
During the Next Fest, we received a ton of feedback, and we did our best to improve a demo we weren't particularly fond of.
We've significantly enhanced the progression in the demo, making it smoother and more straightforward. Most importantly, we've undertaken a monumental optimization effort, reworking 50% of the building assets in just a few months, which has dramatically improved performance.
There's still plenty of work to do, but we're committed to making Stonemachia a real, fun game.
Here's a list of all the changes:
A brand-new tutorial
New enemies added
Overall experience balancing improved
General optimization
Lighting improved for both performance and aesthetics
Thank you all for your patience, and we hope you enjoy this new demo!