This Is No Cave
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
19Dec 2025
Playing now
0+0 vs. yesterday
All-time peak
19Dec 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch 1.4.7 Fixed an issue where jellyfish achievement would not reset upon death · Switched restarting from level 1 from pressing V key to holding V key to avoid accidents | 21160058 | |
| Game update | Patch 1.4.5 and 1.4.6 Improvements · Added jelly combo: if you alternate 1 burst and 1 jellyfish popping quickly enough, the jellyfish force will be higher and higher, up to 2 times higher after a 5 combo streak · Placed gems at more interesting and easy to reach locations · Added two new keyboard shortcuts for burst: I and J · Added two new keyboard shortcuts for hook: U and K Bug fixes · Fixed a bug where players… | 21091504 | |
| Game update | Patch 1.4.1, 1.4.2, 1.4.3 & 1.4.4 Improvements · Gas clouds will now slow the player after 0.1 second, which mean you can now chain them without losing momentum · New keyboard shortcut: Press Space to jump · New keyboard shortcut: Press E to attach hook · New keyboard shortcut: Press WASD to turn around / move · New keyboard shortcut: Press R to restart level · New keyboard shortcut: Press F to die on the spot · New keyboard sh… | 21073675 | |
| Major update | This is no cave 1.4.0: the explorer update Hey guys, We spent nearly one month working on this update, we wanted to add content for veteran players as well as make the game more fun to play for casual players New features · Manual running : players can now disable automatic running in the difficulty menu to play with traditional 2D platformer controls · Decoy : new player power-up in endless mode: spawns a player decoy that attracts the… | 21044603 | |
| Community | This is No Cave × CATO: Buttered Cat Bundle is Now Available! Imagine you're stranded on an unknown planet after a thrilling crash. Just as you are at a loss for what to do, a cute Cat carrying a buttered slice of toast appears before you... Meow! Today marks the official launch of our Chinese version! We are also thrilled to announce a bundle collaboration with CATO: Buttered Cat, another platformer indie game by Gcores Publishing! High-speed platforming… | — | |
| Game update | Patch 1.3.1 Hey guys, I've been wanting to update the gems positions for a long time to make them less unfair, I finally had time to do it! Improvements: · Replaced most gems to more suitable locations · Added number of deaths on full run leaderboard (not retroactive) Bug fixes: · Fixed a bug where multiplayer player hook would not work correctly · Fixed a bug where turning around with a controller in mult… | 20779756 | |
| In-game event | This is no cave 1.3.0: Polishing endless mode Improvements: · New sound for fireballs, laser, gravity burst, after images, snake charmer and wind vacuum · Reworked after images so they blink the player forward and freeze the worm in place for 2 seconds · Added an animation for hook points · Added a global timer when players start a new game · Reworked laser: cooldown now starts at 20 (previously 15), but the laser is quicker to fire the hi… | 20727506 | |
| In-game event | This is no cave 1.2.0: Quality of life New features · Wavebursts are now more accessible and can be executed with a controller: when running on a platform, aim your burst under the platform forward to waveburst. Do it multiple times to gain more speed. · Steam cloud support: your progress can now be shared across multiple devices · More keyboards options for the lazy: turn around on platforms using arrows, commit suicide to return a… | 20635609 | |
| Game update | Patch 1.1.3 Fixed multiplayer end of levels not loading next one · Fixed multiplayer camera zoom being too high when players were too far away from one another · Fixed multiplayer off screen indicators triggering when players were still visible · Fixed ghost trembling glitch effect | — | |
| Game update | Patch 1.1.2 Hey guys, we just received a message from Valve saying they were testing out the Steam deck compatibility of our game and gave us a list of things to change so we made a Steam deck update. · Made all UI easier to read and navigate on smaller screens · Improved slinging directions with gamepad sticks · Fixed an issue with cameras being updated on 50FPS. · Fixed some other frame rate issues | 20501159 | |
| Game update | Patch 1.1.1 Seems my life nowadays is fixing bugs and creating new ones. · Adapted bonus pickups colliders to their shape · Fixed an issue where the ghost would play sledge hammer sounds · Fixed an issue where the ghost would be upside down · Fixed an issue where the ghost running animation would be stuck · Fixed an issue where restarting would make the character lose some of its sounds · Fixed an issue wh… | 20470066 | |
| In-game event | This is no cave 1.1.0: the Speedrun update Hey guys, lately we've been attentively watching our top players interact with the game and we decided that we could help them, this is the goal of this update. Without further ado, here are the changes: · Added best time ghosts on each level: players runs will now be recorded locally and their best time will be replayed as a ghost. It can be enabled or disabled in the pause menu. · Improved gr… | 20463350 | |
| Game update | Patch 1.0.2 Hey guys, time for our second patch. Here's what we changed: · Gamepad users can now use left stick + A button to sling (right stick also works) · Fixed an issue on level 23 where players respawned inside of a wall · Improved various tutorials · Fixed an issue where camera on level 1 would sometimes be stuck when restarting the level · Fixed a bug that would prevent players to register or displ… | 20452881 | |
| Community | Time for release! This is no cave - Release Announcement Well, this is it. The big day. Our game This is no cave just released. I would like to tell you it was a breeze but I would be lying. It was NOT easy. We spent 2 years getting rejected by every publisher we talked to. "Marketing a 2D pixel art platformer is suicide", they said. They were right. Marketing the game was sooooo tough. And we still needed to de… | — | |
| Community | This Is No Cave launches Oct 17 Release date: Oct 17 (CEST) ! v1.0 includes • 30 handcrafted levels (from tight sprints to set-piece chases) • 4-player couch co-op (chaotic revives & clutch saves) • Endless roguelite mode with evolving perks Steam Fest feedback improved movement feel, worm telegraphing, and level readability — thank you! If you like what you see, add the game to your wishlist . See you in the caverns on Oct 17 . | — | |
| In-game event | The space worm got creepier Major Updates · Reworked Boss: · Space worm now screams. · Space worm now make screen shakes. · Space worm now generate rock particles in its wake. · Space worm now brings shadow upon its surrounding. · Made space worm AI less predictable. Minor Updates · You can now choose the jump direction while running. · Grappling hook now has a minimum velocity. · Improved tutorials visuals. Fixes · Fixed… | 14882810 | |
| In-game event | The bonus update Major Updates · Reworked Bonuses: · Placed all bonuses at better spots. · Made sure bonuses can be picked up even in hardcore mode. · Reduced number of bonuses to 3 per level. Minor Updates · Added Russian language Support (Thank you u/Jamato-sUn). · Greatly improved performances when boss is on screen. · Removed the frame cap. · Reduced time slow factor when entering a gas bulb. · Added a time… | 14882810 | |
| Major update | Steam Next Fest. Update Major Updates · Reworked Controls: · Hooking and swinging is now performed with right click. · The grappling hook will attach to the closest hook point from the cursor, eliminating the need for precise aiming. · Pulling the rope while swinging is now done using left click. · Reworked Gas Bulbs (or black holes depending on who you ask): · Players will slow down when entering them. · Trajectory i… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.