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Apps›Livelock›Audience

Livelock

GameApp ID 251,230by Tuque GamesReleased 30 Aug 2016
WindowsEngine —
View on SteamCompareShare
App ID251,230
Release date30 Aug 2016
Engine—
Install size12.2 GB
TypeGame
Last update11 Nov 2016
Steam Deck—
DLC1
DeveloperTuque Games
Changenumber37,432,709
Price$9.99
Packages0
PublisherArc Games
SystemsWindows
Followers—
Depots6
Livelock
  • Tuque Games·Arc Games
  • Released 30 Aug 2016·App 251230

Steam user reviews

Not enough reviews yet

0 so far · summary at 10

SteamPeaks Rating

Not enough reviews yet

Rated from 10 reviews

How it works ›

Playing now

2

Sampling since 07:12 UTC

0.9%of peak

All-time peak

225

Aug 2016

Updated 3 minutes agoData by
Overview
Data
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SteamPeaks.com
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MetadataPackagesDLC1Depots6RequirementsInstall sizeConfigurationCloud saves
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AudienceOverviewPrice historyChartsPatchesEventsReviewsEstimatesAvailabilityMetadataPackagesDLC1Depots6RequirementsInstall sizeConfigurationCloud savesAchievementsCommunityMediaRelated appsUpdate historyStore historyFull details
Hours, Honestly

How long people play Livelock

Every gameHow this is computedNot computed yet
Sample too small: no sampled review with a playtime on file, 30 needed before the figures are written. The reviews poller samples each game’s reviews in turn; the funnel job reads them daily.
Finish funnel · achievements by global unlock share

No funnel yet

Livelock lists no achievements on its store page, so there is no unlock share to order and no funnel to draw.
Streamer Effect

Do streams move Livelock?

Every gameHow this is computedNot sampled
Livelock is not in the Twitch ring: viewers are sampled every 10 minutes for the hundred most played games and every watched game (310 games since 3 Sep 2026), so there is no viewer series to set against its players yet. Watching the game adds it to the ring.
Best Time to Play

When Livelock is busiest

How this is computedHourly sample 53 minutes ago
Needs four weeks of hourly samples, 2 on file (11 hourly rows since 6 Sep 2026, 07:00 UTC). The weekly activity job writes the profile once 4 distinct weeks fall inside its 8-week window; the fourth week of samples begins on 21 Sep 2026, so the heatmap can appear with the job’s first run after that.
Lifespan

How games like Livelock hold their players

Every gameHow this is computedCurves computed 34 hours ago
Livelock’s monthly averages begin in Jun 2016, more than two months after its 30 Aug 2016 release, so its series is not a launch curve and the job leaves it off rather than measure from the wrong start. The cohort’s own curve is shown.
Share of the launch level by month since launch · games · 13,558 games at launch
0% 30% 60% 90% 110% Launch 12 24 36 48 60 half of launch
Middle half of gamesMedian gamesHalf of launch

The band is the 25th to 75th percentile share of the launch level among games at each month since launch, with their median as the line; a game joins a curve after 6 months of averages. Recomputed weekly, last on 5 Sep 2026. How this is computed. Data by SteamPeaks.com.