SurvivalScape
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All-time peak
410 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch Notes v0.653 v0.654 -- Druid's Entangle cooldown changed from 3->5s Scoring reworked: Previously, players who did not reach the boss on a level received a "time penalty." I noticed the scoring was not different enough between a player who died at 1 minute , compared to others who died at 5 minutes . We now have "survival points" which accrue with each second survived. HP scoring has also changed from a flat… | — | |
| Game update | Patch Notes - v0.642 v0.642 Boss rush leaderboards have reset due to the following changes Class balance Taking a look at classes' win rate for the last day, it shows Rogue is an overperformer. It's the top selected class with the highest win rate, so I've adjusted some of the cooldowns to hopefully bring it inline with everything else. Additionally Wizard has been underperforming since the last round of nerfs, whi… | — | |
| Game update | Patch Notes v0.638 Scoring Change: Increased level time penalty for not reaching boss from 1000 -> 2500. Sewer's top score has been removed due to this issue Daily challenge update: We now select the " last " class in the random list, instead of first. This hopefully stops Knight being the class everyday. Challenge mode level range now -10/+5 (from -5/+5) How to play updated to say "Daily Challenge" instead of "W… | — | |
| Game update | Patch Notes v0.627 v0.632 -- Health is now displayed on Game Over screen Added Discord button v0.629 -- Fixed an issue with Boss Rush not showing it's selected, and allowing you to Boss Rush levels you had not yet cleared. v0.627 -- Adjusted transparency for Knight's Shield Spin and Druid's Spirit Wisps to try and create less visual noise. Flawless score bonus has been lowered from 250->150 Flawless scores have b… | — | |
| Game update | Patch Notes v0.612 v0.621 changes: -- Druid's Entangle is now a targeted ability v0.618 changes: -- Mini Rats now play their death animations Rat Ball should stop attacking at game over Dagger sprite fixed Fan sprites fix Obelisk leaving area causing the obelisk to area to grow fixed v0.612 changes: -- The weekly challenge has been changed to a daily challenge. Time Played is now counted when restarting / returni… | — | |
| Game update | Patch Notes - Build v0.593-demo My first patch notes! Looking at the run statistics Sewer only has a 20% clear rate, which feels too difficult, I have rebalanced the level: Sewer Rebalance: · Enemies now increase every 5 levels instead of every 3 Rat Mages to start spawning at level 20, instead of level 12 · Poison balls have been recolored purple/blue for better visibility · Poison ball speed reduced from 250 -> 200 Leaderbo… | 14447681 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.