In-game event

Update. Build 1206

Lessaria · published · build 21309712

Fixes

  • Fixed a bug causing units to get stuck in place

  • Fixed a bug where units could spawn in unreachable areas

  • Fixed a bug where research progress in shops would reset after loading if the shops were destroyed at the time of saving

  • Fixed a bug where saving during construction would display incorrect money amounts after loading

  • Fixed a bug where units could attempt to attack protected towers in Mission 14

  • Fixed a bug preventing units from reaching certain chests

  • Fixed a bug causing building models to disappear after loading

  • Fixed a bug where visible quests could be missing on Map 9

  • Fixed a bug where a gap remained in place of destroyed towers on maps 13 and 14

  • Fixed an issue preventing some quest triggers from activating

  • Fixed an issue allowing free hero recruitment to squads

  • Fixed issues causing squad overfills and incorrect tavern functionality

Balance and Gameplay

  • Increased priority for low-level units to visit the training camp

  • Changed the purchase priority for heroes towards healing potions

  • Changed the Lich spawn point on the final wave in the final mission

  • Disabled tower upgrades on Map 14

  • Adjusted enemy wave balance on Map 14

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