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Star Sonata 2NewsTemporal Shenanigans – Universe Reset
Steam news

Temporal Shenanigans – Universe Reset

Star Sonata 2 · published 21 Dec 2025, 03:02 UTC

All newsPlayers around this dateRead on Steam

Earth scientists have triggered a temporal singularity on an off-world lab while trying to create space-time based weaponry. Initial containment of the singularity has been lost and there is now no way to stop it. This singularity is eating not just matter - but time itself!As a result, star system after star system is being absorbed into the singularity and it is just a matter of time before the whole universe is sucked in.The effects of the singularity will remain local until it reaches its temporal threshold, at which point existence as we know it will end.Scientists expect the universe to then unfold into an earlier version of itself on the other side of this singularity. Representatives from at least the Urqan, Mzungu, Bule, and Kalthi regions of space have been seen forming fleets to engage outsiders in the new universe and vie for territory. The Paxians have decided to rely on technological preparation and logical understanding of the situation.Ready yourself, for no one truly knows what to expect on the other side - both threatening entities and exciting new territory await!Dev Notes

  • Extractors other then space oats shut off, colonies will no longer make purchases to/from user stations, AI stations will no longer decay goods 7 days before end of the universe. Will be a reminder post.
  • Player stations, permanent drones, and the credits on active bots will be lost.
    • Player ships will not be affected.

  • If you’re docked during the reset, you will spawn into the new universe using your docked active ship.

    • Careful not to spawn into the new universe in an immobile ship!

  • Wild Space will be scrambled and receive a new map shape.
  • All other layers will have the systems scrambled but contain the same shape.
  • After a universe reset, all of your docked ships will be in a state of limbo allowing you to dock them all at any non-player station.  You can use the /limbo chat command only once to bring all of your docked ships back into limbo to dock them elsewhere. There is no longer a time limit.

    • You can purchase additional limbos via Limboing Tow Service at Friedman station in Free Market for 5 billion credits each.

PDT: 10:00
MDT: 11:00
CDT: 12:00
EDT: 13:00
UTC: 17:00
BST: 18:00

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