HARD VOID
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
212 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
212 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | HARD VOID Early Access v0.9.1 HARD VOID Early Access v0.9.1 update! · Spinal mounts for several weapons. The spinal mount reduces weapon size and cost, but also greatly reduces accuracy. The size reduction ratio increase with the weapon size. · Fighters now defend against fighters. Their damage against fighters is half its attack power. · New weapon system: Coilguns, kinetic damage, short range weapons. · New defense system… | — | |
| In-game event | HARD VOID Demo update v0.8.3 Added auto-build queue feature, This fills automatically colony queue to reasonable development orders. · Added auto-rebuild feature, previously destroyed buildings are automatically rebuilt with this option. · The tech level are not tied to ship designs, now every ship is produced with the latest tech level modules. Retrofit a ship to the same ship design to update an already built ship module… | — | |
| In-game event | HARD VOID Demo update v0.8.0 HARD VOID Demo v0.8.0 update! · Overall UI overhaul · Added retrofit feature · Added size modifier to propulsion systems · Improved and variable sound effects for weapons depending on size · bugfixes | — | |
| In-game event | HARD VOID Demo update v0.7.6 HARD VOID Demo v0.7.6 build. · UI overhaul with color customization · balance changes for planetary structures · more tooltips in astro, build and view when in base viewer. · fixed bug preventing combat deploying. · other small bugfixes and QoL changes. | — | |
| In-game event | HARD VOID Demo Update v0.7.5 This new demo update consists mostly of UI improvements, extra game mechanics information, and quality-of-life changes: · Added more screen resolutions. · Increased the number of informational tooltips in several places. · Updated and reorganized help ('?') screen information. · Added indicators for astro positions in the universe view. · Hovering over ship systems on the fleet view screen show… | — | |
| In-game event | HARD VOID Demo update 0.7.2 Update changes: · General improvements on UI resolution. · Some UI Aesthetics redone. · Bug-fixes · Slight gameplay changes. Updated gameplay trailer. | — | |
| In-game event | HARD VOID Update v0.7.1 The new update includes: · New game event "darkness tides" · Improved the ground combat system "juice" · Base build screen UI improvements. · More Bugfixes. · Small balance changes. · May break some previous version savegames. | — | |
| In-game event | Gameplay update v0.6.0 Huge gameplay update in this version v0.6.0 · Complete re-balance of combat and economy. · Changed game pacing to make it faster. · Improved game "juice" in combat · Many bugs fixed. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.