Time (UTC)SourceWhat changedAddedEditedRemovedReference
20 Aug 2025
NewsNow in Chinese, Japanese, and Korean———19663299
Game update · published 20 Aug 2025, 16:56:13 UTC
Now in Chinese, Japanese, and Korean
A few months ago, I ported Cogs from a custom C++ engine I wrote in 2008 to Unity. That's made the game easier to maintain and also opened the doors to make it easier to localize to East-Asian languages. I'm happy to announce that today's build makes Cogs available in Chinese, Japanese and Korean and also fixes some of the text rendering bugs in Russian. As always, feedback is appreciated! If y…
As I ported Cogs from the old 2009 engine to Unity, it was too much to get all to old localization files working at the same time. I took some time over the last few weeks to completely overhaul the font rendering system, allowing me to offer Cogs in all these languages! · English · German · Spanish · French · Italian · Dutch · Polish · Portuguese · Russian As part of this change, I've moved al…
Newsv2.0.6, Fixing the "Full Speed Ahead" achievement———19032441
Game update · published 27 Jun 2025, 22:21:52 UTC
v2.0.6, Fixing the "Full Speed Ahead" achievement
For anyone who was having trouble triggering the "Full Speed Ahead" achievement, try again. If it's still not working, don't hesitate to send a bug report to [email protected]
I recently took some time to port Cogs over to an entirely different code base -- from a custom C++ engine I wrote 16 years ago to C# on Unity. Thanks to a few folks on the forums who have helped me hunt down some launch-day bugs and encouraged me to support the legacy Cloud Save data. This version should be better in just about every way -- snappier, higher-resolution, and more aligned with mo…
Hey everybody, In case you ever wanted to make your own puzzles for Cogs, well, now you can! We finally finished writing up reference and tutorials for the puzzle file format, which is just a big text file modifiable with your editor of choice. We meant for players to ba able to make their own expansions from the start; if you downloaded Cogs you already have all the tools we used to make all t…
In case you missed it, we pushed a new patch to the steam version of cogs earlier this week. 2 and 4X anti-aliasing has been added to the options screen, some crash bugs fixed, and language support implemented. If you're weird like us you can now play the game translated entirely into lolcat. The full changelog is here: Also if you're coming to E3 next week be sure to stop and say hi to Lazy 8!…
Hey everybody, First of all, thanks for playing the game! The reaction to the release has been more than positive which is a great relief to us after spending the last year and especially the last few months pushing to get this thing done. I thought I'd drop a general note to let everyone know that we're still alive. Rob and I have been a little quiet as we're both catching up on stuff we'd put…