Skulltide
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
019 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
019 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 1.0.2 - Multiplayer bugfixes Here comes the first round of bugfixes, as always, let me know if you've discovered anything working improperly, or if something simply isn't player-friendly! · Fixed a bug making multiplayer clients unable to use the Boneyard Shop on some hardware/devices · Made the falling trap not break if skeletons jump down it in a certain order. · Changed relic prices. · Updated localizations. · Typos :( | 15443045 | |
| Game update | Skulltide 0.5.1 New attack patterns for some enemies. · New spine-stab attack for the skeleton! You can now attack in any state, even without limbs... · All controls can now be reviewed in the controller menu. · Groundwork laid for customization. See you all soon! As a reminder, the google survey is a great place to give any feedback on Skulltide, so it can be the best game it can be! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.