Mozentum Demo · published
Yeah I've had a lot of feedback saying shit isn't clear - i've made significant improvements to the clarity whilst remaining true to the 'no hand-holding' aesthetic. I do want players to discover things on their own and feel accomplished by doing so - similar to the feeling of actually nailing a new trick in real life.
i don't want unnecessarily confusing or vague though, so please let me know what you think could make it clearer and i'll do my best to work it in w/ the aesthetic. follow @stillzen.dev and @mozentum on instagram and YT