Goodbye Seoul
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Dev Note #6 Hello! This is JINO, the developer of Goodbye Seoul. It feels like it’s been a while since I last posted an update. First of all, I’d like to apologize for the recent lack of development logs. Since the beginning of the year, I’ve been extremely busy working through a series of big and small revisions to improve the overall quality of the game. In particular, I recently finished the final round… | — | |
| Community | Dev Note #5 Hello! This is JINO, the developer of Goodbye Seoul. In this month’s dev log, I’d like to talk about something that defines the entire mood of the game: Spatial Design. I truly believe that even a single ruined alleyway or a torn poster on a wall in Seoul can influence a player’s emotions, so I strive not to overlook even the smallest detail. 📸 Image & Video Archiving Whenever I come across a… | — | |
| Community | Dev Note #4 Hello, this is JINO, the developer of Goodbye Seoul. First of all, I would like to express my sincere gratitude to all the players who supported our funding campaigns. Between April and July this year, we held two rounds of funding, and thanks to your incredible support, we achieved results far beyond our expectations. On top of that, we are honored to share the joyful news that Goodbye Seoul w… | — | |
| Community | Dev Note #3 Hello! This is JINO, the developer of Goodbye Seoul. Today, I’d like to talk about the part of the game that’s undergone the biggest changes since development began: the story. 🌀 From Uncertainty to Growth 🌀 The initial concept centered around a “vague and abstract atmosphere. While the story was always built around the theme of personal growth and transformation, it was originally told in a… | — | |
| Community | Dev Note #2 Hello! I'm JINO, the developer of Goodbye Seoul. Time has been flying by as I pour my days and nights into polishing the game. We're currently running a crowdfunding campaign, and to be honest, the level of support we've received has far exceeded our expectations. I’m truly moved and incredibly grateful. There’s still plenty of work ahead, but your encouragement and excitement give me the stren… | — | |
| Game update | Patch Notes Demo v0.1.6 Character Controls Update · Walk function added · Keyboard: Hold \ to walk · Controller: Lightly push the analog stick to walk · Improved character animations · Controller input layout updated Localization Improvements · Cutscene dialogue updated · Background translation feature added · Only visible in languages other than Korean · When the 'Read' guide is activated during gameplay, background… | — | |
| Community | 🎉Tumblbug 600% Funded!🎉 Steam Wishlist Campaign Open! <Tumblbug> Hello Seoulites! We’re excited to share that our Tumblbug crowdfunding campaign has surpassed 600% of its funding goal! Thank you for your incredible support and belief in Goodbye Seoul. Your enthusiasm means the world to us and motivates us to make the game even better. <Steam Wishlist Campaign> We are also kicking off our Steam Wishlist Campaign! Unlock special rewards as we hit ea… | — | |
| Community | (Event Added on Nov 7th!) Goodbye Seoul in G-STAR (Added on Nov 7th) ✨Extra G-STAR Tickets Event!✨ Join our Discord and leave a ⭐ on our discord announcement to win a free G-STAR ticket! Winners will be contacted individually on Nov 12th, so please make sure your Discord DMs are enabled! 📅 Until 11/11 midnight (KST) 🏆 Free G-STAR Ticket Discord Link 👉 discord.gg/BGA6RxuArE --------------------------------------------------------------------… | — | |
| Community | Goodbye Seoul Developer Note / Letter Hello, This is JINO Games. Firstly, we would like to express our heartfelt gratitude to everyone for your immense interest and support for "Goodbye Seoul" The next stop for Goodbye Seoul will be G-Star scheduled for the second half of 2024. Additionally, we plan to communicate more frequently through social media and community channels, consistently reflecting our development progress and any c… | — | |
| Community | Event Winner Announcements Hello everyone, Gamescom has been an unforgettable experience and we would like to thank everyone who visited both online and offline. Thank you so much for showing great interest in our event. We are grateful to all of you who wishlisted and left amazing reviews for Goodbye Seoul. Your enthusiastic participation was greatly appreciated. Now, the moment you've all been waiting for - winner anno… | — | |
| Community | Free Steam Keys! New Trailer! Gamescom! Hello everyone, this is JINO Games We are excited to bring you several updates and news today. A new Story Trailer for Goodbye Seoul has been released! Enjoy the scenary as you scroll through the BIG updates below. Goodbye Seoul has opened a brand new Demo page on Steam! Players can not leave a review directly on the Demo store page for Goodbye Seoul. To celebrate, we're kicking off a special R… | — | |
| Community | Development Update & Game Show Participation Hello, players This is JINO Games. It's been a while since I've posted an update. Today I'd like to briefly intoruce the current development status of Goodbye Seoul and its participation in upcoming game shows. Goodbye Seoul is now in the final stages of preparing the build for its Early Access release, with further work being done on polishing and the soundtrack. Particularly, I have made sign… | — | |
| Community | Goodbye Seoul x NEOWIZ 🎉 Hello from JINO Games, developer of 'Goodbye Seoul'. I am thrilled to announce that 'Goodbye Seoul' has entered into a publishing contract with NEOWIZ! Through this exciting collaboration, we aim to bring our players an even more immersive and engaging experience within the vibrant streets and captivating stories of 'Goodbye Seoul'. We promise to continue striving to deliver more enjoyable game… | — | |
| Major update | New Languages Support and Enhanced English Translation Hello from the Goodbye Seoul Team! We are thrilled to announce our latest update, which brings the much-awaited language support and significant improvements to your gaming experience What's new: Language Support We have added support for Japanese, Chinese (Simplified), and Chinese (Traditional). Now you can enjoy the immersive world of Goodbye Seoul in these languages, making your gaming exper… | — | |
| Game update | [Bugfix] Demo v0.0.2 - Achievement bug fixed - Tutorial Error fixed - UI Packing Bug Fixed - UI Size Bug Fixed (Screen Resolution) | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.