FORCED Original Soundtrack
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Claim a -100% off DLC for Minion Masters, just this weekend Hello FORCED Fans, If you haven't tried out our other game, Minion Masters, now is a great time! You can claim Might of the Slither Lords this weekend, saving $15! This coincides with the release of Sand Wars, an expansion for Minion Masters that further explores the world that FORCED started. Cheers from BetaDwarf | — | |
| Community | Celebrating v1.0 of Minion Masters & 9 years of Dev with -100% off DLC and Free games! Here at Betadwarf, we’re celebrating v1.0 and 9 years of making games with a -100% off Accursed Army Pack DLC and giving away 99,999 copies of our games! Yep. How do we make money when we keep giving away gifts, DLC and our games? We don’t care, it’s the release of Minion Masters! We’ve compiled this handy list of Acquisition for you: · Hurry and read Chapter 3 of our crazy story to claim a fre… | — | |
| Community | Minion Masters - Voidborne Onslaught 100% off! Pick up your FREE Voidborne Onslaught DLC from Discord or Steam for Minion Masters! The normal price of 15$ is already 400% value with contents worth $60! Don't miss this exceptional value - free for one week only! Get Minion Masters for free today! Get the Voidborne Onslaught DLC here! | — | |
| Community | Free DLC for FORCED! Gladiators, We recently added a FORCED reward to our Newsletter Subscriber benefits. People who sign up at our community site will get the free rewards sent to their mail. You will also get access to the FORCED SHOWDOWN rewards :) On a related note, this week there’s DOUBLE XP for people subscribing and watching streams, so share the love and you can get new rewards faster :) FORCED Love -Betad… | — | |
| Community | FORCED SHOWDOWN Pre-release event! Our next project FORCED SHOWDOWN is running a pre-release event from this moment and until the release March 29th! As part of the event - It is possible to unlock more content for the game, reduce the launch price, win early access, and compete for sponsored prizes by watching streamers play. All you have to do is get on Twitch and watch FORCED SHOWDOWN being played. For every minute watched -… | — | |
| Community | FORCED v1.3 - Slightly Better Edition Hi everyone! It’s been a long time since we updated FORCED because we’ve been exceedingly busy getting the game out on consoles. Today, however, we’ve got a real treat for you; the Slightly Better Edition. This update upgrades the Survival modes with 2 new maps and a crystal system, allowing you to gain new powers through playing Survival. It also contains a lot of optimization and some bug-fix… | — | |
| Community | Support our next game on Kickstarter! We just launched the Kickstarter to support the completion of FORCED: Eternal Arenas! We have been in development for 2 years, and we are very close to completing the game! Unfortunately our treasury is starting to run out and we really need your help! How can you do this? Most importantly go to our Kickstarter and support the development of the game! Click here to go to Kickstarter! Secondly,… | — | |
| Community | FORCED v1.23, Fixes, fixes, fixes It's been a while :) This patch certainly took longer than expected, but with the help of our amazing community we've tracked down some hard to catch issues and managed to fix them. Here are some of the highlights; · Fixed the bug that caused some people to get stuck with infinite loading screen. · Fixed an issue with lobbies that you couldn't connect to appearing in the list. · Updated the Fre… | — | |
| Community | FORCED v1.22, Connecting people Hi! We have finally uploaded the massive network solution we've been working on for months. In short it replaces the old code we had and utilizes the steam backend, which should now allow more than 99% of people to connect to each other. Before that people might have been stuck in different router setups that we hadn't predicted, but that should no longer occur. Minor bugs may have been introdu… | — | |
| Community | FORCED v1.21, Network fixes Hi everyone, Sorry we've been out of touch for so long, we've been hard at work rewriting a lot of the new network code to fix all the problems it introduced. As always with network, it's a bigger task than anticipated, and thus we've been getting more and more stressed without knowing what to tell you guys. We just released a new patch however, and this one should be vastly better than before.… | — | |
| Community | FORCED v1.2; French localization and bugfixes Hello everyone, Today we released v1.2 of FORCED, which contains improvements to a number of systems that were creating bugs for people during the past few weeks. We've also managed to get french localization into the game, so share the news with your french buddies! We're currently working on fixing the last of the issues people are having with the new network, stay tuned for more information… | — | |
| Community | Update v1.1 released - Including new network setup We've just released a major update to Forced - version 1.1. The most significant component of this new update is a completely new network solution, that we have been working on for the last months. This new solution should solve the problems for many of the users, who have reported problems connecting to games. We hope you will enjoy the new network setup. :) | — | |
| Community | Merry Christmas with v1.08! Hi everyone, Today we’ve got patch 1.08 for all of you, which brings a better version of the 1.07 controller fix along with some other improvements for Steam Big Picture users. We've also got Italian localization in-game now :) Note that we haven’t updated the Linux version, as we ran into some technical problems. We’re working on it and hope to update it within a day or so. Lastly we want to m… | — | |
