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Star Sonata 2NewsServer/Client Patch and Hotfix Cleanup – 02/09/2026 – Neuroforge 2.3.1
Game update

Server/Client Patch and Hotfix Cleanup – 02/09/2026 – Neuroforge 2.3.1

Star Sonata 2 · published 10 Feb 2026, 04:22 UTC · build 21860010

All newsPlayers around this dateRead on Steam

  • Fixed a bug where newly deployed drones were not sending their shields and energy values to the client to be used in the squad UI element.
  • Enabled changing the width of the Tweak List dialog.
  • Galaxy Map improvements:
    • Added hint hover button to Galaxy Map.
    • When using the autopilot chat command (/ap), the galaxy being travelled to is selected on the map. This allows for using shift+v to resume auto pilot.

  • Transfers / Storage (TSL) fixes:

    • The "Info" button in the context menu when clicking on items in the TSL now works correctly.
    • Fixed an issue where the station context menu for transferring items was sending items to one ship later in the list when docked at either a player base or a AI station.
    • Fixed transfer-some for storage transfer.

  • Fixed missing options in the squad member right-click menu (e.g. Add to Friends / Invite to Team).
  • Fixed various client message punctuation/formatting issues.
  • Mission UI: “(LOCKED)” text is now displayed as “Locked” to match other mission text.
  • Updated wording in the wild bot slots dialog.
  • Fixed UI bugs involving inactive input, tooltip visibility, and floaty target selection.
  • Crash/stability improvements, including a crash fix with corrupted chat and reduced risk of out-of-memory crashes.
  • Rolled back the ability to see item links in Blueprints. This was breaking chat word wrap which is now working again. This may return later in the future.

Item, Universe, and Server changes in these notes were already applied previously.They are included here because they were hotfixed in after the last patch but were not added to the official patch notes.The Client Changes section is new for this patch.

  • Red Blocker now applies a 6 second GREMLIN_DISARM effect immediately upon use.
  • Fixed an issue where Carmine Cutter had his ship stats changed inappropriately in the last patch. Carmine Cutter should have the same stats it had prior to the previous patch.
  • Primal Mantis Shrimp spawn faster, and have a higher chance to drop Primal Gland Resin.
  • Zaphragi Heist mission timers removed/adjusted:
    • Dark Earthforce Juggernaught mission no longer has a timer.
    • The Heist Across Dimensions mission no longer has a timer, and now awards an Outback Zaphragi Trove upon completion.

  • Red Rogue mission items (such as Damaged Peacekeeper Technology) no longer prevent Fast Travel via transwarping.
  • Removed double Obscure Doubloon cost from the Dark Earthforce Mount blueprint.
  • Removed all time limits from Red Outpost instance missions.
  • Primordial Tiger Prawn perk changed from Armored Lightly to Stats Electric Tempering+.
  • Angre's Demolisher no longer has -1 Constant Weapon Slot, and is 75 size bigger and about 50k weight heavier.
  • Zauron's Mask and Heart of Sol equipped visibility reduced from 200k to 2k.

  • AI in Arctia will no longer dock at the local AI Stations.
  • Space Blue AI in Wolf 359 will no longer dock at the local AI Station.
  • The Earthforce Cargo Crates debris around Wolf 359 have been renamed from "Earthforce Debris" to "Earthforce Cargo Crates" and updated to be easier to identify.
  • The six debris spawners in Wolf 359 will now all give Earthforce Cargo Crates instead of half of them giving Scrap Metal.
  • Re-adding Pirate's Whisky Generator and Pirate's Whisky Reservoir to Levasseur's drop table.
  • Temporally Entangled Regression Chamber's can now be turned in for 30 Paxian Peacekeeper's Recommendation.
  • Temporal Trackers in Kalthi Depths now look for a galaxy starting from Danger Factor 400 up to their maximum danger factor, instead of only searching within a small Danger Factor band.
  • Fixed mission summary for the What is a Causal Collapse mission (corrected required Paxian Peacekeeper Signaculums).

  • Fixed a bug with colony storehouse loading
  • Spawner Trackers are now much less likely to pick a galaxy very far from your current location.
  • Further safeguards were created to prevent unintended damage spikes relating to the RoF cap.
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