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Expedition PassNewsHotfix 0.817: Loot Balancing and Bug Fixes
Game update

Hotfix 0.817: Loot Balancing and Bug Fixes

Expedition Pass · published 1 Jun 2025, 05:37 UTC · build 18690461

All newsPlayers around this dateRead on Steam

Uploaded build 0.817 to default branch

Balancing:


Reworked Sharpening Stone effect to "Increase damage with bladed weapons by +1."
Reworked Crystal Sharpening Stone effect to "Increase damage with bladed weapons by +1, additionally increase critical strike damage by 25%."
Reworked Molten Sharpening Stone effect to "Increase damage with bladed weapons by +1, additionally increase critical strike chance by 3%."
Increased Gold Ring critical strike chance per proc from 1%->2%.
Changed Linen Pouch to no longer spawn within the Crystal Caverns loot pool.
Updated Bloody Combo to now work with swords.
Moved Bloody Combo dagger spell to be connected to Defensive Reflexes instead of Rip.
Removed connection between Keeping Distance and Quick Reflexes.
Removed spelling error in Parrying Slashes.
Lowered Tarnished Hero's Helmet item proc duration from 20 -> 10 seconds.
Reduced the spawn chance of lootable skeletons.
Updated loot pool of item stuck in beam of Crystal Abandoned Minecart event room.

Misc Changes:


Added a tutorial pop-up for spectating.
Joining a friend through Steam before the game is open will join their game as soon as the game opens.
Going down now closes all open panels.
Reduced the delay in between spectating fire pops.

Fixes:


Fixed various helmets hovering over or sitting too low on lootable skeletons head.
Fixed Large Chests rolling the same item twice.
Fixed Sharpening Stone trinket effect not having correct buff icon.
Fixed perks appearing slotted after prestiging and coming back from a run.
Fixed Obsidian Pommel granting infinitely decreased attack speed.
Fixed Mithril Glaive's move speed increase not having a duration.
Fixed interactable swapping with an armor item not working.
Fixed one of the torch's fire effect being enabled when extinguished.
Fixed players health being set to max when spawning with zero health.
Fixed the health bar heart shaking infinitely when the game is paused.
Fixed the proc from Mithril Glaive being infinite.
Fixed Ancient Shrines sometimes not granting the player corrupt rerolls.
Fixed the new Molten Collapse music track playing at the start of every floor.
Fixed many broken tasks that required the player to interact or extract with an item or interactable.
Fixed Goblin Shaman getting stuck, and not casting any ability for some time.
Fixed Fiery Cyclone walking towards the player when it has no attack.
Fixed the Target Dummy not being in the Crystal Caverns and Molten Collapse.
Fixed the Target Dummy being stunnable.
Fixed sleeping players granting XP on deletion.

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