting Pits . Zaphragi He… | 21302102 | |
| Steam news | Temporal Shenanigans – Universe Reset Earth scientists have triggered a temporal singularity on an off-world lab while trying to create space-time based weaponry. Initial containment of the singularity has been lost and there is now no way to stop it. This singularity is eating not just matter - but time itself!As a result, star system after star system is being absorbed into the singularity and it is just a matter of time before t… | — | |
| In-game event | Server/Client Patch – 11/12/2025 – Neuroforge 2.2 The Red Rogue have seen it fit to include you in their next operation, infiltrating a Zaphragi sector and stealing something for them. At the direction of Crim Sonova, you and your group will work together to reach through space and time to swipe an important Zaphragi invention and bring it back to him. This high-stakes operation introduces a new instanced six-player dungeon where coordination… | 20781095 | |
| In-game event | Server/Client Patch – 10/10/2025 – Neuroforge 2.1 Fixed a display bug that wasn't showing the stats of some enhanced mods correctly scaled by item quality. · Fixed a bug where items that only have 1 possible other secondary wouldn't offer a secondary swap. · Added a "No change" text to the default option when Neuroforging when the enhancement is at max rather than no text at all in the diff box. · Changed it so that it would still offer the op… | — | |
| In-game event | Server/Client Patch – 7/25/2025 – Neuroforge 2.0 Click here for blog post. · Uncommon quality and up now can have 8 mods. Junk and Common are limited to 3 mods. · Mods power scale on quality with Rare quality being the previous baseline. · Consuming an item to Neuroforge on a Legendary or an Exalted item gives bonus rolls to that item rather than compound rolls. · Made it so the left and right choices in the Neuroforge will be different categ… | 19355917 | |
| Game update | Server/Client Patch – 7/08/2025 – Neuroforge 1.6 Stage 2 of the Fighting Pits has arrived, and the stakes have never been higher. Survive the chaos and you might just earn the attention of some of the Red Rogues' most infamous champions. Rumor has it they've been itching for a real fight... and they're not picky about who they pulverize to get it! Think you've got what it takes to climb the ranks? Step into the arena and find out... if you da… | 19143463 | |
| In-game event | Server/Client Patch – 6/17/2025 – Neuroforge 1.5 Fix things like \ from becoming a squad link, expects to find at least a single number after \ · Right clicking a squad link now copies it to chat for easier sharing (previously left and right click both joined squad). · Moved "Choose between ships" text element behind "Barf's" button to prevent players from being unable to click part of the button in Ships tab. · Corrected Class toggle label c… | 18861970 | |
| Community | Announcement: 20th Anniversary Event Announcement: 20th Anniversary Event Help us celebrate twenty years of Star Sonata! With our little game completing its second decade, we feel it’s only right to run an equally spectacular event to commemorate the occasion! We’ve done so many events over the years but the most storied and popular was the “PvP Server” event of 2020. So, we would like to formally announce Star Sonata’s 20th Anniv… | — | |
| In-game event | Server/Client Patch – 4/21/2025 – Neuroforge 1.4 Fixed description of Resonating mod on energy to state the usual shield/radar effect in addition to the half chance to use fuel. · The rate at which you are offered the option to swap your Enhanced mod goes down as the Enhancement level of the mod goes up. · Options to swap secondary mods, remove secondary mods, or add a new secondary mod, will be offered more as you are at higher levels of enh… | 18178496 | |
| In-game event | Server/Client Patch - 3/19/2025 - Neuroforge 1.3 New Red Outpost bosses and loot next universe. The Red Rogues have grown bolder, their reach extending ever deeper through spacetime. The Paxian Operative's need you to do more to fight this menace. In the upcoming update, you’ll be given the opportunity to once and for all prove to Director Rorrim that you have what it takes to deal with this threat. There will be new items, new enemies, and n… | 17790263 | |
| In-game event | Unexpected Server Downtime (fixed 2025/02/18 11:00AM EST) We are currently experiencing unexpected technical difficulties and are performing necessary maintenance to restore service as quickly as possible. Join our Discord for updates as soon as information becomes available. Thank you for your understanding and support. EDIT (2025/02/18 11:00AM EST) : Game server is operational, most services should back up yet. | — | |
