EONIA Revelations
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
1Aug 2026
Playing now
0+0 vs. yesterday
All-time peak
1Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Content Update – Patch 37 is now available! NEW CONTENT! - The great Library, not the legendary one in Alexandria, is now fully finished and ready to welcome visitors! - The general look of the boat has been improved, preparing the system for its upcoming use. NEW NPC! - The Master Scribe Denala has been integrated into the world. Although for now she’s still finishing the organization of all the books… soon you’ll be able to talk with h… | 24557993 | |
| In-game event | Optimization Update – Patch 36 is now available! OPTIMIZATIONS - Various optimizations were made across models, textures, and LOD, improving overall performance, scene loading, and visual stability throughout all Sectors. NPC SYSTEM UPDATE - The NPC system was updated and internally reorganized, preparing the arrival of several new characters that are already in production. Remember, if you enjoy the game, leaving a positive review is an imme… | 24390726 | |
| In-game event | Content Update – Patch 35 is now available! NEW CONTENT! - Orange Sector geography is now fully finished! - New paths leading to the structures. - New lights. - New fences. - New mysterious sci‑fi cameras. - New map. - New textures for the giant plants. - New color for the coastal grass. - And many more details! Remember, if you enjoy the game, leaving a positive review is an immense help for its visibility. Thank you! Thank you all for… | 24244170 | |
| Community | New trailer with fresh updates! There have been big changes to the game since its Early Access launch, and the feedback I’ve received from players has been incredible, some of them have played more than 100 hours, one even passed 200, and knowing that they are truly inside the game, living in it, shaping it, moves me deeply, and they have become an essential part of its world, some of them are even part of the game’s lore now… | — | |
| In-game event | Content Update – Patch 34 is now available! NEW CONTENT! - The Orange Sector was expanded considerably, with new navigable areas! - New animations were added to some animals! - All the animals were increased in size. Now everything feels more epic! GRAPHICS - New feathers on some animals. - Completely new textures on some animals. - New textures and designs for the "Alien Trees". UI - The issue with some tooltips on the maps that were go… | 24114025 | |
| In-game event | Content Update – Patch 33 is now available! NEW CONTENT! - All four new buildings in the Orange Sector are now fully integrated! - New exterior for the Library building! UI - Fixed an issue affecting the functionality of some buttons in the Glossary. GAMEPLAY - Added the Glossary entry for the Beacon Wall. - Added the Glossary entry for the Library. - Added the Sites entry for the Beacon Wall. - Added the Sites entry for the Library. - A… | 23916742 | |
| In-game event | Content Update – Patch 32 is now available! NEW CONTENT! - Lily Pad “bridges” integrated across all Sectors! TECHNICAL - Migration to Unity 6.5 for improved stability and performance. UI - Selected buttons now have a white background, matching the visual identity of the UI. GAMEPLAY - New dunes map reflecting all the recent geographical changes. - All sector maps have been improved. - Fixed text that overflowed the dialogue box. (Thanks… | 23776084 | |
| In-game event | Content Update – Patch 31 is now available! NEW CONTENT! - Certain structures were redesigned to better align with the lore! - New Cave designs! - New boat designs! - New mechanism designs for the structures! GAMEPLAY - Improved textures for the grabable mineral rocks. - Improved models in the Distillery. - Various improvements in the Sawmill. - The Altar of the Daleno God was completely remade. - Various improvements to the giant Telesc… | 23645438 | |
| In-game event | Content Update – Patch 30 is now available! NEW CONTENT! - The system that allows using Lily Pads as “bridges” over water has been fully integrated in the Blue Sector! GAMEPLAY - Added the roots mentioned in the game’s lore regarding the Lily Pads.. - Improved the water depth to give it a more immersive effect. - Improved many aspects of the terrain and some environmental decoration. - Improved the texture of the fish skeletons eaten by… | 23539737 | |
| In-game event | Content Update – Patch 29 is now available! NEW CONTENT! - New dialogues for the ultra‑happy Botanical Master! - The system that allows using Lily Pads as “bridges” over water has been fully integrated in the Green Sector! - The Master’s Tower esplanade has been redesigned in preparation for ***spoilers***. UI - Master Terilio received a new font that better reflects his personality when he "speaks". - Fixed an issue with the Quest butto… | 23435462 | |
| In-game event | Content Update – Patch 28 is now available! GAMEPLAY - Movement & Collision Improvements (Albius Can Now Walk Without Fighting Every Rock) - Fixed an issue with a pass‑through rock collider in the Orange Sector. (Thanks Fostered By Dogs for spotting it) - Fixed an issue with a pass‑through rock collider in the Orange Sector. (Thanks marvin42 for spotting it) - Fixed an issue with a rock collider in the Blue Sector. (Thanks Riven77 for sp… | 23308635 | |
| In-game event | Content Update – Patch 27 is now available! UI - Improved the newspaper interface to make the mysterious and fun articles easier to read. CONTENT - There’s a new article in one of the newspapers! - The lily pad system, which will allow walking on water, is being implemented, although it’s not possible to interact with it yet. GAMEPLAY - Fixed an issue with a collider that allowed Albius to fall into the water in the Blue Sector. (Thanks… | 23238122 | |
| In-game event | Content Update – Patch 26 is now available! GRAPHICS - Updated the Cinematic Flashback images to correctly represent the game’s current visual improvements. GAMEPLAY - The Lilac Butterfly’s feather can now be collected! - Updated the construction process of the South Bridge in the Mail Post area of the Blue Sector. - Fixed an issue with a rock blocking the path in the Blue Sector. (Thanks Riven77 for spotting it) - Fixed a data error in… | 23183901 | |
