Cosmorists
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19 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
19 Oct 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | v 0.1.5.1 - Bug fixing patch This build is v 0.2 in progress with the in-progress features and hidden content disabled, and there may be more changes than listed. Items · Reduced the defense stat of most shields, and changed their durabilities. · Increased damage on the Copper Sword and Tin Arrow. Bug fixes · Fixed bug where breaking a furnace, stove, or other machine doesn't drop all their items. · Fixed bug where sorting… | 19490996 | |
| Community | Latest in Cosmorists - Jul 2025 Hello Cosmorists! No updates were released this month, but the game's soundtrack has been fully uploaded to the channel, and some progress was made! Crafting manual Due to the lack of information in the early game relating to crafting recipes, a crafting manual will be in the next update, allowing players to see all the crafting recipes in the game, and unobtained items are blacked out! Sunset… | — | |
| Community | Latest in Cosmorists - Jun 2025 Hello Cosmorists! This was the month of v 0.1.5, or the On the Defensive update, alongside some other changes! Cosmorists OST Although I haven't been uploading the game's soundtrack every day lately, as doing the same thing with different tracks can get rather repetitive, I'm almost done with uploading the game's soundtrack. It's expected that the remainder of the tracks will be uploaded on the… | — | |
| In-game event | v 0.1.5 - On the defensive! Another month has passed since the last update, this time, the update brings a sense of defense to the game alongside other content! Shields! · An update with "defensive" in the name certainly has something to do with defense. Introducing shields! With this update also come new inventory slots dedicated to shields. The number on the top left is a new stat: Armor! It determines how much damage i… | 19019062 | |
| Community | Latest in Cosmorists - May 2025 Hello Cosmorists! This is the month where the map was finally implemented into the game! There were a few bugs that I caught with it, such as the map UI unexpectedly crashing the game in rare instances. Uploading the game's OST Although this isn't as related to the game itself, I've decided to upload the game's soundtrack to my YouTube channel after a long time without any videos, with one trac… | — | |
| Game update | v 0.1.4.1 - A crash fix, and some bug fixes Crash fixes · Fixed crash where dragging the map around can sometimes crash the game. Bug fixes · Fixed bug where saving the game in caves often have temperatures, ambient sounds, and/or music attached to the same position on the surface. Miscellaneous · Modified the spawn frequency of all enemies in the lava caves, where spawn frequency is now mostly temperature dependent. | 18666182 | |
| In-game event | v 0.1.4 - The Mapping Update! It's been quite a while since the last update, and this is one that finally adds maps to the game, a feature common in other games like this one! It's a mostly minor update for anything not related to maps. Revealing maps! A greater sense of mystery has been added to the boundaries of your exploration after the spaceship is repaired! Note: Existing saves will automatically have the map unlocked… | 18572473 | |
| Community | Latest in Cosmorists - Apr 2025 Hello Cosmorists! I've largely been busy outside of game development lately, causing the relative lack of updates. Progress however is still being made, especially within maps! Increasing political activity as of late · I won't go deep into current events, especially since this is about progress for my game. Just wanted to give a heads up to the recent slowdown. If you live in the US like I do,… | — | |
| Game update | v 0.1.3.1 - Critical bug fix for new saves Bug fixes · Fixed critical bug for new saves where landing on another world changes the world size to Medium once saved. Existing saves however still retain their medium world sizes, even if the world size was small or large on creation. | 18029931 | |
| Community | Latest in Cosmorists - Mar 2025 Hello Cosmorists! This month brought another biome-based update for the desert caves! Some progress was made on adding maps, but I still have a ways to go before it's implemented into the game Unexpected saving bugs As I playtested the game myself, some more bugs relating to saving the game were still present, which led to v 0.1.2.2 and 0.1.2.3, and that postponed my attempt to add a map into t… | — | |
| In-game event | v 0.1.3 - Desert Cave update! Hello Cosmorists! This is another biome-based update, but with a focus on the now previously lacking desert cave biome! It's a sort of antithesis update with the taiga caves, focusing on a hot biome instead of a cold one! Overhauled desert caves In the hot depths of the desert cave biome, some new content awaits exploration! There's a new hazard to look out here, as any cosmorist can step on so… | 17783414 | |
| Game update | v 0.1.2.3 - More saving bugs fixed Bug fixes · Fixed bug where the spaceship sometimes doesn't save when on another world. · Fixed bug where the player's max health is set to the player's current health at the time of saving. Affected saves will reset the max health value to 120 if it's less than that. · Fixed bug where furnaces, machines, and certain storage containers become 1x1 inventory slots when empty upon saving. · Fixed… | 17626886 | |
| Game update | v 0.1.2.2 - Tech tree saving fix Another saving bug was found! For the same reason why spaceship data wasn't saved in v 0.1.2, so was tech tree data in v 0.1.2.1! Bug fixes · Fixed critical bug where tech tree data isn't saved. | 17591741 | |
