Apex Rush
Playing now
0−1 vs. yesterday
0.0%of peak
All-time peak
13Jul 2026
Playing now
0−1 vs. yesterday
All-time peak
13Jul 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Drift Medals Achievement bugfix & UI improvements! Smaller update today fixing drift achievements and general UI improvements/QOL! Bugfixes: -Fixed achievements for drift medals not tracking properly, your medal count will be updated in the achievement stats next time you load the game and grant the achievement if the total required has been met! UI Improvements: -Level select now displays what car is used for each track/challenge. -Added a but… | — | |
| In-game event | Ghosts Update Out Now! The Ghosts Update is now live for the Race game mode in v.0.2.0! Key Features -Race against your personal best time. -Race against any selected leaderboard entry. -View a replay of any selected leaderboard entry. Introduction -Ghosts are enabled by default but can be disabled/enabled inside of the new Gameplay settings tab. Here you can also customize the look of your ghost and adjust the fade… | 22887845 | |
| Game update | Engine Sound Bug Fix, Friends Leaderboard Added & Various Bugfixes Small update today taking care of some bugs & adding friends only leaderboard option! -Added the option to toggle between global & friends only leaderboards in all modes. -Fixed car engine bug where it would sometimes only spawn the car with the turbo whine. PLEASE report if this bug still persists, it’s a tricky one to test as it happens randomly. -Fixed alternate air-control & vibration input… | 22573586 | |
| Game update | New Track Builder Content & Alternate In-Air Controls Here's what's new in v.0.1.7.4! Track Builder New Objects -53 New Track pieces/Objects added in categories: -Ramps, Scenery, Slopes, Straights, Tubes & Turns New Tools -New & improved toolbar when building. -Adjustable grid size for more precise placement, 50, 100, 250 & 500 (default) -ALT + Drag now duplicates selected objects. Other -Added ability to quick-reset when playtesting & validating… | — | |
| Game update | Track Builder improvements & QOL/Bug Fixes Today's update focuses on improving the building process in the Track builder and also adding improved features to the game! Track Builder/Workshop Maps -Added block for track builder to not spawn objects when hovering/interacting with UI when an object is held. -Added a step to take a new thumbnail for the map before validating in the track builder, this thumbnail is used for the workshop. -Ad… | 22318271 | |
| Game update | 10 New Training Tracks & QOL/Bug Fixes New Content 10 Additional Training maps have been added as a new playlist in the Race mode! Now entered directly upon finishing the tutorial. These maps are shorter and focus on learning individual techniques that are useful for the later tracks in the game. QOL/Fixes -Fixed camera switching not instantly switching to the correct camera, would lag behind “one step” in the camera index order. -R… | 22153581 | |
| Game update | Patch Notes 0.1.7.1 - Bugfixes & QOL Updates Quality of life updates and bugfixes! -Added current speed when crossing a checkpoint to the Racing UI, I’ll be working on adding delta splits for this next. -Added a restart button to pause menu’s that also shows the keybind to use when playing. -Fixed issue where radial menu would overlap with the pause menu and vice versa. -Fixed keybinds resetting upon game restart, let me know if this issu… | — | |
| Game update | Drift Physics & Race Cars Smooth Steering Update The drift physics have gotten a massive upgrade today for increased smoothness using assists that can be toggled as well as improved suspension. I’ve also implemented smoother steering rates for the race cars to easier smooth-steer on controllers, making it less snappy. -All drift cars now have the option to switch assist mode using the radial menu, Assisted Handling or Reduced Assist. Reduced… | — | |
| Game update | Patch Notes 0.1.6 Updates to Medal Times All tracks now have slightly easier medal times in the race mode. The changes will mainly affect times from Bronze to Gold, while still keeping Diamond the same as before as a fair challenge. This was tweaked using player feedback and analyzing the overall leaderboard times. Keep in mind that even if your current time reflects these new changes to medals, you still need to beat them to earn it.… | — | |
| Game update | Patch Notes 0.1.5 Updates A new update just went live that improves in-air control, it now dampens your rotations when you stop using any inputs to rotate the car in the air. Previously the car would continue to spin and you would have to counter it a lot to rotate it back, I believe this makes the tracks easier, so let me know how it feels! I’m also working on tuning the medal times for the race tracks, so expect anoth… | 22042766 | |
| Game update | Patch Notes 0.1.4 Updates Excited for everyone to give this update a go, please let me know your thoughts! Improvements to handling and general quality of life upgrades: -Overhaul to the Race physics & handling, massive decrease in under steer at high speeds, feels much more connected to the track, will also make the cars slightly faster. -Landing bug that happened often with the Voltra upon landing to much on the front… | 22038048 | |
| Game update | Patch Notes 0.1.3 Updates I've continued reading your feedback and have implemented handling upgrades to both game modes , see the new changes below! -Increased the in-air rotation control by 30% across all race cars, making for a smoother experience and more time to adjust for landings. -Increased the turning radius at higher speeds with the race cars, switching to a more linear curve for how the steering input is appl… | 22020813 | |
| Game update | Hotfix 0.1.2 Once again thank you for the great feedback on the game, here’s another hotfix with some handling upgrades & QOL improvements! -Tweaked the stability of Drift cars to not oversteer as easily, slightly more assisted compared to previous build. -Reduced input delay on steering with Race cars, the wheels now reset faster when steering input is decreased or stopped. -When changing the gearbox optio… | 22011078 | |
| Game update | Initial hotfix regarding drift handling! A massive thank you to everyone testing out the game on day 1, it means a lot! I've read all of your feedback and I'm deploying a small patch to adjust the drift handling of the cars. -This new car handling model allows for smoother drifting in a more arcade-like manner with less snappy transitions and easier transitions not relying to heavily on throttle control. -Added a popup in the first ra… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.