0.3h

From Glory To Goo · build 23816570 · published

On SteamNotes only · this build shipped before we watched the app

Hey Everyone,

This update contains various changes and bug fixes reported by the community. Let me know on Discord or on the Steam forums if you encounter any bugs or have suggestions.

Campaign

  • The mission selection screen will now stay open if you navigate to another window

  • Added more tooltips to various world map windows and some other small GUI changes

Balance

  • Increased the vision range of the Commando 0.45 -> 0.55

  • Bunkers now increase the sight range of garrisoned units by 0.1

  • Energy regen is no longer paused while your captain is being attacked

General

  • Small hordes now "end" slightly sooner to reduce the need to clean up stragglers

  • Reduced the autosave cooldown if an autosave was blocked by a current wave

Bug Fixes

  • Fixed the captain's model changing to the default if the game is paused and you open the level up window

  • Fixed alien horde spawners on custom maps not losing their spawn capability on death

  • Fixed terraform getting stuck on ruin floor

  • Fixed the yoyo's visuals

  • The Autocast state of unit skills is now included in saves

  • Some minor GUI changes and fixes

0.4 - Small Sneak Peek

Alongside adding a new faction and other content, in 0.4 various GUI windows will be getting a bit of a visual overhaul to align them more closely with the campaign panel design.

0.4 is still targeted to reach the open testing branch in July, for release in August. A huge thanks to everyone who continues to provide feedback on the game across the Steam forums, Discord, reviews and elsewhere.


0.3h · From Glory To Goo build 23816570 · SteamPeaks