Yark Survivors
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Playing now
0+0 vs. yesterday
All-time peak
2 Oct 2026
| Published | Title | Build |
|---|---|---|
| Patch 0.6.4.6 hotfix Balance -triggered skills and the mage's beam attack will now spend strength Bug Fixes -Fixed camera snapping shake -Fixed magic missile not gaining velocity | 18280636 | |
| Patch 0.6.4.6 General changes -Adjusted the way burn and bleed are applied making it more performant friendly Balance -Bleed will deal it's damage faster and the duration can be refreshed/extended -Burn will deal 3 ticks of % health damage over 1.5 seconds and cannot be stacked anymore -Poisonous concoction will apply poison in an area around the projectile on hit -Magic missile will track enemies it hits mu… | 18278641 | |
| Patch 0.6.4.5 Bug Fixes -fixed a bug that would make player buff icons invisible after pausing and un-pausing -fixed a bug where the bard attack sounds would stay at fixed volume | 18230605 | |
| Patch 0.6.4.4 General changes -Added a setting to turn the pixel filter off -added a zoom function on mouse scroll wheel Balance -Vital strike buffed from 5%>10% -Electrify buffed from 5%>7.5% -Discharge buffed from 5>10 damage -Flammability buffed from 5%>7.5% -Hex buffed from 5%>10% -Malediction buffed from 10>20 damage -Base crit amplitude buffed from 1.2x to 1.5x -Taunting cry will give 8 x (attack frequ… | 18175454 | |
| Patch 0.6.4.3 General changes -Added a setting to turn the world curve off -Reduced saturation of the map slightly Balance -Crit is now capped at 100% -Getting more crit chance will turn that % into crit multiplier % Bug Fixes -Fixed a bug that would cause crits to deal no damage | 18169601 | |
| Patch 0.6.4.2 Balance -Increased the base health of all non standard enemies and bosses -Enemies outside vision radius will take 50% reduced damage instead of 80% (this was not working before at all) Bug Fixes -Fixed a bug that would make damage done to an enemy outside vision radius reduce their health by 80% -Fixed a bug where the slime particles had no color -Adjusted some UI elements so they correspond c… | 18121839 | |
| Update 0.6.4.0 General Changes -Added 10 new legendary upgrades -camera is zoomed out and moved down so map visibility is the same north and south -added shadows -added horizon curves Balance -imps will spawn 1 clone instead of 2 -shock proc chance changed to shock damage -shock will now automatically discharge when shocking an already shocked enemy dealing shock damage to other shocked enemies Bug Fixes -Pot… | 18107018 | |
| Patch 0.6.3.8 General Changes -Added a button prompt to dismiss a skill choice -Bard updated sounds (again) Bug Fixes -Fixed a bug that would make elite bug enemies initiate a second attack for clients during multiplayer -Fixed a bug making the player hurt sound global during multiplayer -Fixed mimics occasionally not moving or running away -Fixed the player hurt sound being global during multiplayer -Fixed… | 17423884 | |
| Patch 0.6.3.7 balance changes -Updated attack speed/cooldown reduction functions and updated values: -Quick hands: 5% > 10% -Cooldown Reduction 10% > 5% -Tesla coil is now a duration skill: -Tesla coil base attack frequency 4 seconds -Tesla coil base duration 6 seconds -Tesla coil range to arc between other coils increased from 500 to 1000 -Fighter attack range increased -Acorn dash speed and distance reduce… | 17274346 | |
| Patch 0.6.3.6 Balance changes -Acorn's dash attack speed reduced Bug Fixes -Fixed a multiplayer bug where a a broken reference would make it so picking up a rune would rapidly move it away out of reach not triggering the upgrade screen losing the money -Fixed a multiplayer bug where invest machines spawned in the safe zones would occasionally not change to the correct prompts -Fixed a bug where whirlwind wou… | 17250223 | |
| Patch: 0.6.3.5 Balance changes: -Reduced enemy health and speed scaling from x 1.05 to x 1.025 each 20 seconds Bug Fixes: -Fixed a bug where picking up 2 runes at the same time would trigger an infinite loop triggering a skill/upgrade pickup without destroying the rune. -Fixed a bug where the speed consumable would reset attack speed to base stats -Fixed a bug where the preparation upgrade was not applying to… | 17211507 | |
| Patch 0.6.3.3 Balance changes -balanced overbuffed upgrades -Quick hands: +10% > +5% -Strength: +5 > +2 -Imps will no longer turn or move closer to the player -Enemy health scaling changed from +0.005 to x1.05 every 20 seconds (experimental) -Enemy speed scaling x1.05 every 20 seconds (experimental) -Enemies outside vision radius will take 80% reduced damage (experimental) Bug Fixes -Fixed a bug where pressi… | 17156385 | |
| Patch 0.6.3.2 Balance changes -Enemy spawn cycle times has been altered across the board to be consistently 6 minutes long until new enemy type shows up, bosses will spawn at 5 minutes after the start of each cycle. -Enemy health scaling reduced from + X0.01 every 20 seconds to 0.005 each 20 seconds. -upgrade pickup buffs -Quick hands: +5% > +10% -Strength: +1 > +5 -haste: +10 > +15 -buff: +2 > +5 -lasting:… | 17146031 | |
