Voids Vigil Soundtrack
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch v12.5 //bug fixes - Game Mode - Bossious Rush: Triggering a message popup could cause a crash. - Game Mode - Bossious Rush: Starting a new sector could trigger some passive items twice (eg Pinky Delicacy). - Game Mode - Voidworld Trials: If you unlocked the Elden Reforged class with that class being in an active Trial then the Trial wouldn't immediately unlock. - Class - Straima Ninja: Buying the Pin… | — | |
| Game update | Patch v12.4 //misc changes - Unlocking a new Hackable or adding a new enemy to the Bestiary will now create an Unlock Tip. - Sector Messages will now show above any Unlock Tips and the Boss Health numbers. - Preparatory Sector: If you haven't yet found any Hackables then it will now still create the Configure objects. //bug fixes - Achievement - I'm The Bossious Now: This could trigger outside of the Bossi… | — | |
| Game update | Patch v12.3 //misc changes - Level HUD: If there's missing Ability slots it will now shunt the below Ability icons up (so there's no gap). //bug fixes - Achievement - Voidworld Fulfillment: It wasn't triggering if it was a Survival Function trial. - Game Mode - Voidworld Trials: The Trial seed was updating on a Wednesday. - Class - Elden Reforged: If the class happened to be chosen for a Voidworld Trial th… | — | |
| Game update | Patch v12.2 //misc changes - Choose Weapon - Fortuity Destiny: It now can't choose a weapon whose Element isn't in that Difficulty. //bug fixes - Voidworld Trials: When viewing the leaderboard changing the week wasn't working correctly. - Hackable - Mineorium Lure: They weren't showing up (tip: they always show in the last sector of a Difficulty 4 Rogue Convergence). - Hackable - Mega Data Dump: They weren… | — | |
| Game update | Patch v12.1 //bug fixes - Choose Hat/Skin menu: When using a gamepad going down from the hats to the skins would take you to the wrong skin. - Game Mode - Campaign Reconnexus: The edge of the sky texture could sometimes not fully cover the right edge. - Class - Elden Reforged: When forging a ring in a Survival Function opening then closing the Status Screen would restart the gameplay behind the menu. - Cla… | — | |
| Major update | Bossious Update (v12) Welcome back Voidseekers to another update. A very general one this time with some new stuff and a bunch of QoL changes mainly to make the menus nicer to navigate when not using a mouse. A new class has been added called the Elden Reforged. He has the strange ability to reforge Arcana Rings which are infused with various traits such as those found in Voidworld Trials. A new game mode called Bos… | — | |
| Game update | Patch v11.20 //misc changes - Campaign Reconnexus game mode: When playing on Argon Difficulty for the first time there's now an intro text (to better explain the game mode's mechanics). - Campaign Reconnexus game mode: The Core Dealer icon now has a bit of colour (so it's easy to see if a Core is available). //bug fixes - Choose Game Mode: The Win Gems for the Survival Function and Campaign Reconnexus game… | 19943162 | |
| Game update | Patch v11.19 //misc changes - The smallest font has had some tweaks (so is easier to read). - Settings - Fullscaling: Its resolution can now go up to x14 (from x7). - Menus: The borders on currently selected icons have been brightened (so it's more obvious when not using mouse input). - Choose Game Mode menu: The Survival Function and Campaign Reconnexus game modes have swapped places (so the unlock process… | 19754604 | |
| Game update | Patch v11.18 //misc changes - Voidworld Trials: You now start with a special Stash item which when hovered over shows the current Trial Traits (so they can be seen mid-run). - Rogue Convergence - Encrypted Stranger - Malware Environeer: This event can now appear just before the End Boss. - If you were killed by King Gigald then it now says "pounded by" (instead of "killed by"). //bug fixes - Rogue Convergen… | 18679400 | |
| Game update | Patch v11.17 //misc changes - There's now a "Voids Vigil 100%" achievement for getting all other achievements (in case you want to show it off on your profile). - Mental Alchemistal class unlock: Elementless and Elementful weapons now count for purposes of having the 5 different element weapons. //bug fixes - Game Over - Compendium - Campaign Survival: When viewing the leaderboard it wasn't showing any scor… | 18419372 | |
| Game update | Patch v11.16 //misc changes - The game has been updated to the latest version of GameMaker (v2024.13). - Campaign Reconnexus game mode - Map Screen: If you hover over an icon that's revealed but you can't yet reach then it now says "path required" where the travel tip usually is. - Shops: If you don't have enough Cogs to buy an item then its cost is now shown in red. - Shops Screen: When using a gamepad the… | 18264259 | |
| Game update | Patch v11.15 //misc changes - Title Screen - Choose Difficulty menu: The Nightmare Win gems now use the same colours as the Difficulty element (instead of all being blue). - When hacking an interactor the brightness of the interaction circle is now increased (so it's easier to notice). - Dark Metaman class: It now shows its exact class bonuses when choosing a class or viewing them in the Status Screen. - Au… | 18024649 | |
| Game update | Patch v11.14 //misc changes - Mineire enemy: The exploding Emeralt variant that doesn't move now ignores the Knockback trait (as it looked weird). //bug fixes - Status Screen - Gear: The button to change Stash Page was the same as used to Salvage an item or change a Weapon's Element via Atom. - Orbilas Kindle class: It could be offered the Aggressive Kindle passive item. - Eggcellent Eggy class: When random… | 17835534 | |
