Lessaria
Playing now
31−14 vs. yesterday
1.8%of peak
All-time peak
1,757Oct 2025
Playing now
31−14 vs. yesterday
All-time peak
1,757Oct 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Major Update: Sandbox Mode, New Missions Hello Kingdom Lords! A huge update has just dropped, bringing new story content, fresh hero abilities, balance changes, UI improvements and tons of fixes! What’s new CAMPAIGN · Two new missions were added, expanding the main campaign’s storyline. · The final mission was reworked – you will now face King Lich head-on. The previous version of the final mission was moved to the bonus maps section.… | — | |
| Game update | Update. Build 1218 Fixed getting stuck in completing missions 1, 7, 10 and 13 | — | |
| In-game event | Update. Build 1215 Fixes · Fixed timer overflow for Protection and Fear flags. · Fixed an issue where heroes who missed the tournament were stuck in the training camp until the next one started. · Fixed an issue causing hero icons to duplicate in the tavern after resurrection. · The save system for learned items in the forge and magic shop has been redesigned. · Fixed severe undercalculation of points earned on m… | — | |
| Community | Cloud Saves Fixed Hey everyone, we're happy to announce that the cloud saves issue is completely fixed . Your progress will now sync properly across all your devices. 🚨 IMPORTANT : Correct Sync Instructions 🚨 To make sure your maximum progress is safely uploaded and preserved: 1. FIRST launch the game on the device with your most advanced progress. 2. ONLY AFTER THAT launch the game on your other devices. This… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
| In-game event | Update. Build 1206 Fixes · Fixed a bug causing units to get stuck in place · Fixed a bug where units could spawn in unreachable areas · Fixed a bug where research progress in shops would reset after loading if the shops were destroyed at the time of saving · Fixed a bug where saving during construction would display incorrect money amounts after loading · Fixed a bug where units could attempt to attack protected… | 21309712 |
| Game update | Mini Christmas Update Merry Christmas, dear Kingdom Builders! 🎄👑✨ It's the most wonderful time of the year, and we couldn't be more grateful for you all. Thank you from the depths of our hearts for joining us on this magical journey through 2025. From the playtests and demo, to launch, and every heroic adventure since. Your epic kingdoms, clever strategies, shared screenshots, thoughtful feedback, and boundless en… | — |
| Major update | Major Update with Critical Fixes. Build 1199 Hello everyone! You haven’t heard from us for a while, but we weren’t on vacation or resting after the release. We ran into an unexpected issue that introduced a lot of bugs into the game, and we’ve been dealing with it this whole time. In the previous patch, we released a new hero navigation system. It was meant to prevent heroes from getting stuck and to make their movement across the map mor… | 21243822 |
| Game update | Hotfix. Build 1111 Updated the Unity version. Completely revamped the character navigation system. Characters should now calculate their paths more accurately resulting in improved game performance. Fixed a bug with quest items not spawning correctly on Map 5. Fixed an issue where the caravan would not save properly after upgrading a building. | — |
| In-game event | New Update. Final Mission Rework and Other Fixes Hey everyone! Since the very first days we’ve been getting feedback, that the final mission was too difficult and frustrating. So, we reworked it. Here’s what we’ve done: * Removed the global ritual timer and added timers for the Lich King’s attack waves, so players can prepare and plan their actions. * Changed the mission flow and added more hints. * Rebalanced the undead waves. * Fixed unit b… | — |
| In-game event | Hotfix. Build 1068 Hey everyone! We haven’t released anything for a week - we’ve been preparing this big patch. We gathered most of the known bugs and issues and tried our best to fix them - and it looks like we did it :) Jump back into the game check it out and if you still encounter any bugs - please send us your reports. We’ll fix everything. Below is the list of main changes but first - let’s talk about the b… | — |
| In-game event | Halloween. Build 1061 Hi everyone! We’re continuing to release patches - but today there’s also a little surprise: Halloween decorations! Jump into the game and see what’s changed. And if you’re not a fan of the holiday you can turn the decorations off :) Here’s what’s included in the update: · Fixed a bug with population being incorrectly restored after destroying a Ballista Tower · Added a few seconds of invulnera… | 20549447 |
| In-game event | Hotfix. Build 1057 Hello, everyone! We managed to release the new hotfix on Sunday instead of Monday. So you can already try out the game with the new update. We are continuing to work, and there will be more patches this week. Thank you for your support! List of changes: · Fixed game freezing · Fixed heroes going to the edge of the map and getting stuck there · Fixed duplicating Twitch messages · Fixed unlimited… | — |
| In-game event | Hotfix. Build 1054 Fixed the completion of map 8 | — |
