Gobs and Gods 1.5

major update

Gobs and Gods · build 22253374 · published

On SteamNotes only · this build shipped before we watched the app

This update focuses on two main things:

  • Visual improvements: your gobs now have eyes

  • Much higher replayability with new campaign starts and the Iron Gob mode

New campaign starts:

When beginning a campaign, you can choose from several starting options:

  • The normal start.

  • Start with 5 gobs, skipping the early-game “tutorial” quests in exchange for higher gob wages.

  • Start with the Chosen Gob: instead of the usual main quest, your goal is to keep the chosen gob alive and make him become the Supreme Grand Master.

Iron Gob mode

You can select this option when starting a campaign to play without save scumming. Be careful: some of the new starts will end your campaign if you lose all your gobs. In Iron Gob mode, this means the campaign stops there.

Graphical improvements

  • Your gobs now have eyes!

  • Add a breathing animation

  • Redrew hills and mountains.

  • Fixed some tile ordering issues.

  • Improved the fog of war.

Other changes

  • Increased the number of teeth on the worldmap

  • Increased goblin wages.

  • Incontinent gobs now accept heavy boots (they still refuse heavy body armor).

  • Health/essence wells can spawn in some dungeons

  • Fixed obstacles placement in dungeons to prevent doors from being blocked.

  • Fixed quest generation logic, making it easier to obtain some unique quests.

  • Fixed an issue where the king could give quests that led to strange dialogs.

Gobs and Gods 1.5 · Gobs and Gods build 22253374 · SteamPeaks