Mozentum Demo
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
27 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
27 Sep 2026
| Published | Title | Build |
|---|---|---|
| Update to movement, UI AND INTERACTIONS added ui for throwing made throwing better in general made diving better made the servo much better | 25150221 | |
| Tutorial Update Feels way better. Tutorial has more context. More responsive. | — | |
| Tutorial Update Yeah I've had a lot of feedback saying shit isn't clear - i've made significant improvements to the clarity whilst remaining true to the 'no hand-holding' aesthetic. I do want players to discover things on their own and feel accomplished by doing so - similar to the feeling of actually nailing a new trick in real life. i don't want unnecessarily confusing or vague though, so please let me know… | — | |
| Update!!! Yeah it's been a fucken morning alright. Made a tutorial for ALL the controls: Added Animations for when you throw things (hold f and swing your arm to throw) Added the beginnings of a speedrun timer Added an end screen (basically) Fixed sliding so it doesn't bug out (though it's still a little ugly) Fixed a swinging issue where you would not swing unless below a certain falling velocity. Fixed… | — | |
| Small Update: Fixed a bunch of headbonking stuff - feels ALOT better. Adding stuff every day. Moving to early access in 3 months! | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 7 Sep 2026 | Mon | 07:36 | No patch notes · unannounced build | 25162634 | public | 1 | — |
| 6 Sep 2026 | Sun | 08:51 | Update to movement, UI AND INTERACTIONS | 25150221 | public | 1 | — |