Idle Space Navy
Playing now
3+0 vs. yesterday
4.9%of peak
All-time peak
61Oct 2023
Playing now
3+0 vs. yesterday
All-time peak
61Oct 2023
| Published | Title | Build |
|---|---|---|
| Quick Patch to ISN 0.10.7 Turns out one of the fixes for visual weirdness caused Manage Items to stop working correctly. That's now fixed. | 14657786 | |
| Idle Space Navy 0.10.7 One more round of bugfixes. Pretty soon, there will be a studio update on plans for ISN 0.11 on the Phoenix Aura website, so stay tuned. For now, here's what's changed in Idle Space Navy 0.10.7: New Feature Added a small catch-up CC bonus on Artifact collection to counter effects of Lab ship/weapon level rebalance. Bug Fixes · Fixed a visual bug in the Lab. · Fixed a minor bug in Milestones. ·… | 14647746 | |
| Idle Space Navy 0.10.6 Another day, another batch of bugs zapped - but this one is a new version because of a small catch-up bonus on Artifact collection as well! On a related note, all players from pre-0.10.6 are receiving 2500 Calibration Chips as a bonus. Here's what's new in Idle Space Navy 0.10.6: New Feature Added a small catch-up CC bonus on Artifact collection to counter effects of Lab ship/weapon level rebal… | 14542276 | |
| Idle Space Navy 0.10.5 After some more bug reports (thanks so much, community - you're awesome) I have another bugfix release for Idle Space Navy ! Here's what's patched: · Fixed an issue preventing Artifact collection. · Fixed some bugs in the Deployment Center. · Fixed a bug in the Tutorial. · Fixed a bug relating to depleted modules in pre-0.10 saves. · Fixed visual bugs relating to Boosts. | 14527637 | |
| Idle Space Navy 0.10.4 Due to an exploit in 0.10.3, I have released 0.10.4 to patch things up. I also hopefully fixed a bug in the Deployment Center. Have fun! | 14512681 | |
| ISN 0.10.3 Quick Fix for 0.09 Saves There was a minor hiccup in automates for saves made in 0.09.x - this has now been corrected and those saves should load. | 14501143 | |
| Quick fix for saves on 0.10.3 The community found another save hiccup. All your old saves are good, but everything should now work in 0.10.3. A few visual bugs were zapped as well. | 14500768 | |
| Idle Space Navy 0.10.3 Bug Fixes · Fixed a bug where ships could not be placed after Calibration or Collection. · Fixed MORE bugs in Automates. · Hopefully fixed a bug not allowing multiple deployments per game session. · Fixed a bug with the Lab UI not updating correctly on Artifact collection. · ACTUALLY fixed the bug with X2Y2 ships placing in the wrong spot. · ACTUALLY added the information on MP to the Codex. | 14500538 | |
| Idle Space Navy 0.10.2 Thanks to the wonderful communities on Steam and Discord, we have another batch of bug fixes and a couple new features! Here's what's new in version 0.10.2 of Idle Space Navy: New Features Added an option to disable the Offline Progress alert for the duration of a session. System Updates Changed how the changelog version text is updated on the backend. UI Updates · Fixed the Boosts list scrollb… | 14500172 | |
| Idle Space Navy 0.10.1 Thanks to the wonderful viewers of the 0.10.0 Launch Party, we quickly chased down some bugs. Here's what got fixed! · Fixed Lab warning always being on at start. · Fixed oops in Daily Reward display. · Fixed bug in Foundry not allowing Scrap refinery to upgrade. · Fixed bug in Ship Level Automate. · Fixed visual bugs in Modules deployment. · Fixed visual bugs with Isaran Artifact Upgrades. · F… | 14497137 | |
| Idle Space Navy 0.10.0major Idle Space Navy 0.10.0 is live, and comes out with a whole host of improvements! For more details, check out Devnote XXXVII on Phoenix Aura (with screenshots) or on Steam ! A full changelog will be posted tomorrow morning. | 14496747 | |
| Idle Space Navy 0.09.5 I'd made a bit of a hiccup fixing some stuff in 0.09.4 - here's a fix for that hiccup and a few others, as well as an engine upgrade! We've gone from Unity 2021.3 LTS (which is in its final months of support) to Unity 2022.3 LTS (which will be supported until at least 2025). Here's what all changed: · Fixed a bug where inactive ships were leaving “ghosts” in weapons and modules. · Fixed a bug i… | 13327677 | |
| Idle Space Navy 0.09.4 We've made a few more bug fixes and performance/QoL improvements to ISN - here's what's new! SYSTEM UPDATES · Modules are now limited to a maximum of 240 for performance reasons. · Any modules over 240 have been destroyed and converted into Module Time, a resource which will be usable in 0.10.0. UI UPDATES · Added a 1-second delay to item deployments and recalls in order to alleviate a “ghost i… | 13318681 | |
| Idle Space Navy 0.09.3 The zapping of early bugs continues! Here's what's newly fixed in 0.09.3: · Fixed a bug in math for numbers over e308. · Fixed a bug with ships that are too large being placed over the edge of the map. · Fixed minor UI bugs in certain Artifact and Lab upgrades. · Fixed Artifact firing rate upgrades not updating weapon UIs. · Fixed a bug with tier displays on Alien Powers. · Fixed a bug where ex… | 13244957 | |
| Idle Space Navy 0.09.2 Reception of ISN 0.09 has been good - we've found some more Day One bugs, though. This update zaps what's been found. Here's what's been fixed: · Fixed a bug in save time checking. · Fixed a conflict between Lab item preservation and the new Map system. · Fixed a bug in Daily Reward purchases of Neutron Stars. · Fixed a visual bug with Sun Crystals not showing on start. · Fixed a major bug in L… | 13233716 | |
| Idle Space Navy 0.09.1 A few UI bugs were found that needed a quick fix. Idle Space Navy 0.09.1 fixes the following: · Fixed a UI bug preventing Calibration. · Fixed a UI bug in the Codex. · Fixed a UI bug with Artifact upgrades. · Fixed a UI bug with Shipyard upgrade prices on buy multiplier change. · Fixed a UI bug in daily rewards. | 13230217 | |
| Idle Space Navy 0.09.0major The amount of feedback on Idle Space Navy since the Steam release in 0.07.4 has been astounding. Much of it has been about the user interface and the game's learning curve. Now, however, Idle Space Navy 0.09.0 gives us a redesigned, more informative user interface for the Shipyard and Lab, better Daily Rewards, offline progress, and new Neutronium stuff. Here's the full changelog for Idle Space… | — | |
| Quick Patch to ISN 0.08.4 Some math that was supposed to be floating point in the new Calibration option wasn't. It now is. | 12579889 | |
| Idle Space Navy 0.08.4 After some discussions and planning, Idle Space Navy 0.08.4 is hitting the Internet with a fix to temporarily correct with an unnoticed balance issue in the Shipyard. Calibration is now allowed at any point beyond Player Level 50, but will result in reduced Calibration Chip rewards if the standard requirements aren't met. This way, people who inadvertently end up in a "soft lock" due to the bal… | 12578243 | |
| Idle Space Navy 0.08.3 Found a few more stray bugs in ISN 0.08.2, so here we have 0.08.3 (build 2023.10.29.0820) to help us out. Here's the scoop. · Fixed new bug in Lab time bonus. · Fixed visual bug in Calibrator toggles. · Fixed visual bug with Artifact resets not resetting Lab levels. · Fixed bug in Module deployment on start again. | 12565749 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 5 Oct 2025 | Sun | 05:42 | No patch notes · unannounced build | 20257670 | public | 2 | — |