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What we're up to

Cogs · published 6 May 2009, 02:11 UTC

All newsPlayers around this dateRead on Steam

Hey everybody,

First of all, thanks for playing the game! The reaction to the release has been more than positive which is a great relief to us after spending the last year and especially the last few months pushing to get this thing done.

I thought I'd drop a general note to let everyone know that we're still alive. Rob and I have been a little quiet as we're both catching up on stuff we'd put aside in the last few months but I'd like to assure you that the Cogs saga is far from finished. Some things we've got in the pipe:

- Translations! We've started a Cogs wiki for the main purpose of getting the game in other languages. We're having the major European languages done professionally, however if you speak something other than English and would like to see the game in your native tongue, please feel free to help us out! http://www.lazy8studios.com/wiki/

You may also notice an article in the wiki labeled "Cogs Mods." We've mentioned in a few places that we've included support to make your own custom puzzles. Rob's still writing up the documentation but if this is something you're interested in you can have a look at what he's got already.

- Widescreen and Anti-Aliasing support. These are two of the most requested features and we hope to have them added to the game soon.

That's all for now, hope you all are enjoying the game. I see a few of you have managed to complete every achievement, to who I would like to say "you're insane." I don't even have every achievement and I freaking helped make this thing!

Peace, --Brendan

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Game update20 Aug 2025Now in Chinese, Japanese, and KoreanA few months ago, I ported Cogs from a custom C++ engine I wrote in 2008 to Unity. That's made the game easier to maintain and also opened the doors to make it easier to localize to East-Asian languages. I'm happy to announce that today's build makes Cogs available in Chinese, Japanese and Korean and also fixes some of the text rendering bugs in Russian. As always, feedback is appreciated! If y…Game update18 Jul 2025Language support is back!As I ported Cogs from the old 2009 engine to Unity, it was too much to get all to old localization files working at the same time. I took some time over the last few weeks to completely overhaul the font rendering system, allowing me to offer Cogs in all these languages! · English · German · Spanish · French · Italian · Dutch · Polish · Portuguese · Russian As part of this change, I've moved al…Game update27 Jun 2025v2.0.6, Fixing the "Full Speed Ahead" achievementFor anyone who was having trouble triggering the "Full Speed Ahead" achievement, try again. If it's still not working, don't hesitate to send a bug report to [email protected]