FaeTerra
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
010 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
010 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Asychrounus Multiplayer/Features The team and I are looking into removing real time play in casual matchmaking. Shifting Casual mode to an Asychrounus format with no timers and no queue times. Players builds and round data will be saved to a database allowing for battles to be against other player's builds every match. This feature will help players enjoy the game when matchmaking is slow, due to a growing player base. We are… | — | |
| Community | Current bugs Matchmaking sometimes breaks when you didn't load into a match properly. Working on a fix · Solution: Restarting the game should prompt you if you want to rejoin. Click "No." · Freezing an empty slot in your shop will break this slot for the rest of the game. Working on a fix. · Settings button is not able to be selected in matchmaking queue. · There is a very rare bug where a build will not po… | — | |
| Community | Matchmaking Hello, FaeTerra community! As we are very fresh off launch matchmaking may be slow, so we recommend you to join our discord and the community as we are building a player base. Thank you all so much for checking out FaeTerra! Also you can just have fun testing the game in practice mode completing challenges and leveling up! Note: Small update today for server updates to scale to player inflows s… | — | |
| Community | FaeTerra is in the Steam creature collector fest! I am truly excited for all creature collector fans to discover the FaeTerra universe! We are a very small studio and hope players and fans can see the true vision of what FaeTerra could become! This auto-battler is just the start to something much bigger. We have a great foundation to build upon and with our communities feedback we can create something special hope to see you all there! · Your… | — | |
| Community | Post launch 2025 Content roadmap! We would like to share with you our Roadmap for FaeTerra. If the launch of FaeTerra is well received we will firstly address any bugs affecting the game. We will prioritize improving core features of the game first, and then move on to implementing new in-game features. We are a very small team so we appreciate your patience. 2025 Content Roadmap Near future updates: · Addressing critical issue… | — | |
| News | FaeTerra is OUT NOW today!! FaeTerra started as a solo development passion project. With early prototypes exhibiting potential, I decided to pursue a dream to release my first commercial game. I grew up inspired by creature collection games and always had a taste for the competitive battling aspect. With this in mind, I started carving out the basics stumbling upon the growing genre of auto battlers. Immediately sparking… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.