Gobs and Gods
Playing now
3+2 vs. yesterday
100%of peak
All-time peak
39 Sep 2026
Playing now
3+2 vs. yesterday
All-time peak
39 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Gobs 1.5.2 This patch focuses on making the UI more intuitive and the game more controller-friendly. It took me longer than expected, as I had to do an in-depth rewrite of the focus and navigation logic, and experiment a bit to find an intuitive configuration. For long-time players: the mouse buttons in combat have been swapped, left click now gives the basic orders. I think it's fast to get used to this… | 24273405 | |
| Game update | Patch 1.5.1 I received a few crash reports on the latest version, and they took some time to diagnose because there were no logs. I’ve now managed to reproduce the reported issues, and this patch fixes them: - Fixed a crash that could occur when opening the “Hire” window - Fixed a crash on launch affecting players who had played the demo two years ago and are now reinstalling - Improved the “Hire” UI to he… | — | |
| Major update | Gobs and Gods 1.5 This update focuses on two main things: · Visual improvements : your gobs now have eyes · Much higher replayability with new campaign starts and the Iron Gob mode New campaign starts: When beginning a campaign, you can choose from several starting options: · The normal start. · Start with 5 gobs, skipping the early-game “tutorial” quests in exchange for higher gob wages. · Start with the Chosen… | 22253374 | |
| Major update | Gobs and Gods — Update 1.4: God’s Path Rework Update 1.4 brings a major rework of the God’s Path system, new quests and lore, and a few new achievements to challenge you! God’s Path Rework When making choices in many dialogs, you may get the opportunity to advance one of the three God’s Paths: Nurturing, Nerdy, or Sadistic. These paths already change the gobs available for hire, but we felt, and some players told us, that following a path… | 21351740 | |
| In-game event | Gobs 1.3.9 Main changes · Spells rework: - spells no longer have a level. Upgrading a spell / picking it on several mage towers gives additional casts per cycle. - mage tower allow to choose one of three spells. - make most spells more powerful (often targeting several gobs instead of just one) - a bit less mage towers on the worldmap. · makes "what are the news" more often relevant · skill altars: cost c… | 21028302 | |
| Game update | Patch 1.3.8 (or whatever the id) - Rework special bonuses for: King, Cook, Lumberjack, Smith, Guard, Engineer, Trapper - Add campaign option for scaling difficulty with time. (Warning: this is still a bit experimental) - New quest: 'Territory Marking' - Add quests pushing to visit another kingdom, and limit quests available when greatly over-leveled for current kingdom - Enemies sometimes open the doors in dungeons. - Borders… | 19929387 | |
| Game update | patch 1.3.7 - fix notifications (like "saved") not showing while game is paused - god upgrades: tooltip tells how to unlock; fix channeling; unlocks channeling later in game - touring quest: remove quest arrows / fix 'where to go next' - inventory: remove cost in Time unit when opening from button - fixed Zoom In and Zoom Out keybindings which were reversed. - fix cookbook quest second run - show more info… | 19179294 | |
| Game update | Patch 1.3.6 More bug fixes, and starting to improve UIs for controllers. - Mitigation for "Buggy Fog of War on reload": On some machines, the fog of war would sometimes fail to save correctly. If you observe a buggy-looking fog of war after reloading a save, go to the "Save" menu and click the "Fix Fog of War" button in the top right. It will regenerate fog of war almost identical to what should have been… | 19054158 | |
| Game update | Patch 1.3.5 A patch containing mostly minor bug fixes, and a few UI improvements. - UI: allow selecting a gob whose turn is finished - Fix quest arrows in tree-stalker special quest - Update sculptors quest description when the quest is almost done - Adding 'clear' buttons in control remapping menu - fix displayed candles count after casting a spell - fix alchemy recipe not displayed immediately after brew… | 18943414 | |
| Game update | Patch 1.3.4 - Fix some gob traits which did not work correctly (pessimistic bonus on kill was not triggering) - Fix crash on new campaign, with some seeds failing to build a valid world. Thanks to N20 Games and Eipumodo for reporting these issues! | 18786097 | |
| Game update | patch 1.3.3 - Fix crash with "pet best friend" whims. - Fix visibility of trainers on minimap. - before fighting several mobs, 'fight' button tooltip show which mobs are allied Thanks to Eipumodo for helping me identify the crash, and to Kopyrda for reminding me that trainers were sometimes too hard to find. | 18777469 | |
| Game update | patch 1.3.2 - Fix crash on reload when saving right after stealing an egg - show current kingdom with current time on moon/sun tooltips - show both kingdoms on far away border tooltips - fix alchemy 'brew' button size - nerf flies essence drain - fix batamama wings Thanks to N20 Games and Yeoman for helping me preparing this patch! | 18738454 | |