| Game update | Patch v11.13 //misc changes - Campaign Reconnexus - Difficulty 7: It now has an extra 4 Dormant Sectors (to give a bit more choice when leveling up). - Orbilas Kindle class: Its class items now have more explanative descriptions. - Gun Runner Shop: The cost of weapon upgrades has been reduced to 20 (from 25). - Store Restockments passive item: When buying a weapon upgrade the chance for the restocked item t… | 17826519 | |
| Game update | Patch v11.12 //misc changes - Campaign Reconnexus: Dormant Radars will now always show on the map (to give you something to work towards). - Campaign Reconnexus: The Sanctum Conservator Bosses now drop Cogs upon their death (so there's a reason to kill them earlier on). - Campaign Reconnexus - Difficulty 7: In the Argon map region one of the regular Stranger events has been replaced with a Dormant Sector (t… | 17809168 | |
| Game update | Patch v11.11 //misc changes - All weapons now have +20% vision range during Boss fights (so you don't have to be quite so close to attack). - Gun Runner Shop: This will now always show if the Sector number is less than 3 (as not being offered weapons early on was annoying). - Campaign Reconnexus - Difficulty 7: There's now an extra Green or Blue Sector (so you have a bit more options before heading to the e… | 17796317 | |
| Game update | Patch v11.10 //misc changes - Campaign Reconnexus - Map: The different element Shop Emporiums now have their own separate re-roll cost (so every Shop is useful). - Campaign Reconnexus - Map: Dormant Radars will now always connect to nearby icons (so they can't be elementally cut-off). - Dodgy Networker class: He now gets 3-6 Cogs for each successful Hack. - Vampire Survivor class: The HUD now shows an icon… | 17780130 | |
| Game update | Patch v11.9 //misc changes - Survival Function: When gaining a new sector item/upgrade (eg Blacksmith class) it will now show them in the top left (like how the other game modes do). - Campaign Reconnexus - Difficulty 7 - Map: The default Element layout has been adjusted so there's more of a natural progression (eg there's now no Elementless sectors near the start). - Campaign Reconnexus - Difficulty 7 - M… | 17766102 | |
| Game update | Patch v11.8 //misc changes - Improved performance if there's a lot of enemies. - Campaign Reconnexus - Difficulty 7: The chance of starting near Argon Sectors has been greatly increased (as the starts were often very rough). - Encrypted Stranger - Distilled Bodiliser: It now shows the stats that will be affected at the bottom. //bug fixes - Shops: The Master Baiter, Transmission Router, and Bionica Ripperd… | 17752162 | |
| Game update | Patch v11.7 //misc changes - Rogue/Campaign - Difficulty 4 - End Boss - The amount of time the swirling balls remain active has been reduced by 20%. - Elementless Generator passive item: Its cost has been reduced to 20 (from 25). - Bionic Ripperdoc: Its item costs are now 10-20 (instead of 10) with the costs partially being based on the Stat boost amount. - Encrypted Stranger - Exotical Nanisseur: Its cost… | 17742560 | |
| Game update | Patch v11.6 //misc changes - Campaign Reconnexus - Map: On larger maps when using the Mouse it now shows a Scroll button tip in the top-left and no longer scrolls by moving the mouse to the sides of the screen. - Campaign Reconnexus - Shops: The element specific shops will now always show in their respective element shop (eg Master Baiter). - Shops: When visiting a Shop with a sale on it will now say what… | 17737019 | |
| Game update | Patch v11.5 //misc changes - Campaign Reconnexus - Map: A new event has been added called the Stranger Collective which houses several Encrypted Stranger events (to add more randomness to the lower Difficulties). - Campaign Reconnexus - Map: Core Dealers now have their own icons (so are easy to keep track of). - Campaign Reconnexus - Map: The first Dormant Radar now has an extra +25% Cog value (so you have… | 17726695 | |
| Game update | Patch v11.4 //misc changes - Settings - Resolution: 2 new resolutions have been added: 2560x1440, 3840x2160. - The enemy health reduction in Sector 0 has been increased to 30% (from 25%). In sector 1 they now have a health reduction of 20%, and 10% in sector 2. - Campaign Reconnexus: If the Elementless Shop Emporium is available but hasn't yet been visited then there's now a tip text saying that Emporiums… | 17709027 | |
| Game update | Patch v11.3 //misc changes - Campaign Reconnexus - Difficulty 1 End Boss: Its Health has been reduced by 10% and the amount of times it attacks per salvo has been reduced to 11-13 (from 14-16). - Campaign Reconnexus - Map: The Trade Emporium icon now has a more ornate border and uses more of its Element colour after being visited (so are easier to see in bigger maps and is more evident you can return to th… | 17691553 | |
| Game update | Patch v11.2 //misc changes - Performance has been improved if there's a lot of enemies being killed (eg near the end of Survival Function). - Star Devourer weapon: Cogs and Hacking texts now show above the weapon's projectiles. - Abilitum Drone: They can no longer have the Droneous Doppelganger ability (can get too crazy). //bug fixes - Voidworld Challenges: When playing a Campaign mode restarting the run… | 17678003 | |
| Game update | Patch v11.1 //bug fixes - Mimic Mouldmaker class: Opening the Choose Mimic Trait menu would cause a crash. - Salvage Stripper class: He could use his salvage ability on a Voids Vigil weapon. - Compendium - Leaderboards: There wasn't an option to view Campaign Reconnexus leaderboards. | 17666004 | |
| Community | Voids Vigil Full Release Welcome back Voidseekers new and old.. the Void gapes to reveal its true splendour to you. Voids Vigil is now fully released and fully playable. The game has also had a stonking update (v11), with the changes listed below, so even olden seekers will see new sights to witness. Enjoy! :] The Campaign Reconnexus game mode has now been fully implemented. It includes all 7 Difficulties, Nightmare Mo… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.