We would like to share with you our Roadmap for FaeTerra.
If the launch of FaeTerra is well received we will firstly address any bugs affecting the game.
We will prioritize improving core features of the game first, and then move on to implementing new
in-game features.
We are a very small team so we appreciate your patience.
2025 Content Roadmap
Near future updates:
Addressing critical issuesPrioritize bug fixesUI/UX improvements and usabilityTutorialsAsynchronous multiplayer.Store/Shop content Skins customizables.More Store purchase usage of FaeCoins.Balancing Creatures #001-#073.Ability to super roll Tier 2 creatures in the shop after round 3 (Costs 2 gold).Ability to Max roll Tier 3 creatures in the shop after round 5 (Costs 3 gold).Planned Future Updates:
Localization 5-7 languagesInteractive tutorialIntroduce class abilities offering more team building mechanics.More classes and premade packs.Improving friends list and player interactions between friends.Arena mode - Asynchronous multiplayer game mode.Custom game mode - with custom rule sets, expanding game mechanics.Release of creatures #074-#112.Planned Far future Updates
Trials of the Citadel - FaeTerra and Solfiregames wants to bring an amazing PVE experience that will offer a Rogue-like adventure through the world of FaeTerra and expanding the lore and game play mechanics. (This mode is in early concept inspired by games like Slay the Spire and Pokémon's battle tower).We want to heavily involve player feedback into all aspects of FaeTerra. If you have ideas for the game post in the community discussions or discord! Thank you for playing!
We need your support! you can assist our development buy purchases in game or following us on Kickstarter. We will be launching our Kickstarter soon!
Hope you all are enjoying FaeTerra and be sure to follow us on socials @Solfiregames for updates.