Expedition Pass
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | SNEAK PEEK into Update 0.9: Release Date, Major New Content Reveal CAAAAAAVE CRAWLERS! The game's next major content update, 0.9, is nearly here! This is the first major content update we have developed since we began working on Cave Crawlers full-time starting in late May. This means all of the 0.9 content only took roughly a single month to develop . We are very proud of all the new content we have been able to create in such a such a timespan. These are the… | — | |
| Game update | Hotfix 0.89.29: New Epic Weapon, Minor Loot Changes, Bug Fixes Uploaded build 0.89.28 to default branch New Weapon: • Added new epic polearm Ancient Crystallized Poleaxe, which can be found within the Crystal Caverns. Minor Changes: • Updated loot pool of skeleton in front of Ancient Door event room. • Updated loot pool of crystallized weapon spawns at random ruins within Crystal Caverns. • Opening the esc menu will now pause the game while alone in a mult… | 23520782 | |
| In-game event | Update 0.89: Player Respawning, New Axe Spell, Developer Announcement, & More! Uploaded build 0.89.25 to default branch Discord: To stay up to date on what we're actively working on, feel free to join our Discord, where we post regular development updates in our #development-updates channel, and often we pop in chat to chat with players or answer questions! Developer Update: We are excited to announce that we are now working on Cave Crawlers full-time to get us moving fas… | 23489370 | |
| Game update | Hotfix 0.888: Minor Changes and Bug Fixes Uploaded build 0.888 to default branch Misc Changes: • If joinees are delayed by high ping, the master will wait up to 7 seconds to spawn all players, instead of infinitely. • Updated Warrior description. • Changed Viking Battleshout to only proc with Hatchets. Fixes: • Fixed skeleton reference errors, causing old skeleton models to not spawn in numerous rooms. • Fixed Reinvigorated incorrectly… | 22562243 | |
| In-game event | Update 0.887: New Epic Loot, Sword Spell, Hide Armor Option, Loot & XP Event Uploaded build 0.887 to default branch Discord: To stay up to date on what we're actively working on, feel free to join our Discord, where we post regular development updates in our #development-updates channel, and often we pop in chat to chat with players or answer questions! Loot and XP Event: • Increased the chance to get epic items from chests by 50% (temporary event increase). • Increased… | 22551140 | |
| Game update | Hotfix 0.883: Minor Changes and Bug Fixes Uploaded build 0.883 to default branch Misc Changes: Added levers to the Ironfang Mines elevator to allow players to call the elevator if they are above or below it. Added Ironfang Bandana item effect: "Having more than 35% dodge chance gives you 15% movement speed with Daggers and Pickaxes." The Ironfang Spider's health now scales by 5% per biome floor. Buffs with positive damage values (like… | 21535028 | |
| Game update | Hotfix 0.882: Campfire Clarification and Bug Fixes Uploaded build 0.882 to default branch Misc Changes: Added a rope icon for extracted dwarves. Updated the extracted, and sleeping hover text. Added a ladder to allow you to get out of the lava in the Ruins of Dun Algath. Fixes: Fixed extracted dwarves not being able to join newly created dwarves. Fixed Crystal Goliath not tracking the player when he is about to charge. Fixed expertise talents s… | 21473655 | |
| Major update | Update 0.88: Ironfang Mine Minibiome, Ironfang Questline, Spider Rework, Barrels Uploaded build 0.88 to default branch Discord: To stay up to date on what we're actively working on, feel free to join our Discord, where we post regular development updates in our #development-updates channel, and often we pop in chat to chat with players or answer questions! Summarized Notes: Ironfang Mines Minibiome Added a new Crystal Caverns exclusive minibiome, the Ironfang Mines . This n… | 21458020 | |
| Community | SNEAK PEEK into 0.88: New Community Puzzle, Secret Mobs, Barrels & more! CAAAAAAVE CRAWLERS! The next content update for Cave Crawlers is right around the corner! While 0.88 is primarily an update focused on fixes and polish, we still have some exciting new content coming with the update that I'd like to give a little sneak peek into! Discord: To stay up to date on what we're actively working on, feel free to join our Discord, where we post regular development updat… | — | |
