Here comes the first round of bugfixes, as always, let me know if you've discovered anything working improperly, or if something simply isn't player-friendly!
- Fixed a bug making multiplayer clients unable to use the Boneyard Shop on some hardware/devices
- Made the falling trap not break if skeletons jump down it in a certain order.
- Changed relic prices.
- Updated localizations.
- Typos :(