From Glory To Goo
Playing now
46−10 vs. yesterday
8.2%of peak
All-time peak
562Mar 2026
Playing now
46−10 vs. yesterday
All-time peak
562Mar 2026
| Published | Title | Build |
|---|---|---|
| 0.4a Hey Everyone, This update contains various changes and bug fixes reported by the community. Let me know on Discord or on the Steam forums if you encounter any bugs or have suggestions. General · Battle Of Illian Verge - Weakened the robot combat waves somewhat. This should mean both sides will keep fighting longer · Battle Of Illian Verge - Some terrain changes to ensure the 2 sides fight consi… | 25079813 | |
| 0.4 is Live! - New Playable Faction, Graphs and More!major Hey Everyone, 0.4 is now live! Thanks to everyone who helped to test it and offer suggestions while it was on the beta branch. As always, feel free to provide feedback and report any bugs you come across on Discord or the Steam forums. 0.4 Patch Notes (Content Update #10) New Playable Faction - Tribes The Tribes are the game's 3rd playable faction. So far this faction brings: · 9 new units · 28… | 25048018 | |
| 0.3j Hey Everyone, This update contains various changes and bug fixes reported by the community. Let me know on Discord or on the Steam forums if you encounter any bugs or have suggestions. This will likely be the last minor update before 0.4, as it will be moving to the open testing branch next week. Campaign · Heatshield - On the 2 lowest difficulties, waves will now stop scaling up at a certain p… | 24196095 | |
| 0.3i Hey Everyone, This update contains various changes and bug fixes reported by the community. Let me know on Discord or on the Steam forums if you encounter any bugs or have suggestions. Campaign · Heatshield - Improved chokepoints, slightly increased greenery and improved wave pathfinding. · Heatshield - Reduced required human population on lower difficulties · Reduced the max health of the fina… | 24014928 | |
| 0.3h Hey Everyone, This update contains various changes and bug fixes reported by the community. Let me know on Discord or on the Steam forums if you encounter any bugs or have suggestions. Campaign · The mission selection screen will now stay open if you navigate to another window · Added more tooltips to various world map windows and some other small GUI changes Balance · Increased the vision rang… | 23816570 | |
| 0.3g Hey Everyone, This update contains various changes and bug fixes reported by the community. Let me know on Discord or on the Steam forums if you encounter any bugs or have suggestions. As mentioned in previous notes. Work continues on 0.4. It will likely move to closed testing in the next week or 2 with open testing starting end of June or July. Map Editor · Added the ability to access xml file… | — | |
| 0.3f Hey Everyone, This update contains various changes and bug fixes reported by the community. Let me know on Discord or on the Steam forums if you encounter any bugs or have suggestions. Work on the next update, which introduces the third playable faction, is going well. I'm aiming to have it on the open testing branch end of June/early July. Campaign · Heatshield - Waves are now spaced out sligh… | 23300525 | |
| 0.3e Hey Everyone, This update contains various changes and bug fixes reported by the community. Let me know on Discord or on the Steam forums if you encounter any bugs or have suggestions. Campaign · On Cut-Off, upon reaching the crash-site some basic defensive structures will be included with the power array. · Slightly reduced the population/FLOPs requirements on Heatshield on lower difficulties… | — | |
| 0.3d Hey Everyone, This update contains various changes and bug fixes reported by the community. Let me know on Discord or on the Steam forums if you encounter any bugs or have suggestions. Campaign · Added an ally tutorial panel to Creeping Sanctuary · The thumper tutorial will now trigger consistently rather than relying on unburrowing enemies on Alura Valley · Minor adjustments to Creeping Sanctu… | 23041076 | |
| 0.3c Hey Everyone, This update contains various changes and bug fixes reported by the community. Let me know on Discord or on the Steam forums if you encounter any bugs or have suggestions. Campaign · The reset ship button will now also reset modules if you back out of or lose a campaign mission · Campaign world map autosaves will now run with 2 alternating files instead of 1. I still need to add a… | 22879391 | |
| 0.3b Hey Everyone, This update contains various changes and bug fixes reported by the community. Let me know on Discord or on the Steam forums if you encounter any bugs or have suggestions. Campaign · On return to defend missions (campaign) you now start with all research unlocked · On return to defend missions (campaign) your captain now starts at a higher level · You can now build closer to the ed… | 22809486 | |
| 0.3a Hey Everyone, This update contains various changes and bug fixes reported by the community. Let me know on Discord or on the Steam forums if you encounter any bugs or have suggestions. Campaign · Added some extra tooltips and made some small adjustment to the Tech panel GUI to make it clearer. · Extended First Contact by a few cycles to improve the pacing. Higher difficulty waves are a bit more… | — | |
| 0.3 is Live! - Campaign Chapter 1, New Units, A New Map, QoL and Moremajor Hey Everyone, 0.3 is now live! Thanks to everyone who helped to test it and offer suggestions while it was on the beta branch. As always, feel free to provide feedback and report any bugs you come across on Discord or the Steam forums. 0.3 (Content Update #9) The Campaign (Chapter 1) · Chapter 1 currently contains 7 missions, along with some additional defensive missions. Between missions there… | 22724131 | |