| Community | FORCED patch 1.07 live! Hi everyone, We set patch 1.07 live this morning, and it’s a patch we’re quite excited about! It brings a large rework to the controller input and should hopefully fix most of the controller issues out there. While getting this patch out we’ve been devoting more and more resources to network fixes, so stay tuned for improvements in the near future! Here's the changelog: FORCED v1.07 changelog 2… | — | |
| Community | FORCED v1.06 Hi everyone, Patch 1.06 is finally out! Some things gave us a lot of troubles so we decided to keep them out of the build and get the network fixes we made out. We’ll be working on getting the controller fixes we’ve been working on out as soon as possible. Here's the changelog: FORCED v1.06 changelog 21/11/2013 · General · The singleplayer extra life now has a cooldown of 30 seconds, as indicat… | — | |
| Community | FORCED patch 1.05 is live! Patch 1.05 brings a number of fixes to issues the community has helped us track down, as well as aid to determine which hosts are viable connections when searching through the server list. Here's the changelog: FORCED v1.05 changelog 01/11/2013 · General · Introduced a Second Life to singleplayer. The first time you die in a Trial you will be resurrected and invulnerable for a short time. This… | — | |
| Community | Spooky Patch 1.04 LIVE! Happy Halloween everyone. FORCED is now with pumpkins and a new game mode called Last Man Standing. Which you can find when creating a Survival game. We've also fixed some connection issues & visual bugs with skill icons. *EDIT Oh yeah, I forgot. We also fixed the crashes some have been experiencing when returning to Main Menu from Hall of Trials. *EDIT2 Alzheimer patient here! We also fixed Tr… | — | |
| Community | FORCED v1.03 live! Hi everyone, today we've got a number of fixes focused on alleviating the network and crashing issues people have had since launch. Here's the changelog: FORCED v1.03 changelog 30/10/2013 · General · Reduced memory usage in Main menu, Preparation Room and Hall of Trials. This should fix many of the crashed people have experienced. · The mouse is now locked in the window when playing in fullscre… | — | |
| Community | Patch 1.02 going live! This patch contains: A fix in corrupted files that we believe made some trials unplayable or made the game crash at load times on some systems. The warlock would get stuck when trying to cast a spell on a Spirit Decoy. No mo’. Search range. You can now search for games by their location relative to you (Near, Far, World wide). We still havn’t been able to fix pings for all, but this should help… | — | |
| Community | Saturday Morning Patching Hi there! You might have noticed a little patch and a really hasty second patch this morning. That was just us trying to rework the entire matchmaking structure (hey what could go wrong), then failing, pulling our hair and reverting to a (more) stable build. We'll try again later with some more testing, and hopefully that will help with the current server list issues. Virtual Regards, Kristian… | — | |
| Community | Servers online again! Hey everyone, the servers are now up. Thanks for waiting, now the experience should go much smoother as the community expands. Remember we would still love to hear from you regarding any issues you find :) | — | |
| Community | Servers under heavy load Hi everyone, FORCED is currently receiving a lot more attention than we had initially expected, and we're afraid our servers might not be up for the task, so we're trying to upgrade our capacity to pre-empt any problems. Unfortunately, this means the network might be down for some time, but we're expecting it to be running smoothly in a few hours. Singleplayer will still be available of course,… | — | |
| Community | FORCED v1.0 Released! Hello everyone, today we’ve got the final build of FORCED for you, with the last few bug-fixes we could squeeze in before launch! We want to thank everyone who participated in the early development of FORCED, it wouldn't have been the same without you! We will keep working and expanding on the game in the future, making patches and new content for all the Gladiators out there, so stay tune for… | — | |
| Community | FORCED v0.9 released! Hello everyone, a quick patch after the last one, this one brings localization for Russian, Spanish, Swedish, German(90%) and Portugese(90%) as well as a few bugfixes. FORCED changelog v0.9 24/10/2013 · Hall of Trials · Fixed an issue with new crystal GUI displaying the incorrect number of crystals · Tutorial · Fixed an issue with a number of objectives not displaying properly · Skills · Remove… | — | |
| Community | FORCED version 0.8 FORCED changelog v0.8 24/10/2013 · General · Inserted ending movie, enjoy the outro to the story! · Inserted credits. · Steam integrations · Steam Offline mode is now implemented. · German Steam achievements localized · Russian Steam achievements localized · Hall of Trials · Inserted the Hall of Glory statues; stories from our kickstarter backers and the world. They can be found outside the ent… | — | |
| Community | FORCED version 0.67 Hello everyone, as some of you have noticed we uploaded a new build, and we're pretty excited about the stuff we've brought to you this time, even if some of it is rather small fixes and improvements. FORCED changelog v0.67 19/10/2013 · General · Aligned the versions for PC, Mac and Linux. All platforms should now be able to connect to each other · Fixed some issues with the profiles system · F… | — | |
| Community | 2-Player and 4-player winners! The weekend tournament is finally over and wrapped up, here are the winners of the last two modes: 2-player winners; 1st: Frolige & Dynamic ~.~ with 12:31 2nd: DCI & ptx with 12:29 3rd: FxBlaster & Vinyl Scratch with 12:16 A close run, and some incredble skill shown! 4-player winners; 1st: suikoden, Súb, Frolige, Dynamic ~.~ with 08:56 2nd: dci, Vinyl Scratch, enifant, ptx with 08:30 3rd: Mauro… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.