Phobos Down
Last seen
0Sampled 6 hours ago · not a live figure
—of peak
All-time peak
02 Oct 2026
Last seen
0Sampled 6 hours ago · not a live figure
All-time peak
02 Oct 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Progress report It's finally summer, so the development has slowed down a bit as I expected. "Luckily" the summer in Finland has so far been very cold and rainy, so I have still made some progress. A small change that has a big impact on the gameplay is the ability to push devices around. The possibility to choose the target position for orbital strikes, sentry guns, etc. has been requested many times but I ha… | — | |
| Community | Progress report It has been silent here but Phobos Down project is still very much alive. I have done a major input system and weapon UI refactoring. This should not cause many visible changes but makes further development easier and enables touch input for a mobile version. Mouse aiming has changed a bit. Now the mouse cursor is always captured in-game, so you don't accidentally click outside of the window. T… | — | |
| Steam news | Phobos Down is now out in Early Access The time has come. Phobos Down is now available on Steam Early Access. Phobos Down has been in development for about three years and now has all major gameplay mechanics implemented. I have already done a lot of fixes and improvements based on player feedback on Itch.io and I'm planning to continue doing that with the help of wider audience here on Steam. The game has been designed with Steam D… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.