Deep Rock Galactic: Rogue Core
Playing now
484−270 vs. yesterday
2.3%of peak
All-time peak
21,375May 2026
Playing now
484−270 vs. yesterday
All-time peak
21,375May 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | PATCH NOTES: RC:EA:01.03 PATCH NOTES: [ RC: EA: 01.03 - 148107] Hello Reclaimers, While we are hard at work on Update 2, we have a small patch for you with a few bug fixes. Rock and Stone! With love, The Ghost Ship crew --- PATCH NOTES --- ㅤ - Fixed Critical Shot saying it grants 50% crit chance when it only grants 30% - Fixed picking Expenite Upgrade right after another player has picked theirs removing the reroll for… | 24428755 | |
| Community | Beefy bosses and disconnect insurance: Update 1.2 explained Hello Reclaimers, Lead Game Designer Mike here. With this week's Update 1.2 turning out quite large, we thought a more feature-focused version of the patch notes would help shine some light on the 'what' and 'why' of this update. Some of the changes have some more significant effects on the gameplay experience, so I think that’s worth looking at in detail. You can find the full 1.2 patch notes… | — | |
| Game update | PATCH NOTES: RC:EA:01.02 PATCH NOTES: [ RC: EA: 01.02 - 147630] Hello Reclaimers, We have one more patch for you all before we close the office for summer vacation. It's full of small fixes and difficulty tweaks. The Gatekeepers' behaviour has been expanded to they can now react defensively. As always, feedback is appreciated so let us know what you think on our Subreddit or Discord. Rock and Stone! With love, The Ghos… | 24077980 | |
| Game update | Patch Notes: RC:EA : 01.01 PATCH NOTES: \ Hello Reclaimers, A patch with a lot of fixes and tweaks to radiation and some UI improvements. With love, The Ghost Ship crew --- PATCH NOTES --- Changes - Renamed Radiance to Blinding Flash - Corrosive Sludge Pump now shows damage stats in the reclaimers manual - Reduced Button hold time to start upgrade negotiation from 1.5 -> 1 second - Tweaked Ionization to have each stack b… | — | |
| Major update | Update 01 is live! See the full patch notes here. Hello Reclaimers, We're excited to launch the first major Update for Rogue Core! After much consideration, we have decided to call this first update 'Update 01'. It's been a busy couple weeks leading up to this. We've been doing a lot of experimenting, tweaking and adjusting, including some big revamps to core game mechanics. We also squeezed in some new content for good measure. There's a lot… | 23780175 | |
| Game update | PATCH NOTES - RC:EA:00.07.13 (Build: 144984 - 11/06/2026) Hello Reclaimers, We are releasing a small patch with some bug fixes and a crash fix, which should reduce the amount of crashes and improve voice chat functionality. On top of this, we are releasing an experimental branch for Update 1! If you are interested and want to help us catch some bugs, please check out our blog post about the experimental and how to join it… | 23660342 | |
| Community | Experimental Live - Update 1 coming June 17 EXPERIMENTAL LIVE Update 1 Release: June 17 Hi Reclaimers, The wait is over! We're finally ready to open up the EXPERIMENTAL BRANCH for Rogue Core. If you're interested in getting an early look at what's coming in UPDATE 1, now is your chance to jump in and help us test what's ahead! HOW TO ACCESS THE EXPERIMENTAL BRANCH · Right-click on Rogue Core in your Steam Library > · Click “Properties..”… | — | |
| Game update | PATCH NOTES - RC:EA:00.07.12 (Build: 144292 - 04/06/2026) Hello Reclaimers, We are all hands on deck with Update 1 (preview HERE ), so this is a rather small patch. It contains some tweaks to the session system and serverlist that should make things better for those who have been having trouble seeing the serverlist / joining lobbies, and a few crash fixes. With love, The Ghost Ship Crew --- PATCH NOTES --- - Adjusted sess… | 23565054 | |
| Community | UPDATE 1 PREVIEW Hello Reclaimers, Since launch, you've been sending us feedback, bug reports, suggestions, and plenty of passionate opinions, and we've been listening. Your participation helps us shape Rogue Core into a better game. We've been hard at work on our first major update and we're excited to finally share the details with you. Many of these changes touch core gameplay systems and represent significa… | — | |