| In-game event | Update 0.86: Goblin Arena & Gladiator, Polearm Rework, Ko-Fi Skins, Stat Pinning Uploaded build 0.86 to default branch Discord: To stay up to date on what we're actively working on, feel free to join our Discord, where we post regular development updates in our #development-updates channel, and often we pop in chat to chat with players or answer questions! Summarized Notes: Goblin Arena Event Room Added a new Crystal Caverns exclusive event room, The Goblin Arena. This new… | 19503155 | |
| Game update | Hotfix 0.817: Loot Balancing and Bug Fixes Uploaded build 0.817 to default branch Balancing: Reworked Sharpening Stone effect to "Increase damage with bladed weapons by +1." Reworked Crystal Sharpening Stone effect to "Increase damage with bladed weapons by +1, additionally increase critical strike damage by 25%." Reworked Molten Sharpening Stone effect to "Increase damage with bladed weapons by +1, additionally increase critical strike… | 18690461 | |
| Game update | Hotfix 0.811: Ko-fi, Legendary Balancing, Campfire Change & Minor Bug Fixes Uploaded build 0.811 to default branch Misc Changes: Added a Ko-fi button on the main menu, and in the settings menu. Changed "Nelizyeck's Tribute" desc to: "Hitting a mob spawns a tentacle from the void to fight other nearby mobs." The void tentacle from "Nelizyeck's Tribute" now has a cooldown. Void tentacle's now deal 25% weapon damage every second. Campfires no longer blow out when an item… | 18598191 | |
| Major update | Update 0.81: Campfires, Gear Rework, 23 Items, Legendary Sword, Prestige Rewards Uploaded build 0.81 to default branch Discord: To stay up to date on what we're actively working on, feel free to join our Discord, where we post regular development updates in our #development-updates channel, and often we pop in chat to chat with players or answer questions! Summarized Notes: New Prestige Rewards Added 4 new prestige rewards Added a Target Dummy in the start room as a prestig… | 18589800 | |
| Community | Update 0.81: Playable on Experimental now, and live releasing on May 23rd! Cave Crawlers!!! Release Date The release of the 0.81 update, including the new gear changes, campfires, and many more features is releasing very soon! We plan to release the update on Friday, May 23rd at 5PM EST Experimental The update is currently live and playable on experimental! If you are unsure on how to play the experimental branch, you can check it out by following the video below! | — | |
| Community | SNEAK PEEK into 0.81: Campfires, Save Game, Gear Rework, Legendary Sword & More! CAVE CRAWLERS! Greetings Crawlers! We have been slowly but surely working on our next content update for cave crawlers, update 0.81. We are very excited to showcase just SOME of what we have been working on over the past two months. Discord: To stay up to date on what we're actively working on, feel free to join our Discord, where we post regular development updates in our #development-updates… | — | |
| Game update | Hotfix 0.809: Bug Fixes & Minor Changes Uploaded build 0.809 to default branch Misc Changes: Added a pop-up when a skin is rewarded from a task. Added a failsafe for Lava Wyrm spawns during phase 2 of the Volacno boss fight. Updated Volacno mob bestiary description. Updated Crystal Goliath mob bestiary description. Updated Crimson Slosh mob bestiary description. Changed bow talent Artful Dodger cooldown from 30 -> 0 seconds. Adjusted… | 17583045 | |
| In-game event | Update 0.808 patch notes: Molten Collapse & Volacno balancing, 4 new items, misc Uploaded build 0.808 to default branch Discord: To stay up to date on what we're actively working on, feel free to join our discord where we post regular development updates in our #development-updates channel, and often we pop in chat to chat with players or answer questions! New Items: Added new epic dagger Pyrestone Stabber, which can be found within the Molten Collapse. Added new epic sword… | 17471965 | |
| Game update | Hotfix 0.806: 3 New Weapons, Volacno Difficulty Nerf, Minor Changes, Bug Fixes Uploaded build 0.806 to default branch Volacno Nerfs: Lowered Volacno's base health by 20%. Lowered the amount of Stonelings that spawn when Volacno slams his fists together. Added a delay before Volacno slams and throws up players during the pillar mechanic. Dev Notes: We hope these changes help make the boss fight more fun and less frustratingly impossible. We initially missed the mark with t… | — | |
