Stonemachia
Playing now
55+16 vs. yesterday
16%of peak
All-time peak
339Jun 2026
Playing now
55+16 vs. yesterday
All-time peak
339Jun 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Stonemachia Update 1.0.3 Second week, THIRD Stonemachia update aimed at improving Stonemachia’s general stability and fixing some issues caused by the implementation of fast travel! Fixes and new implementations: * Fixed an issue that prevented correct progression in the collectibles achievement . * Fixed an issue that prevented you from using the ALT key for remapping. * Fixed an error where all Velox Iter (fast trave… | — | |
| Game update | Stonemachia Update 1.0.2 (THE FAST TRAVEL!) It's been already a week since our launch and we’re still working on fixing many of the problems you have reported in this period, at the same time we’re adding new features that many of you have asked us for! Fixes and important additions: - Added fast travel between checkpoints . Based on the point in the game you’ve reached, all mandatory checkpoints will be unlocked according to the last ch… | — | |
| Game update | Stonemachia first small update! Hello everyone! We're still astounded by the love you've shown for Stonemachia! With this update, we want to let you know that we're still working hard to fix all the issues and make the game even better! Here are all the details: * Now it's possible to change the camera FOV. * Fixed general stuck bugs in various levels. * Fixed Mouse X/Y Sensitivity Error (it was not possible to change the sen… | — | |
| Major update | Stonemachia comes out on 26 May 2026! So we decided to celebrate the event by sharing with you some of the latest additions we've made to the final game, including them in the demo! Here are the main new features: - new and improved lock-on system! - the 3D model of the Pawn has been refined to be even more detailed. - Derasin's boss fight has been made even more dynamic with a new moveset. - improved pacing during Heaven's sequenc… | — | |
| Game update | Many new additions to the demo! Hey everyone! With this patch, we have fixed some of the demo's issues and made some significant changes to the combat mechanics and overall difficulty! Here's the details: · the parry finds its definitive form! Now you will have to parry an enemy 5 times in a row to unleash some powerful attacks; · the Pawn's perfect dodge will no longer increase its attack speed; instead, it will allow you to… | — | |
| Game update | More fixes to the demo! This new demo ordeal continues! In this new patch, we have solved some of the problems connected to the menu, to the key bindings and to the lock system. Now we can finally focus on completing the game! Here you can find all the last fixes in detail: · adjustment and various fixes in the Arena mode (now the “Naiade” will attack you); · the fight with the "Coccatrice di Pietra" has been made mor… | — | |
| Game update | New demo Bug Fix! We have solved some of the most reported issues of this new version of the demo! Unfortunately, we have rushed things a bit and so there is a minor slip. Nothing serious, we will fix it as soon as possible! Here you can find all the corrections: · Furcifel has been slightly strengthened, especially during the second phase. · we fixed the bug where Zefiro was being thrown away once getting on th… | — | |
| Major update | A NEW SUPER STONEMACHIA DEMO UPDATE! It is with excitement that we announce the newest version of Stonemachia's demo, refined and enriched thanks to all your support and feedback during this incredible year and a half! With this new ‘update’, you'll be able to re-live the first moments of Stonemachia like it's the first time, thanks to a completely revamped tutorial level, an even more dynamic combat system, new mechanics, and muc… | — | |
| Major update | STONEMACHIA BIG UPDATE! It has already been a month since the last demo and we realised that setting the map so openly might give a misleading representation of what Stonemachia really is. For this reason, our FOURTH demo introduces the first two real maps of the game: the tutorial map and a part of Medhelan. In detail this demo will feature: - the first two maps of the complete game (like a proper demo), which will g… | — | |
| Major update | Optimization! Improved Tutorial and Progression! New Enemies! During the Next Fest, we received a ton of feedback, and we did our best to improve a demo we weren't particularly fond of. We've significantly enhanced the progression in the demo, making it smoother and more straightforward. Most importantly, we've undertaken a monumental optimization effort, reworking 50% of the building assets in just a few months, which has dramatically improved performanc… | — | |
| Game update | Post-Next Fest Bug Fix! We would like to thank all the players of the Next Fest for playing and providing a lot of feedback! Below is an important update that fixes all major bugs and issues! - Fixed the bug where the menu was not working with mouse and keyboard - Improved performance - Added more starting abilities to the chess pieces - General balance improvements - Enhanced the base attack of the rook piece | — | |
| Game update | Bug fix! Fixed various issues encountered during the Next Fest: - Slightly improved performance - Fixed bugs in the menu - Made the progression in some areas clearer - Various bugs and inconsistencies related to certain enemies fixed Remember to update your video drivers and limit the FPS from the settings in case of heavy GPU usage! | — | |
| Major update | Stonemachia Next Fest Update Stonemachia is ready for the Next Fest, are you? Will you explore the depths of the Medhelan plains or defeat the evil Armored Boar Samael to gain access to the Visconti Castle? Lots of new additions and updates: -New maps and bosses -A new skill and character progression system -Medhelan quests and stories -Revamped interface and HUD -Many areas to explore -Some performance fixes (WIP) Stonema… | — | |
| Game update | Bug Fix! Hello everyone! A minor update for the Stonemachia Demo has just been released, fixing some of the most common bugs, including: - When reaching the bottom of the armored boar arena, the map was partially removed. - The boss Mikaim's entrance only worked in the Italian language. - The boss Mikaim spammed too many projectile attacks, and some animations were excessively fast. - The stone griffin… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.