OrbitalCrash
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
1813 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
1813 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update V1.0.172 - Stability & Combat Fixes Bug fixes · Fixed the tutorial texts at the end · Fixed the timestamp that resync every 5 seconds · Fixed kill message shown multiple times · Fixed rare occurrence of picking up shotgun just for it to disappear from the inventory · Fixed sniper aiming as soon as equipped · Fixed error on shields mesh despawn with prediction · Fixed hit detection when switching the item at the same frame Gamepla… | — | |
| Game update | Update V1.0.168 — Netcode & Collision Fixes Improved player collision detection (fixed phasing through the ground in cube map) · Improved hit detection and validation for weapons · Improved netcode robustness for framedrops on host (less rubberbanding for clients) · Fixed camera jitter on respawn | — | |
| Game update | Update V1.0.165 Fixed game crash with shockwave post-processing shader · Fixed keybind for aiming · Fixed keybind for firing · Fixed keybind for reloading · Fixed upgrade cost text in upgrade wheel · Fixed enter lobby password placeholder input text · Added Invert X camera view gameplay setting · Added Invert Y camera view gameplay setting | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.