| Hotfix 0.6.3.1 Bard is no longer immortal. | 17092665 | |
| Update: 0.6.3.0 Balance changes -Skill and upgrade runes will now automatically pick up walking over them giving players a choice of 3 skills/upgrades to choose from -Recycling skills/upgrades is no longer possible -Bard will not directly buff and deal damage instead of stacking notes and expelling them on the 4th attack -Mage has 2 new skills -Arcane shield: conjure a shield a shield slowing enemies inside be… | 17088534 | |
| Upcoming skills and upgrade changes I thank everyone for the feedback, it helps me make a better product, while i can never please everyone i have to take weigh in all the feedback and take peoples issues in consideration and make decisions based on that! Never the less there have been a few key issues that arose and i want to address. 1. Picking up upgrades and skills is difficult while being hounded by enemies. -While i thought… | — | |
| Patch 0.6.2.4 Balance changes -Increased the speed of the slime boss so it poses more of a threat rather than an off screen slime catapult -Slime gals will be less tardy and more of a threat rather than standing around a bunch -Improved the skill/upgrade dispensing to be more consistent Bug Fixes -Fixed the boss slime being able to attack players in the safezone -Fixed the investment machine not swapping ico… | 16843462 | |
| Patch 0.6.2.3 Bug Fixes -Fixed a bug where the Millionaire's Mark achievement was not properly tracking earned money -Fixed a bug where the Millionaire's Mark achievement would reset getting more than 1 million -Fixed a bug where the stat screen would show the wrong value of movement speed -Fixed a bug where the bard's buff would remove all player damage instead of the buffed damage -Fixed a bug where the pr… | 16824516 | |
| Patch 0.6.2.2 Bug Fixes -Fixed a bug that allowed spamming of shops buying multiple upgrades at the same price -Fixed a bug where you wouldn't get recycled money when walking away -Fixed a bug where HP upgrades would not work in multiplayer -Fixed a bug where if the client walked too far from the host it would be de-loaded and not affected by certain systems -Fixed a bug where paying would generate some mone… | 16774625 | |
| Update 0.6.2 Bug Fixes -Fixed a bug that would result in a crash when picking up a magnet -Fixed a bug that would lock up both pickup/recycle buttons if an upgrade was taken by another player -Fixed faulty navigation in the settings menu using a controller -Fixed slime gals b-lining to player location after fear instead of returning to their usual behavior -Fixed the Porcudillo boss roll attack being able t… | 16746404 | |
| Update 0.6.1 Bug Fixes - Fixed a bug that would not end the game properly for clients in multiplayer rounds - Fixed a bug where money would not be properly saved in multiplayer after losing - Fixed a bug that allowed trappers to spawn stone walls inside the safezone - Fixed a bug that would allow players to spam the claim button on the vestment machine gaining more money than intended - Fixed a bug where th… | 16694550 | |
| 0.6 HOTFIX part three Bug Fixes -Fixed a bug that would not save players money after reaching high score! -Fixed a bug when a boss would not spawn due distance check error With so much reworked systems comes a lot of problems, therefor i thank you all for the patience and support! | 16672786 | |
| 0.6 HOTFIX part two Bug Fixes -Fixed a bug that would not save used money after buying from the main menu store -Fixed a bug that was not tracking gold for the "millionaires mark" achievement properly -Fixed am oversight that allowed dead players to use permanent skills in multiplayer -Fixed a bug where the slime gal would stop moving Potentiality fixed (requires extra testing) -Bug that would lock up players abil… | 16671286 | |
| 0.6 HOTFIX Some minor issues causing big problems have been resolved! -Gold will now properly save between sessions! -Spamming the pause button in multiplayer will no longer result in many pause screens -No longer able to press the JOIN button without a code -Limited player name to 20 characters after an individual managed to add so much text it crashed their game | 16669791 | |
| 0.6 Class warfare Update OUT NOWmajor The Big one is here! · Classes! - Along with the warrior unlock 3 new classes! Mage, a wielder of arcane magics, The Ranger, a nimble long range sniper, and the bard, support your allies with soothing tunes or devastate enemies with harsh tones. · Skills and upgrades overhaul - With this update comes an entire new system of power, each class will start with a unique attack and 2 skills, you can… | 16668671 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 1 May 2025 | Thu | 17:34 | No patch notes · unannounced build | 18311878 | public | 1 | — |