Stonehearth
Playing now
52−29 vs. yesterday
2.9%of peak
All-time peak
1,821Jan 2017
Playing now
52−29 vs. yesterday
All-time peak
1,821Jan 2017
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Stonehearth 1.1: Once Moar, With Feeling Hey everyone! Welcome back for one last official update to the main Stonehearth game! This year, right in time for the holidays, we celebrate you--five years of the amazing community we’ve come to know and love. Fueled by gratitude for all the things you’ve done and built in Hearth, we’ve packed the following things into our last major release, Stonehearth 1.1: See Stonehearth. See Stonehearth… | — | |
| Community | Release r927 now on Steam Unstable This contains fixes for some regressions that were introduced in yesterday’s build. It also contains a UI performance fix related to templates. Bugfixes · Fixed a UI performance issue that would occur when you have a lot of building templates. · Fixed the desert wolves’ floating ears. · Fixed a UI error in the Glory Hearth Upgrade quest dialog. · Fixed an error caused by a nil argument in job_c… | — | |
| Community | Release r923 now on Steam Unstable In this update, we bring you more bug fixes and a bunch of modder support changes! Bugfixes and Improvements · Fixed a bug where stockpiles could not be placed where building fixtures used to be located. · Fixed rows getting duplicated in the citizens menu when a new citizen joins after you've just sorted the rows. · Fixed travelers leaving their gifts at unreachable locations when the bed they… | — | |
| Community | Release r915 now on Steam Unstable We’re getting close to our 1.1 release, so in this update we’re wrapping up some critical bugs, and bringing you several more quality of life improvements and small features. Bugfixes and improvements · As a part of our Kickstarter promise to our Legend Tier backers, we’ve also added two new encounters to the game that were designed based on their input: the Hestia and Dragonborn encounters. Pl… |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
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| Community | Release r909 now on Steam Unstable We have some more bug fixes and quality of life improvements for you in this release! Bugfixes and Improvements · Instabuild should now work for all structures. · Fixed crafters getting stuck forever on an in-progress recipe that they no longer have the ingredients for. · Fixed zoom-to-entity sometimes not zooming in correctly. · Converted recipes to use Effort instead of Work Units. This shoul… | — |
| Community | Stonehearth 1.05 on Steam Stable This update brings several bug fixes, modder support changes, and quality-of-life improvements we’ve made over the past few months from Unstable onto the Stable branch. Also, players on the Stable branch can now benefit from the latest performance improvements that have been already tested in the Unstable branch, as we continue working towards the 1.1 release. For a detailed list of changes sin… | — |
| Community | Candledark III is back! (AKA: The Return of the Return of Candledark Returns!) Can you feel it in the air? The undead seek to add more to their numbers yet again this time of year. You guessed it -- we’ve updated Candledark so it is now compatible with the latest version of Stonehearth. (Note: this is the mod last released in 2016 and has been updated to work with latest, though there is no new content.) Thanks again… | — |
| Community | Hotfix for r905 now on Steam Unstable This is a hotfix for a bug included in the r905 unstable release: · Fixed autosave feature not working | — |
| Community | Hotfix 3 for Stonehearth 1.0 now on Steam Stable We're planning a larger upcoming update to get some of the bugfixes and performance improvements from the unstable branch over to stable. In the meantime though, here are couple more fixes for 1.0: · Fixed a bug that caused a crash to desktop · Added product version string to About page · Fixed town starting with more than the specified number of starting hearthlings when constants.population.g… | — |
| Community | Release r905 Now on Steam Unstable More bugfixes! We’ve also added some changes to support some of the modder requests you've sent us. Bugfixes and Improvements · Fixed various cases of hearthlings stalling while building · Fixed a bug that caused a crash to desktop · UI optimizations for the Citizens menu, Save menu, Party editor, Multiplayer menu, Settings page · Added product version string to About page · Fixed inability to… | — |
| Community | Hotfix for r898 now on Steam Unstable This is a quick hotfix for a bug included in the r898 release: * Fixed geomancer not being able to place summon stones due to animation looping | — |
| Community | Release r898 Now on Steam Unstable In this push to unstable, we’ve prioritized work on bug fixes and performance as we move towards our 1.1 release. We’ve also added some improvements to the Travelers system, courtesy of our summer intern, Jack. Bugfixes and Improvements · Fixed some crashing bugs · Fixed an issue where buildings would not build due to the system incorrectly thinking they lacked resources · Improved performance… | — |