| In-game event | Server/Client Patch – 2/11/2025 – Neuroforge 1.2 Gonzales the Cyber Demon has been added as a Kalthi Depths roamer. · The shield bar no longer flickers when looking at something being damaged that you have never targeted. · Added search bars to Ships tab when docked at a station and the Possessions tab under the Character menu. · Adjusted the right click -> transfer context menu order of ships to reflect the sorting of the ships tab. · Update… | — | |
| In-game event | Server/Client Patch – 1/5/2025 – Neuroforge 1.1 Gunner has been in a very rough spot since the release of the Neuroforge 1.0 Patch, and this patch aims to smooth out those wrinkles. We have replaced all other Targeting Computers with the Gunner Targeting Computer, which has been significantly buffed compared to the Advanced Targeting Computer. We are doing this because we want to move away from balancing Gunner around constant multi target d… | — | |
| Game update | Server/Client Patch – 11/20/2024 – Neuroforge 1.0 See Blog Post: Here · Added ability to Neuroforge items once Neurobinded. · Existing NB Items can now be Neuroforged. · The number of mods you can get added with Bindomite is limited up to two. · Items are now limited to a certain number of mods by quality. · Tech 20 and above non-base items that are rare or higher quality now have a chance for mods when constructed from a blueprint. · Removed… | 16481775 | |
| Major update | Neuroforge Update Live The Big Announcement The long awaited Neuroforge patch now is live! This patch is the culmination of thousands of hours of work and years of development! If you haven’t seen them yet and are interested, the development team has released three supplementary posts to go along with this major update. Those posts can be found by clicking the following links: · Neuroforge Update: Forging Items · Neu… | — | |
| Steam news | Titan the Mining Laser: Universe Reset Long forgotten in a pilot’s thatch lies something that the universe has never seen. Among thousands of cargo boxes of empyrean shields, Delquad augs and Kalthi manufacturing parts lies a Titan Mining Laser that just realized it has a mind if its own. It tried to converse with the other items around, but there’s not a soul among them. The mining laser sat lonely, thinking back to the pilot that… | — | |
| In-game event | Neuroforge Update: Other Class Skills and Critical Hit Changes NOTE: If you haven’t read the previous blog posts, Neuroforge Update: Forging Items and Neuroforge Update: Gunner & Ranger , you might want to check them out before reading this one. In our final blog post, we’re going to talk about a variety of notable changes that we plan on rolling out with the Neuroforge. These changes focus on addressing various class and system level issues we think keep… | — | |
| In-game event | Neuroforge Update: Gunner & Ranger NOTE: If you haven’t read the first blogpost, Neuroforge Update: Forging Items , you might want to check it out before reading this one. We’re excited to unveil updates for the Gunner and Ranger classes as part of the Neuroforge overhaul. These changes focus on diversifying viable playstyles and refining mechanics to keep things fresh. These changes aim to add flexibility and new dynamics while… | — | |
| Community | Neuroforge Update: Forging Items Item modifications have been an integral part of every pilot’s journey for the majority of Star Sonata’s life. The “Bindomite roulette” is something many of you are all too familiar with. We have been hinting at (and even writing full posts about) a new vision for item modifications for a very long time. After a concerted development push and a lot of help from the Paxian Disciples, we’re final… | — | |
| In-game event | Server/Client Patch – 08/31/2024 – Eclipse Ascendant 1.2 During Anatolian contest the leading team will lose influence on player death and a smaller amount on bot or drone death. · The influence that can be gained is capped during the contest. It starts at 1 million influence and linearly approaches 4 million by the end of the contest. The current cap can be seen on the bulletin board. After the contests standard duration the influence gain is uncapp… | — | |
| In-game event | Server/Client Patch – 08/09/2024 – Eclipse Ascendant 1.1 Fractured Galaxies now have Attack Windows. This window is a 90 minute period that happens every 72 hours. Stations are only vulnerable during this window. · A given Fractured Galaxy will always be vulnerable at the same time during the day for each attack window. · The universe contains an even distribution of attack window start times. · Server's Daylight Savings Time (ET) may shift this by o… | — | |
| Steam news | Empyreal Flagship Spotted: Universe Reset The Empyreal Concord’s rebellion against the Celestial Hand has been a tumultuous saga of conflict and strategy, with both sides suffering significant losses. So far, the Celestial Hand has managed to contain the fleets of the Empyreal Concord, using their vast resources and the help of numerous mercenaries. However, recent developments indicate that the Empyreal Concord is far from defeated. I… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.