| Major update | Major Update 0.8: Molten Collapse Biome, 3rd Boss, Multiplayer Lobby Search Uploaded build 0.8 to default branch Discord: To stay up to date on what we're actively working on, feel free to join our discord where we post regular development updates in our #development-updates channel, and often we pop in chat to chat with players or answer questions! Events: Removed Plague Rat event. From 12/19/24 - 12/23/24 players will have 50% increased experience gains and an increa… | — | |
| Community | Update 0.8: The Molten Collapse Trailer and Release Date Announcement Cave Crawlers! The release of the 0.8 update including the new Molten Collapse biome is on the horizon: we plan to release the update on Thursday, December 19th at 3PM EST. This update took us 6 months to complete, and it's patch notes are triple that of our largest update's notes. The 0.8 trailer is out! You can watch it here: Please share this around, we've worked very hard on the 0.8 update… | — | |
| Community | Playtesting for Update 0.8 Has Begun! Molten Collapse Sneak Peeks. CAAAAAAAVE CRAWLERS! Playtesting: Playtesting for the 0.8 update has begun! If you'd like to have a chance at joining us, hop in the discord: and assign yourself the @Playtester role. We will ping @Playtesters with info on how to join! Our first few playtests will be invite only. Soon, testing will be publicly available through the "experimental" Steam branch. There, anyone who'd like to test o… | — | |
| Community | SNEAK PEEK Into 0.8: New Biome Reveal, Lobby Matchmaking, and More! CAAAAAAAVE CRAWLERS! Hello Crawlers! Two months have gone by without a new update, our longest gap since releasing onto early access. We've been hard at work on our biggest update yet: 0.8! In 0.8, we are going to release the 3rd biome spanning from floors 21-30, along with some of the other additions we'll be showcasing below! Discord: To stay up to date on what we're actively working on, feel… | — | |
| Game update | Hotfix 0.726: Balancing, Minor Changes, Bug Fixes Uploaded build 0.726 to default branch Balancing: Increased the weapon range of all daggers from 1.6 -> 1.7. Reduced spawn chance of Abandoned Minecart event room. The Abandoned Minecart event room can no longer spawn multiple times on the same floor. The Ancient Door event room can no longer spawn multiple times on the same floor. Changed hammer talent Crushing Strikes to occur anytime a mob i… | — | |
| In-game event | Update 0.722 patch notes: Backpacks, Offline Mode, Rat Event, New Items & Perks Uploaded build 0.722 to default branch Plague Rat Event: Plague Rats have been unleashed from the opening of the Ancient Door! You'll find large groups of Plague Rats infesting the caves, being bit by a Plague Rat grants your dwarf a strange debuff... Backpacks: Added backpacks, backpacks can be worn in a new backpack slot and grant your player additional inventory slots to store items. Added n… | — | |
| Game update | Hotfix 0.717: Bug Fixes Uploaded build 0.717 to default branch Fixes: Fixed various issues with Ancient Door event room. Fixed colliders in new rooms added in 0.71. Fixed spiders spawning in the air above spikes where bats should spawn instead. Fixed spelling error in Molten Blade description. Fixed dagger talent In The Shadows incorrectly coming from Critical Perfection instead of Big Lots. | — | |
| In-game event | Update 0.71 patch notes: New Rooms, Items, Hammer & Dagger Balancing, and Fixes Uploaded build 0.71 to default branch Environment: Added two new rooms to the Dwarven Caves. "Within the crystal hue, at the doors to an ancient path, fulfill what the bones could not." Items: Added new epic sword Azureshadow Blade, which can only be found on hardmode. Added new epic trinket Vial of Poison, which can only be found on hardmode. Added new rare torch Expedition Torch, which can be… | — | |
| In-game event | Update 0.706 patch notes: April Fools Event, New Perks, Balancing, and Fixes Uploaded build 0.706 to default branch April Fools Event: Increased beard size by 50%. Added new gamemode "Bombastic" that can be played in multiplayer lobbies. Players spawn with infinite bombs and a completely destructible floor which has a pit of spikes underneath. Last dwarf standing wins! Added new common pickaxe Diamond Pickaxe: "Allows you to dig and craft using blocks." New players now… | 13919171 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.