| Community | Hotfix 2 for Stonehearth 1.0 This is a quick hotfix for some bugs that remained in the 1.0 release: · Fixed “client_only” flag not working as intended when the host has client-only mods enabled · Fixed a timer error that can happen when player is removed from a multiplayer game · Fixed re-embarkation rosters not being saved on the connected player’s computer in a multiplayer game · Fixed bacon and eggs being tagged as vege… | — |
| Community | Hotfix for Stonehearth 1.0 This small hotfix solves a few issues that slipped into the 1.0 release: · Fixed error that happens when loading a game with dispatched citizens · Fixed Northern Alliance Wolf Helm recipe not showing up in the weaver’s recipe list · Fixed tutorial title showing a broken localization string In case you missed it, here are posts summarizing the changes we’ve made since the Beta release: RC1 RC2 R… | — |
| Community | Stonehearth is Now 1.0 Hey everyone, now that we’ve stuffed in our last few features and a ton of performance and bug fixes, our game is finally complete. Team Stonehearth is proud to announce that our cozy, quirky, and sometimes epically heroic building simulation game is finally ready to leave Early Access and go 1.0. This has been an incredibly long journey for everyone on the team, everyone who backed us during o… | — |
| Game update | Stonehearth RC5 on Steam Unstable A few last adjustments... · Increased hearthling build speed, from 1/3/6 blocks-at-a-time at 1st/2nd/3rd town tiers respectively to 3/4/6. · Reduced Kobold archer range to more closely match hearthling archers. · Fixed patrolling AI causing issues when patrollers try to follow archers. · Fixed a bug that caused some modded biomes to have red terrain after rerolling the world seed. · Fixed an er… | — |
| Community | Building Cathedrals | — |
| Game update | Stonehearth RC4 on Steam Unstable More minor bug fixes and polish. · Rescued several rabbits stuck on top of trees. · Improved combat performance. · Reduced insect and critter meat and pelt drop rates. · Removed "coming soon" tags from several recipes. · Fixed ostriches and duck-ducks reproducing. · Fixed a broken mammoth pet animation. · Fixed hearthling happiness rating sometimes not updating correctly. · Fixed a rendering ar… | — |
| Game update | Stonehearth RC3 on Steam Unstable Guess what, it's another bug fix. · Fixed an AI error magnified by the previous release. Have fun, Team Stonehearth | — |
| Game update | Stonehearth RC2 on Steam Unstable More fixes. You know the drill. · Fixed several AI errors. · Fixed a bug in crafting UI order reordering. · Fixed harvested pear cacti sometimes not showing the correct model. · Fixed attribute-modifying traits re-applying when switching gender on the embark screen. · Fixed the weather after the Titan battle not resetting, compounding plant growth bonuses. · Fixed sink/raise building template h… | — |
| Game update | Stonehearth RC on Steam Unstable This r elease c andidate includes the last few changes before Stonehearth goes 1.0: · Added loot drops to ostriches, duck-ducks, and wolves. · Added several more summoning stones to the Geomancer. · Added several more filter options to storages. · Added food preference descriptions to pets. · Added hotkeys for the new builder. · Added a new titan defeat fanfare. · Added numerous new landmarks.… | — |
| Community | Stonehearth Stream! Malley starting an Art Stream in about 10 Minutes! Please join us at 6pm PST here: Malley is gonna be going over some more landmark stuff and answering questions (if he can) ; ). | — |
| Game update | Stonehearth Beta on Steam Stable The time has come for the Beta build of Stonehearth to make its way to the Stable branch. This release includes a number of major features that have been in development since early 2018, as well as a large number of performance optimizations and bug fixes. Below is a non-exhaustive list of major new features. The Northern Alliance and the Glacier Biome The Northern Alliance is our third playabl… | — |
| Game update | Beta r876 Now on Steam Unstable Another polish release, solving a number of lond-standing bugs as well as a few issues reported in the previous release: · Added several new landmarks. · Added the ability to move and undeploy doors and windows. · Added the ability to acquire dusty tomes through Rayya's Children trader quests. · Added an option to disable conversation icons, which reduces hitching on low-end machines. · Improve… | — |
| Community | Desktop Tuesday: The Geomancer! Hey Everyone, welcome to our second to last Stonehearth Desktop Tuesday! Today let’s talk a bit more about the rabbit clan we first mentioned a few weeks ago, and about a class we’ve long been excited to add to the game: the terrain modifying, ore-vein growing, golem making, landmark-growing Geomancer. Find the full thing here: | — |
| Game update | Beta r875 Now on Steam Unstable Now that all the major features planned for the 1.0 release are in, we are focusing on polish. This release includes a few minor additions and improvements, as well as a large number of bug fixes. Building & Item Placement · Added mod labels to the building templates list. · Added a violet stone planter window box. · Fixed fence posts causing buildings to be unbuildable. · Fixed holes in buildi… | — |
| Community | Stonehearth Stream! Malley streams about Landmarks! Starting at ~6pm Pacific! (5 min) Please join us here: | — |