Gloomsday
Playing now
0+0 vs. yesterday
—of peak
All-time peak
07 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
07 Sep 2026
| Published | Title | Build |
|---|---|---|
| Gloomsday Relaunch v0.2.0 — Patch Notes Controller support · Full gamepad menu navigation: focus highlighting, held-direction repeat, navigation sounds, and button prompts that match the active device. · Steam Input support with official per-controller layouts for Xbox One, Xbox 360, Xbox Elite, PS4, PS5, Switch Pro, and generic pads. · Choose your gamepad casting layout: Bumper Casting (default) or Button Casting (classic). · Steam… | 24767666 | |
| Gloomsday 0.1.2 Gloomsday 0.1.2 New · Gary and Hat explain Gloom, Mana, Mana Nodes, spell negation, and Keystones the first time you encounter those things · Tap interact to advance dialogue, hold to skip. · Every cleared room drops Gloom now, in addition to encounters and the boss. Also fixed a bug that awarded you a looooot of it for dying... · Teleport pads drain to grey during an encounter to indicate they… | 24383136 | |
| Gloomsday v0.1.1 — Bug Fixes and Quality of Life Gloomsday 0.1.1 Thanks to everyone reporting bugs and sending suggestions. Keep them coming! New · Spell slots now show their keybind , in the HUD and the loadout screen, so you can see which key you're assigning to. They follow your rebinds, and swap to controller glyphs when connected. · Ultrawide support , technically. I tried but I'm gonna need some help to test this one. · Interact prompt… | 24306710 | |
| Gloomsday — The Relaunchmajor Gloomsday — The Relaunch If Gloomsday has been sitting on your wishlist, you may have noticed this page went quiet for a long time. Honestly more likely, you forgot about us entirely. The short version: life got in the way. However, for the past year now development has beeen back in full force, and you can expect us to be around for the long haul. Gloomsday now has a clear identity. It's a dar… | 24279211 | |
| Relaunch Patch Notes — Build v0.1.0 These notes detail the game as a whole rather than a patch. The last public build predates most of the game, so future patch notes will list changes against this one. Run Structure · One region, procedurally reassembled every run from handcrafted rooms along a paced route. "Encounter" rooms seal their exits on entry and reopen on clear. · The boss door stays sealed until you hold enough "keysto… | 24279211 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 20 Aug 2026 | Thu | 22:53 | No patch notes · unannounced build | 24850432 | public | 3 | — |