| Community | First Updates and Future Plans Hey everyone! The first patches are out – and we’re really happy they solved part of the problems (the healer on the news image is probably there because we’ve started healing the game). We’re already seeing many more comments saying the game can now be completed without errors. But we know there are still other bugs – and it’s Saturday – we’re working and preparing the next patch, which will b… | — |
| Community | Enemy waves – cool or lame? Hey everyone! Today we released the second hotfix – another one is already in the works – and there are a few more planned. We’ll release them as soon as possible. In parallel with the hotfixes, we’re working on a development roadmap – what should be added to the game, what should be changed, and what should be improved. We wanted to release that plan today, but it’s still in progress. One of t… | — |
| Game update | Hotfix. Build 1052 Here is the list of what's new in this patch: · The hero panel has been redesigned. Now all heroes are displayed without the need to scroll · A mechanism has been created to restore broken saves when attempting to load them · Fixed a bug where heroes would get stuck at the portal · The number of squads has been increased to 5 · Fixes for saving progress on maps 5 6 7 and 8 · Fixed incorrect beh… | 20524823 |
| Community | The players are displeased, Your Majesty… A huge thank-you to everyone for your comments, kind words, and criticism — we read everything you write, everywhere you write it. To be honest, we’re saddened that the release didn’t go as smoothly as we hoped. Of course, we never wanted bugs, balance issues, or inaccuracies in the game. For the past 2.5 years, we’ve been living and breathing Lessaria — getting up every day to make this game.… | — |
| Game update | Hotfix. Build 1044 List of fixes in build 1044: Fixed an issue where heroes were not registering in the Hero Guild after it was rebuilt. Updated Portuguese font. Fixed a progression block on maps 1 2 5 and 12 when loading a saved game. Fixed a bug with the artifact merchant on map 5. Moved treasure chests that heroes couldn’t reach. Fixed a bug where a squad could get stuck if all members tried to interact with t… | — |
| News | Lessaria is OUT NOW! You can now get the full version of the game! Thank you everybody for your support, bug reports and feedback. We wouldn’t be here without you, our amazing community. Special thanks to our Early Testers from discord for hard work 💚 You can purchase Lessaria: Fantasy Kingdom Sim with a 20% launch day discount for $19.9 And don’t forget to check out the epic release trailer! Also, you can check s… | — |
| Community | Only 3 hours till release! Just a quick reminder that Lessaria is coming out in 3 hours! We’re very excited, hope you guys are too. Don’t miss out a big launch day discount and get the game today 👀 We’ll make another post at the release time revealing the price and the discount. See you then! | — |
| Community | Demo Update for Next Fest! Hi, everyone! We've got news — Lessaria is coming to Steam Next Fest with an updated demo featuring Survival mode , where your kingdom faces endless monster waves. We remind you, in Lessaria, you don't give orders, you create conditions. Build a kingdom, hire heroes and watch them live their lives. We hope you enjoy the update! | — |
| News | THE DEMO IS OUT! Hello, players We’re glad to announce that Lessaria Demo is now live!= First, thank you for playing the recent playtest, for reporting bugs and sharing your feedback. It helped us a lot in the development process. Some of you noted that this playtest can make a worthy Demo - so here we are! For those of you who were sad about the removal of Survival Mode - it will be back on Steam Next Fest 13t… | — |
| Community | Playtest for Lessaria is finished! We’re ending the playtest today. A huge thank-you to everyone who participated, provided feedback, and helped us make the game better. Thanks to you, we’ve learned a lot and are now improving the game even further. Our next big step is releasing a demo version in May. We’ll update the early levels and also let you play the third map. Plus, we’re introducing a new survival mode: waves of monster… | — |
| In-game event | New playtest version is live! Have you missed the Majesty advisor's voice? We’re very excited to announce a new playtest version, that is now live! Thanks to your feedback and suggestions, we improved various aspects of the game. We also have been working with the voice actor from the original Majesty series, and you can now hear his voice in the game! :) Here’s what’s new: - A new economic system. - Threat mechanics. Requires you to destroy monster lairs to reduce th… | — |
| Community | Pause in Playtest and Preparing a New Version Hello everyone! We're about to release a new version of the playtest. It will feature a significantly revamped economy, improved hero behavior logic, and a number of bug fixes. We'll be pausing the current playtest, and in a few days, we'll launch the new one. All existing participants will automatically retain access. Others can apply directly on the game's Steam page. When the new version goe… | — |