Darkblade Ascent
Playing now
3−1 vs. yesterday
1.2%of peak
All-time peak
260Oct 2025
Playing now
3−1 vs. yesterday
All-time peak
260Oct 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Darkblade Ascent 1.0 is NOW LIVE! 25% OFF We're thrilled to hit this incredible milestone, an achievement made possible by our players. Your invaluable feedback has been essential in helping Darkblade Ascent reach its full potential. This launch comes with our BIGGEST UPDATE yet full of changes and additional content. New Class: Berserker Generate Rage with normal melee hits. Shout a powerful warcry that exerts accumulated rage to inti… | 20402660 | |
| Game update | Update v0.954 Exiting the campaign mid-run will allow players to continue from the start of the map they exited instead of the current stage. · Highlighted the filter buttons in inventory UI. · Lowered the default music volume in The Hideout. · Keybind indicators on screen will now correctly refresh if the player changes a keybind from the setting menu. · FOV can now be adjusted to go to a minimum of 80 in S… | 19300088 | |
| Game update | Hotfix v0.952 Adjusted enemy spawn locations in The Undead Prison arena where they would sometimes get stuck. | 18954878 | |
| Game update | Hotfix v0.951 Fixed an issue with a button not being selectable on controllers · Fixed the "Seal of Trust" achievement not triggering when having maximum reputation with the Trader in Hideout. · Pre-loading of assets are now done in the Main Menu instead of on game-start. · Reduced number of ranged enemies in Undead Prison arena in Hideout. | 18949465 | |
| Major update | The Hideout: Survivor-Extraction & Combat Revamp update NOW LIVE! We are very excited to announce that our biggest update yet , The Hideout , is NOW AVAILABLE! We are always trying to push the boundaries of what Darkblade Ascent offers. Being a small team of 2 developers we have the freedom to explore not-so-conventional ideas and implement player feedback in creative ways. With this Major Update we are introducing The Hideout and a Complete Combat Overhaul.… | 18924814 | |
| Major update | Major Update: Weapon Inscriptions Since our launch last month, we've received a ton of valuable feedback from the community. Thank you! Your input plays a big role in helping us make the game better and more fun for everyone. Among the all the great feedback two things stood out the most: · Leaving weapons behind doesn't feel good. · There needs to be more weapon variety. With this update we aimed to tackle both issues at once:… | 17826190 | |
| Game update | Hotfix v0.927 - Increased text legibility in several UI components. - Repositioned notifications on the right side of the screen to be less intrusive. | 17634036 | |
| Game update | Hotfix v0.926 Changes: · Added text in stats screen to show the max values of Attack Speed and Run Speed. These are just visual indicators. The caps have always been in place just not indicated visually. · Increased Attack Speed cap to 180%. · Increased text legibility in several UI components. Fixes: · Lowering run speed stat after reaching the speed cap will no longer incorrectly lower the player's speed b… | 17603501 | |
| Game update | Hotfix v0.924 Performance optimizations in several maps. | 17474009 | |
| Game update | Small Update v0.923 Controller & Performance optimizations With this update we took another pass at optimizing the game for controllers and fixed some performance issues. Changes: · Increased text size in many different places in UI for better legibility (Weapon cards, Boon tooltips, Crystal descriptions, Window messages, Tutorial screen, Welcome message and more) · Boons descriptions no longer cut off at the bott… | 17467399 | |
| Game update | Hotfix v0.921 Identified and fixed an issue with some Abyssal Enemies making them get stuck in geometry. | 17422197 | |
| Game update | Hotfix v0.919 - Increased the radius of the Lightning Storm hit detection. It should now activate more consistently even when the aim is slightly off target. - Reduced the time it takes for gold to be picked up from enemies from 1.2 seconds to 0.7 seconds. - Updated several enemy models. - Fixed two areas in Abandoned Sewers where enemies would get stuck. | 17350818 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.