In this push to unstable, we’ve prioritized work on bug fixes and performance as we move towards our 1.1 release. We’ve also added some improvements to the Travelers system, courtesy of our summer intern, Jack.
Build up a bustling tourist town! This summer, Jack worked on enhancements to the Travelers system as his intern project. Now, instead of just brief visits to your town, Travelers will spend the day exploring your town, admiring the decorations and attractions around the city, buying items from your Market Trading Shelves, and resting in your designated traveler beds. Satisfied travelers may even leave a gift as compensation for a good stay!
Travelers will begin to consider visiting your town once you have at least one bed Reserved for Travelers, which you can do from the bed assignment menu. They can arrive in the morning or evening, and the number of visitors you get is limited by the number of beds and attractions that you have in your town. Attractions are placed items that include things like hearths, banners, benches, rugs, fountains, trading shelves, and various decorations. The value of the traveler’s gift is based on the city tier and the traveler's satisfaction, which is based on their appeal score after being in the town plus the quality of the bed they slept on. Higher satisfaction yields better gifts.
⚠️ Note to modders: If you’d like travelers to interact with one of the placeable items in your mod, add a ‘traveler_attraction’ component to that item’s base entity json.
Have fun!
Team Stonehearth