| Game update | PATCH NOTES - RC:EA:00.07.11 PATCH NOTES: RC: EA:00.07.11 (Build 143525 - 28/05/2026) Hello Reclaimers, While we working on content for the next big update, here's a patch with some fixes for some of the most reported bugs. We are aware that some players are having issues with the serverlist, and It is something we are very much investigating at the moment. Thank you for your patience, while we figure things out <3 With lo… | 23433859 | |
| Community | Rogue Core's Early Access Living Roadmap is here Hello Reclaimers, Following up on yesterday’s post , we’re here to share our revised Early Access Living Roadmap for Rogue Core. We listed things in order of priority, rather than putting it all on a timeline. Knowing ourselves, it’s easier for us to keep you updated on a rolling basis, rather than committing to a bunch of hard deadlines from the get-go. As always, everything you see down below… | — | |
| Game update | PATCH NOTES - RC:EA:00.07.09 PATCH NOTES: RC: EA:00.07.09 - Build 143055 Hello Reclaimers, Coming in hot with day one (day two? not sure. Thursday in any case) a few patch fixes as mentioned in this post . With love, - The Ghost Ship crew --- PATCH NOTES --- \ · Tutorial post-processing effects: Reduced default levels of aberration and toned down ‘pulse’ effect. · Made it so that enabling Photosensitivity Mode disables pul… | 23346942 | |
| Community | Day-after reflections: addressing your feedback Hello Reclaimers, Hell of a day, huh? It’s been a rollercoaster of a launch and we’ve gotten lots of feedback, both positive and negative. We’re taking both seriously. We’re currently working on a patch for today with some “safe” smaller improvements, and cooking up a plan to address more major points of critique in the immediate future. Thanks to everybody who’s been part of this launch — both… | — | |
| Community | Server list is back online! Hello Reclaimers, Problem solved! We found the rat that chewed through all the cables in the server room, and we gave it a stern talking to. We've just implemented a first MacGyver-esque fix for the server list issues. You should be able to see and join others' servers now! If you run into any issues while attempting to join, refresh and try again. Our backend programmers are hammering away at… | — | |
| Community | Rogue Core is OUT NOW in Early Access! Hello Reclaimers, The day has come to take back Hoxxes. DEEP ROCK GALACTIC: ROGUE CORE is officially out in Early Access right now, right here on Steam! We’ve just premiered the brand-new Launch Trailer on YouTube , and you can also watch it right down below: A special discount for DRG owners We’ve set it up so that everyone who already owns Deep Rock Galactic can get a discount on Rogue Core.… | — | |
| Community | Reclaimer Handbook: Tactical tips to survive your first deployment Hello Reclaimers, Tomorrow, we take back Hoxxes. Some of you may be veteran miners, having faithfully served this Company in the mines of Hoxxes IV. Others may be newly-enlisted, deploying to the depths for the first time. Operations Command has assembled this tactical briefing to help you get the most of your Rogue Core experience and make sure you return back to the Ramrod in one piece. If yo… | — | |
| Community | Pre-launch: What Rogue Core is and isn’t Hello Reclaimers, We’re now two days away from Rogue Core’s Early Access launch! The game will go live on Steam on May 20th at 18:00 CEST . Ahead of that, we wanted to share a few thoughts on the whole early access process, our plan for the months after launch, and what Rogue Core is all about. Rogue Core isn’t Deep Rock Galactic We developed this game as a standalone title to explore a differe… | — | |
| Community | We've just sent out the last playtest invite wave Hello Reclaimers, We’re ready to bring in another batch of playtesters to the Closed Alpha! A couple thousand more playtest invites have just gone out, selected (as always) at random. If you’ve been picked, you should get an email and a Steam notification with the invite. This is very likely to be the last one before Rogue Core launches to Early Access on the 20th of May. Questions on the Close… | — | |