| In-game event | Content Update – Patch 25 is now available! GRAPHICS - Improved several metal textures GAMEPLAY - Fixed an issue with a collider in the Orange Sector. (Thanks Riven77 for spotting it) - Fixed an issue that caused the Maintenance building in the Green Sector to become invisible. (Thanks marvin42 for spotting it) - Fixed an issue with colliders in the Blue and Red Sectors that allowed Albius to leave the map. (Thanks Fostered By Dogs for s… | 23138031 | |
| In-game event | Content Update – Patch 24 is now available! UI - Improved the green buttons that display completed Missions in the Journal. - Massive text cleanup and corrections. GAMEPLAY - The dunes area in the Orange Sector received substantial improvements, along with new places to visit. - Added a new Maintenance building in the Red Sector. - Added Maintenance staff in the Orange Sector, working tirelessly on the lily pads. - Added all the nail box… | 23095364 | |
| In-game event | Content Update – Patch 23 is now available! GRAPHICS - Improved bush textures - Improved tree textures - Improved the wireframe effect for buildable objects - Improved the textures of the giant plants in the Orange Sector - Improved the textures of the spikes on the thorny plants - Improved the textures of all “alien” trees UI - Completely remade the newspaper interface to allow richer, more content‑heavy articles - Improved the text tha… | — | |
| In-game event | Content Update – Patch 22 is now available! GRAPHICS - Improved the dry bushes in the flowering thickets - Updated the columns of the Masters’ Portals - Various visual fixes and improvements UI - Updated the font of the Editor character in the biographical book of the perfect Landelion, to better distinguish his voice GAMEPLAY - Adjusted the collider of a rock in the Blue Sector to prevent the player from getting stuck on it. (Thanks Riv… | — | |
| In-game event | Content Update – Patch 21 is now available! GRAPHICS - Added aquatic plants to the waterways to bring more life to the environment - New textures for the giant plants in the Orange Sector - Added Maintenance characters to the Main Menu (Thanks marvin42 for the suggestion!) - Various visual fixes and improvements UI - All icons have been remade - The icon background was redone to achieve greater coherence - All masks reflected in the Jour… | — | |
| In-game event | Content Update – Patch 20 is now available! GRAPHICS - All book textures have been improved - All sign textures have been improved UI - Updated the Credits with the names of the players to whom I owe my deepest gratitude for their contributions to the game GAMEPLAY - Fixed the absence of a collider on a rock in the Blue Sector, which allowed the player to enter the psychedelic world. (Thanks marvin42 for spotting it). - Fixed an issue wi… | 22890386 | |
| News | TRY THE NEW DEMO! In this new demo of EONIA Revelations you’ll be able to explore a portion of the world as it exists today in Early Access: biomes with their own internal logic, creatures that react to your presence, endearing characters and others not so much, books, paintings, songs, and much more… This demo includes all the latest graphical and gameplay improvements added to the Early Access version. The dem… | — | |
| Major update | Milestone One Transforms the World with Major Visual Improvements The game has finished receiving major graphical improvements across models, textures, architectural designs, and much more! This does not mean the game will stop improving in these areas, but it does establish the artistic language moving forward. GRAPHICS - Major improvement in the crops area. - New architecture for the Distillery building. - New architecture for the Sawmill building. - New ar… | 22848755 | |
| In-game event | Graphics overhaul – Patch 18 is now available! The game is receiving major graphical improvements across models, textures, architectural designs, and much more! Very soon I’ll share a detailed update about this process and the notable improvements being introduced. GRAPHICS - Major improvement in the Floating Rocks area - New architecture for the completed Cartographic Tower - New architecture for the completed Masters’ Guard Barracks - New… | — | |
| In-game event | Graphics overhaul – Patch 17 is now available! The game is receiving major graphical improvements across models, textures, architectural designs, and much more! Very soon I’ll share a detailed update about this process and the notable improvements being introduced. GRAPHICS - New Jovaries Cave - New Red Cave - New texture for the Black Butterfly - New texture for the Cragiion - New UI for some signs so they match the Journal UI - New water… | 22773279 | |
| In-game event | Graphics overhaul – Patch 16 is now available! The game is receiving major graphical improvements across models, textures, architectural designs, and much more! Very soon I’ll share a detailed update about this process and the notable improvements being introduced. GRAPHICS - New Bridges in the Blue Sector - New visibility effect on structures to be built - New exterior for the esplanade of Master Elonio’s Tower - New Red Bush Altar - New f… | 22748202 | |
| In-game event | Graphics overhaul – Patch 15 is now available! The game is receiving major graphical improvements across models, textures, architectural designs, and much more! Very soon I’ll share a detailed update about this process and the notable improvements being introduced. GRAPHICS - New Windmill in the Water Post - New Maintenance Uniform - New Uniform for the Masters Researcher - New Uniform for the Master Navigator - New Uniform for the Master B… | — | |
| In-game event | Graphics overhaul – Patch 14 is now available! The game is receiving major graphical improvements across models, textures, architectural designs, and much more! Very soon I’ll share a detailed update about this process and the notable improvements being introduced. GRAPHICS - New Altar - New King’s Beacon - New Workroom - New Bridge - New Bunker - New Royal Guards’ Uniform - New Sacred Guards’ Uniform GAMEPLAY - Fixed several collider issue… | — | |
| In-game event | Graphics overhaul – Patch 13 is now available! The game is receiving major graphical improvements across models, textures, architectural designs, and much more! Very soon I’ll share a detailed update about this process and the notable improvements being introduced. GRAPHICS - Assigned the correct material to particle effects on several trees. (Thanks riven77 for spotting it). GAMEPLAY - Fixed the collider issue that sent marvin42 on a techn… | 22623976 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.