Blood Radiant
Playing now
0−1 vs. yesterday
0.0%of peak
All-time peak
29 Sep 2026
Playing now
0−1 vs. yesterday
All-time peak
29 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | May 29 Update * Fixed an issue with weapon upgrade levels not saving correctly | — | |
| Game update | New Weapons + Player Stats * New weapons: Seeing Sword, War Axe, Trident, Arm of Old One, Morningstar, Crossbow, Pistol, Summoner's Manual, Chainsaw (in NG+) * New player stats: "Wisdom" and "Ranged" are now player upgradable stats * All cutscenes are now skippable (some were unskippable) * You can set camera arm length in options * New running animations + some attack animations * Other stuff too minor to note | — | |
| Game update | Notes for 5/15 Update * Many performance improvements, particularly on steam decks * Sometimes end-game summary would appear twice and advance NG+ level more than it should * Changed how textures are pixelated * Korlok sells the correct items now | — | |
| Game update | Notes for 5/12 Update * Added: The most requested feature by far: You can carry more than one weapon and you don't lose your upgrades when you pick up a new weapon. Also, upgrade items are not auto applied, they are consumables, so you can save them. The new weapon inventory is accessible via the pause menu. | — | |
| Game update | Notes for 5/11 Update * Fixed: Sometimes praetorian fight would not start. * Fixed: Several achievements were not firing when achieved. * Fixed: "Watchers Ending" (the best ending) was not achievable. * Fixed: If you level up, then do not save, then kill an enemy, then save, it would not save your loosh and caused other loosh related problems. * Fixed: The brown monster with a face on their stomach did 0 damage. * F… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.