| Community | The Rogue Core Narrated Trailer is here! Hello Reclaimers, We’re now just one week out from Rogue Core’s Early Access launch here on Steam! The game will go live on Wednesday, May 20th at 18:00 CEST . Leading up to that, we’re ready to share the brand-new Rogue Core Narrated Trailer. You can check it out right below. In case the video doesn’t embed properly, just click the link to watch it on our YouTube page. PLUS: Don't miss the Rog… | — | |
| Community | We've just sent out another playtest invite wave Hello Reclaimers, We’re ready to bring in a fresh batch of playtesters to the Closed Alpha! A couple thousand more playtest invites have just gone out, selected (as always) at random. If you’ve been picked, you should get an email and a Steam notification with the invite. We'll do another invite wave next week (provided nothing is on fire), which will likely be the last one before Rogue Core la… | — | |
| Community | Early Access key art reveal Hello Reclaimers, It's May 1st, which means it's officially Rogue Core Month! Just under three weeks to go until Rogue Core hits Early Access here on Steam on May 20th. Ahead of the big launch, we're here to share the offical Rogue Core Early Access key art! If you'd like a high-resolution version, or one without the logo, you can find it (plus other goodies) in the Rogue Core Press Kit . Feel… | — | |
| Community | Another wave of Closed Alpha invites has gone out Hello Reclaimers, Short announcement to share that we've just sent out another wave of invitations, bringing a couple thousand more playtesters in to the Closed Alpha. These invites have been sent via random selection, like always. Questions about the Closed Alpha? We've been happy to see a lot of curiosity and enthusiasm about the Closed Alpha, and we know that comes with plenty of questions.… | — | |
| Community | Want to help Rogue Core speak your language? Hello Reclaimers, What’s the Slovak word for ‘Core Spawn Clamorhead’? Can OMEGA learn to speak Korean? Is a Spanish Reclaimer a Recuperador or a Reclamero ? Making a video game involves a lot of made-up terminology. And that’s all good fun, until those words run into the contextual and grammatical complexities of all the world’s languages. It takes a lot to make sure a game makes sense beyond i… | — | |
| Community | Closed Alpha Update 06 is here Hello Reclaimers, Another playtest is upon us! We’ve just sent out a fresh batch of invites to the Closed Alpha, with a brand-new build ready to go. We soft-launched this new build last week to existing playtesters, and now it’s time to open it up to thousands more. As always, these invites are sent out randomly via Steam, so we're all at the mercy of RNG here. You should get a Steam notificati… | — | |
| Community | Rogue Core is coming to Early Access on May 20th Hello Reclaimers, Rogue Core is coming to Early Access on Steam on Wednesday, May 20th. We made the announcement last night as part of the 2026 Future Games Show, where we premiered our brand-new Early Access Release Date trailer. You can watch it right below: Hardly two months to go! We're getting very excited over here. We’ll have more to share up to the release date, so make sure to check ba… | — | |
| Community | Dev Peek: Cosmetics! and how we name them Hello Reclaimers, Another little dev peek! This time, we’re taking a look at character cosmetics. We initially weren’t going to do much in the way of cosmetics for Rogue Core, but then we realized there’s no fun in that. So now we’re doing them. Cosmetics begin in the art department. Our 2D and 3D artists start the process, coming up with loads of drafts for all sorts of cosmetics we could put… | — | |
| Community | Dev Peek: Memorial Hall + OMEGA lines Hello Reclaimers, Back with another update on Rogue Core’s development! But this won’t be the usual Dev Diary format. In fact, we’re changing things up. There’s loads to do as we push toward Early Access, which means our writing team (me) doesn’t have as much time to work on Dev Diary posts. Moving ahead, we’ll focus on Dev Peeks (genius name), which are gonna be shorter, more focused, and more… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.