HELLBREAK · published

We’ve been hard at work making some exciting changes, fixes, and additions to the game. With Steam Next Fest around the corner, we’re rolling out a huge patch to improve and expand HELLBREAK Demo. Check out the details below, and get ready to dive back into the arena!

We’re introducing a brand-new arena, the Courtyard! This arena is vastly different from Necropit in terms of aesthetics and has a much more complex layout. We were a bit concerned about including it in the demo as it’s still being polished, especially in terms of optimization, but we wanted to showcase the direction we’re heading in with the support we’ve received. In the full game, each arena will have its own set of enemy waves and bosses. For demo purposes, the Courtyard will feature the same enemy waves as Necropit, so you’ll be facing off against Gorath in this completely new environment. And don’t forget, each arena comes with its own leaderboards, so make sure to get those high scores before anyone else!

We’ve added a brand new Codex page! Here, you can see lore and combat information about all the enemies you've killed, inspect their 3D models, and complete kill missions to gain a permanent damage boost against them. Each enemy has a unique kill mission, and upon completing it, you’ll gain a small damage boost for them. Bosses have even more unique rewards than a simple damage boost. As you’ll see, the enemy list is much longer than what you saw in the demo, and this isn’t even the full roster for Early Access. There are so many more enemies and bosses coming your way!

We noticed that the Frostbind curse wasn’t as interactive or impactful as the other curses. So, we’ve reworked it to be more engaging and fun. Now, Frostbound enemies cannot move or deal damage. And if their health drops below 20%, they shatter and die immediately. Bosses shatter at 10% health.

New Blessings Tied to Blaze Spell 🔥:
We now support Brazilian Portuguese!

After careful consideration, we’ve decided to start the player with the Viper (SMG) and Aegis (Shield Spell) unlocked and equipped. This means that the first missions for Varkoth and Serathiel will be considered as completed if you haven’t completed them already. Our thought process behind this change was that most players do not spend too much time playing demos, and since Next Fest is going to feature a lot of them, we want to ensure that players will have a better experience with the game even if they only spend a short amount of time. If you’ve already progressed beyond this point, this change will not affect you.
Banshee (Pistol): The Banshee is now 40% more accurate, making it a more reliable weapon in your arsenal.
Hex Cooldown: Increased to 25 seconds (was 20).
Blaze Cooldown: Decreased to 35 seconds (was 40).
Blessing Changes:


As always, thank you so much for your support! We’re still working hard to bring you even more content, fixes, and improvements as we move toward Early Access. Keep the feedback and bug reports coming, and be sure to jump into the game to explore all these new features!
See you in the arena gladiators!
