
Added host migration — when the host leaves, another player takes over hosting the match.
Players are then respawned with the following data re-synced:
Player inventory
Leaderboard (kills, deaths, scores)
Upgrades
Fixed ping display in the leaderboard when other players join after your client
Fixed blood VFX when hitting people so it's consistent with the actual hit
Fixed loading screen on different aspect ratios
The grappling hook now grapples exactly where you're aiming
Added an indicator in the lobby list for private lobbies
Added remaining opponent health display on the death screen
Reduced player lateral/horizontal walking speed
Reduced dash power a little
Reduced dash redirect potential when facing the opposite direction of your velocity (100% redirect power before, 30% now)