HELLBREAK
Playing now
2+1 vs. yesterday
14%of peak
All-time peak
14Aug 2026
Playing now
2+1 vs. yesterday
All-time peak
14Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Small Improvements & Balance Changes While we’re working on new content, today’s patch brings a set of smaller improvements, performance tweaks, and balance updates based on your feedback. ⚙️ Improvements Further optimization of visual effects, helping improve performance on more systems. Gamepad users: You can now adjust slider settings using the sticks, not just the D-pad. ⚖️ Balance Changes · Shredder Upgrade – Damage increase… | 19191714 | |
| Game update | Hotfix – June 27 Quick patch to address two important issues: · Fixed a bug where banishing all 3 blessings would freeze blessing selection. ➤ You can now only banish up to 2 blessings before re-rolling. · Fixed a rare issue where certain UI buttons (like Primary Weapon or Demon Lord profiles) would stop responding. Thanks for the quick reports, keep them coming through Steam Discussions or Discord ! 🔧🔥 | 19026235 | |
| Game update | FSR Hot-Fix Quick follow-up to today’s FSR support update, this patch fixes a couple of important issues related to how FSR was being applied: 🔧 Fixes: · Fixed an issue where FSR would auto-activate on systems without DLSS support, even if players didn’t manually enable it. · Fixed an issue where FSR Frame Generation would remain active after disabling FSR. · Fixed an issue where the saved DLSS setting wo… | 18913612 | |
| Game update | Patch Notes (June 16) Thanks again for all your continued feedback and reports. We’re back with another update focused on improving progression clarity, wave stability, and overall experience flow. Improvements & Fixes: · Fixed a rare but important issue that caused some waves and bosses to not spawn properly. · The “!” indicator will now stay visible if you have a completed mission reward waiting to be claimed. · R… | 18882542 | |
| Game update | Quality of Life & Balance Update – June 14 Another patch is live! Today’s update brings some key quality of life improvements and balance changes based directly on your feedback and what we’ve been observing post-launch. Quality of Life Improvements: · You can now push enemies (except bosses) by walking into them. No more getting body-blocked in tight spaces. · Any non-AoE damage you take from behind (off-screen) now deals 50% less dama… | 18867954 | |
| Game update | Thank You + Patch Notes (June 13) HELLBREAKERS! First off, thank you to everyone who’s bought HELLBREAK and joined us in the arena! Your support means the world to our small team. We’ve been closely following all your feedback and bug reports since launch, and this update addresses several key issues and makes a few balance tweaks based on what we’ve seen and heard. Bug Fixes: · Fixed a rare crash affecting some players. We bel… | 18859093 | |
| Major update | Big Steam Next Fest Patch: New Arena, Codex, Frostbind Rework, Blessing Changes Hello, HELLBREAK fans! We’ve been hard at work making some exciting changes, fixes, and additions to the game. With Steam Next Fest around the corner, we’re rolling out a huge patch to improve and expand HELLBREAK Demo. Check out the details below, and get ready to dive back into the arena! New Features New Arena: Courtyard We’re introducing a brand-new arena, the Courtyard! This arena is vastl… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.