| 0.2.3h Hey Everyone, This update contains various changes and bug fixes reported by the community. Let me know on Discord or on the Steam forums if you encounter any bugs or have suggestions. Other · Bosses now have a greater reduction in health and damage on the two easiest difficulties · Destroyers have reduced health on the two easiest difficulties · Added a console command to change the frame rate… | 22088318 | |
| 0.2.3g - Hotfix Hey Everyone, This is a small update with a focus on fixing a bug impacting the Map Editor. Let me know on Discord or on the Steam forums if you encounter any bugs or have suggestions. Bug Fixes · Fixed enemy units placed manually in the map editor acting as spawn points even if they are not flagged. · Corrected the Heavy Support Android upgrade cost to match the cost difference with the Heavy… | 21509634 | |
| 0.2.3f and a look at some of 0.3 Hey Everyone, This update contains various changes and bug fixes reported by the community. Let me know on Discord or on the Steam forums if you encounter any bugs or have suggestions. 0.2.3f Other · If you try to delete your captain you will now get a warning regardless of the number of other units you have selected · Training dummy structures (Not the dummy itself) can no longer be hit by fri… | 21417293 | |
| 0.2.3e Hey Everyone, This update contains various changes and bug fixes reported by the community. Let me know on Discord or on the Steam forums if you encounter any bugs or have suggestions. Other · You can now build bridges near tribes · You can now toggle Terminus Cannons on and off · Improved the performance of damage number display. They will also no longer appear for units offscreen · Some gener… | 21109754 | |
| 0.2.3d Hey Everyone, This update contains various changes and bug fixes reported by the community. Let me know on Discord or on the Steam forums if you encounter any bugs or have suggestions. Other · Reduced Search And Destroy Operation boss health by 25% · Added additional score breakdown details in the win/lose screen for operations · The in game event/message flourish can now be cycled by pressing… | — | |
| 0.2.3c Hey Everyone, This update contains various changes and bug fixes reported by the community. It grew a bit larger than usual so let me know on Discord or on the Steam forums if you encounter any bugs or have suggestions. Other · Added some icons for operation mutations · Added additional tooltips to describe operation modes · Dig-in with multiple valid units selected will now either deploy or un… | 20725271 | |
| 0.2.3b Hey Everyone, This update contains some balance changes and bug fixes reported by the community. Let me know on Discord or on the Steam forums if you encounter anymore bugs or have suggestions. Balance · Greatly increased the chance that grass spawns close to your landing point on Volcanic biomes in operation mode · Added some more geysers and an extra oasis to Desert biomes in operation mode ·… | — | |
| 0.2.3a Hey Everyone, This update contains some bug fixes reported by the community. Let me know on Discord or on the Steam forums if you encounter anymore bugs or have suggestions. Bug Fixes · Fixed Unstable Research sometimes not containing perks (For new operations) · Fixed custom captain default unlockable passives returning if removed · Fixed tower range modifiers not stacking with platform modifi… | 20566156 | |
| 0.2.3 is Live! - Introducing Operations, New Units, Buildings, QoL and moremajor Hey Everyone, 0.2.3 is now live! Thanks to everyone who helped to test it and offer suggestions while it was on the beta branch. As always, feel free to provide feedback and report any bugs you come across on Discord or the Steam forums. 0.2.3 (Content Update #8) New Game Mode - Operations Operations is a new game mode with some roguelike elements where you unlock a variety of upgrades of diffe… | 20552459 | |
| 0.2.2e Hey Everyone, This update contains bug fixes including some reported by the community. Let me know on Discord or the Steam forums if you encounter any bugs or have suggestions. This will probably be the final 0.2.2 update. As 0.2.3 will be moving to the closed testing branch this weekend and then to the open testing branch soon after that. Bug Fixes · Fixed plasma turret animation breaking if t… | 20108649 | |
| 0.2.2d Hey Everyone, This update contains balance changes and bug fixes including some reported by the community. Let me know on Discord or the Steam forums if you encounter any bugs or have suggestions. Work on 0.2.3 is progressing well, I'll probably do a soft launch of it to the beta branch around the end of September. Balance · Improved the consistency of Obliterator attack AOE. This should increa… | 19863873 | |
| 0.2.2c Hey Everyone, This update contains balance changes and bug fixes including some reported by the community. Let me know on Discord or the Steam forums if you encounter any bugs or have suggestions. Balance · Rebalanced shotguns for captains and cyborgs. Base damage has been significantly increased, damage fall-off with distance is increased and attack speed is now slower. This should help them a… | 19678682 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 7 Sep 2026 | Mon | 04:53 | No patch notes · unannounced build | 25161008 | public | 1 | — |
| 7 Sep 2026 | Mon | 04:51 | No patch notes · unannounced build | 25161008 | testing | 1 | — |
| 7 Sep 2026 | Mon | 04:51 | No patch notes · unannounced build | 25161008 | 04opentesting | 1 | — |
| 5 Sep 2026 | Sat | 14:52 | No patch notes · unannounced build | 25141972 | testing | 1 | — |
| 5 Sep 2026 | Sat | 14:51 | No patch notes · unannounced build | 25141972 | 04opentesting | 1 | — |
| 4 Sep 2026 | Fri | 20:53 | No patch notes · unannounced build | 25132228 | testing | 1 | — |
| 4 Sep 2026 | Fri | 20:53 | No patch notes · unannounced build | 25132228 | 04opentesting | 1 | — |
| 4 Sep 2026 | Fri | 12:04 | No patch notes · unannounced build | 25123330 | testing | 1 | — |