| Game update | patch 1.3.1 - Fix game not starting when updated from an old version | 18694704 | |
| Major update | Gobs and Gods 1.3: More Mobs and Monsters! After six months without updates, we are thrilled to announce the release of the next big update to Gobs and Gods! This patch focuses on enhancing tactical combat. We’ve added a much wider variety of enemy mobs and reworked almost all existing enemies. These changes should make the late game far more diverse and challenging. Additionally, we’ve revamped several traits and skills that felt under… | 18691519 | |
| Game update | patch 1.2.1 This is a minor patch containing only one fix, as the upcoming changes in the pipes are not yet ready and will take some time to complete: · Fixed statue effects that were not correctly applied to goblins | 17138912 | |
| In-game event | Update 1.2: Whims, Wages and Wonders Gameplay and balance - Moods and Whims: - your goblins mood will evolve, from "Brooding" to "Cheerful", depending on your actions. The mood will provide a few small bonuses, and goblins in bad mood are more likely to activate their defects. - goblins in good mood may sometimes become "Obsessed", triggering a mini quest you can complete to keep the gob happy (and get rewarded by a small but perm… | 16778770 | |
| Game update | Patch 1.1.3 - increased god max weight && logistic effect - fix bug with main quest showing quest start dialog several times - feed menu: better tooltips position + allow to give more food than required, to advance "nurturing" path - particles around chests and stairs (... to make the quest "hide item" easier to complete) - worldmap: longer run duration - sort inventory with most recent items first - hire… | 16012118 | |
| Game update | Patch 1.1.2 - prevent random quest targeting broken temple - increase wood in forest - fix observation towers - levelling: fix archetypes with both range and melee - starts run with double click - fix enemies IA sometimes not moving in dungeons - a few other minor fixes - more information on dead gobs (warning: will not be accurate on gobs hired before this patch) | 15861533 | |
| Esports | Gobs and Gods -- Gameplay live ! | — | |
| Game update | Gobs in the Clouds Following a common player request, I've configured cloud saves for Gobs and Gods. I have to admit, it was easier than I expected—Steam has really done a great job with this! If you run into any issues with the saves, here are the details: - The saves are located in this folder: C:\Users\USERNAME\AppData\Roaming\Godot\app_userdata\Gobdot\saves - Each subdirectory represents a saved game. - This… | — | |
| Game update | Patch 1.1.1 - player gobs willpower decrease spells effect - further nerf death magic - increased athletics hp bonus - donjon: allow entering directly to lvl 2 if lvl 1 was cleared - fix rally perks - increased trollish effect - saves: making backups (to prepare safely activating autocloud) | 15788276 | |
| Major update | Gobs 1.1, Balance patch Since the release two months ago, we've gathered a lot of player feedback, which has helped us identify ways to improve Gobs. We've already released a series of small updates with fixes and quality-of-life improvements based on player suggestions, but a larger patch was needed to address game balance. This patch is thus designed to correct all the balance issues which were reported or which we… | 15762907 | |
| Game update | Patch 1.0.15 A few changes while preparing a bigger balance patch: - fix foot sculptor quest when first killing arrogant sculptor - increase max mob size to get more diversity on hard late game - clarify which armors are light - fixes in mobs autoscoring - refactor mobs definitions | 15588725 | |
| Game update | patch 1.0.14 - improved camera centering on worldmap - option to desactive auto center in fights - improved minimap | 15486499 | |
| Game update | Linux officially supported! Our testers report that the native linux version now works well. Thanks to Godot this one surprisingly simple to target several OS! | — | |
| Game update | Updates notes, patch 1.0.13 - fix crash on reload after quitting in the middle of a gob order - improve upgrader ui (sorry, did not re-equip upgraded item yet) - fix worldmap camera locked on player - fix fleeing gob moving toward enemy - lower sadistic increase for dismissing a gob - tuning melee gobs ai range in RT, so that they move in front of archers. | 15451023 | |
| Major update | Already 10 Patches since release! Since the release one month ago, we have been actively iterating based on players' feedback and suggestions. Our primary focus has been improving the UI and enhancing the overall player experience. Next, we plan to address game balance and difficulty, aiming to provide a rewarding challenge for all players, from casual gamers to hardcore enthusiasts and even sadistic goblin gods. Following this… | 15411603 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.