| Community | Latest in Cosmorists - Feb 2025 A slow month Sometime after the Verdant update, I was getting a little tired from working on the game after a period of creative highs focusing on one biome for a week. By the start of the month, I started to feel some burn out from game development after working on it almost every day for so long, so I took a roughly 2 week long break early this month, only checking the community for any bug r… | — | |
| Game update | v 0.1.2.1 - Critical spaceship bug fix Critical bug fix! · Fixed critical bug where spaceship data is deleted from the save file for new and existing saves after saving the game. A compromise on affected saves If you've tried out the update in v 0.1.2, and saved the game, all spaceship data has been deleted, and when loading the game again, the spaceship is gone, stranding players on the same world. If the game is still on v 0.1.2,… | — | |
| In-game event | v 0.1.2 - The Taiga cave update! Hello Cosmorists! This is an update similar to the Verdant update, but focuses on the taiga cave biome instead, which previously lacked content compared to other similar cave biomes! You might want to visit the taiga biome on Tierra, and visit their caves to experience the new content! Overhauled Taiga caves In the taiga cave biome, a lot more new and exclusive content awaits, as well as a fres… | 17534820 | |
| Game update | v 0.1.1.3 - Another crash fix Bug fixes · Fixed bug where unplugged power icons can sometimes linger over iron drills that were removed. Crash fixes · Fixed crash where placing an iron drill, mining it, saving, and returning can crash when returning to the cave layer and place where the drill was removed. | — | |
| Game update | v 0.1.1.2 - Drill crash and bug fixes Another small patch for another crash report :) Bug fixes · Fixed bug where launching from Aquatica still shows the water overlay texture mid-launch. · Fixed bug where the compass UI is still shown when in the spaceship while holding a bronze compass. Crash fixes · Fixed crash where saves containing electric drills can sometimes crash. | 17211736 | |
| Community | Latest in Cosmorists - Jan 2025 Hello Cosmorists! 2025 started off with the Narrow Echoes update with many changes! Following that was a more focused Verdant update that added a new cave biome a little over a week later! Let's get into the devlog! Although Narrow Echoes was a fairly large update, the update was mostly all over the place in terms of what the game added or changed. Things such as graphical changes, quality of l… | — | |
| Game update | v 0.1.1.1 - Crash and achievement fix Fixed a crash that's been reported, as well as the achievement bug still being unfixed 15 days after the Narrow Echoes update! Bug fixes · Fixed bug where Steam achievements aren't being earned. Crash fixes · Fixed crash caused by hovering over a drill that fully exhausted the ground ores after loading a save. | — | |
| In-game event | v 0.1.1 - The Verdant Update! Hello Cosmorists! A new cave biome was added, and is the main focus of this update! You might want to go to Tierra if you're on another world, visit the Temperate forest biome, and go to their caves to see the new biome! It'll generate on existing saves as well! The Verdant Cave biome Below the Temperate forests, a new biome is waiting to be explored! Temperate forests, being the only surface b… | — | |
| Game update | v 0.1.0.2 - Cloud icon bug fix Bug fixes · Fixed bug where saves uploaded to the cloud don't display that they're in the cloud when leaving, then starting the game. | — | |
| Game update | v 0.1.0.1 - Achievement and cloud bug fix Bug fixes · Fixed bug where Steam achievements can't be earned. · Fixed bug where saves are unable to be uploaded to the cloud. | — | |
| Major update | Narrow Echoes update now live! Hello Cosmorists! The first major update of 2025 is here, kicking off the perfect square year with the Narrow Echoes update! Let's get to what's been added! Swaying trees Is the world feeling a bit static? It will now feel less so with the trees now reacting to the wind, which will occasionally drop their leaves, and those leaves will also blow in the wind! Check out those new tree animations :… | — | |
| Community | Latest in Cosmorists - Dec 2024 Hello Cosmorists! 2024. What a year this was for the game! This year had a lot going for it looking back, such as the addition of automation prior to the launch, the early access launch trailer, the early access launch that opened up the game to the public, and for this month, another trailer for the new update! 2025 is now on the horizon, and I'm eager to see what this next year has to offer f… | — | |
| In-game event | v 0.0.3 - Christmas decorations, and a new enemy! Hello Cosmorists! It's been a while since the last content update, but now it's here! It will be mostly Christmas themed, and adds a new enemy in the ice caves! It's a fairly minor content update, but will serve as an in-between update between v 0.0.2, and the upcoming major update of v 0.1 sometime next month! Christmas content Some new Christmas-themed decorations were added in this update, a… | — | |
| Community | Latest in Cosmorists - Nov 2024 Hello Cosmorists! The progress I made this month still held steady! Let's get into the new content and features that was added this month :) Steam achievements As you may have noticed, the game now has achievements, with one named "Achievement test". In the current version of the game, achievements can't be earned yet, but in v 0.1, you'll be able to earn them, with the hidden ones eventually b… | — | |
| Game update | v 0.0.2.2 - UI scaling bug fixes A patch update that addresses some UI related bugs from the previous version. The next update is still being worked on :) Bug fixes · Fixed bug where the tooltip and health bars don't scale with different window resolutions. · Fixed bug where turning on fullscreen with a different resolution clips out a portion of the screen. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.