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Darkblade AscentNewsMajor Update: Weapon Inscriptions
Major update

Major Update: Weapon Inscriptions

Darkblade Ascent · published 24 Mar 2025, 17:00 UTC · build 17826190

All newsPlayers around this dateRead on Steam

Since our launch last month, we've received a ton of valuable feedback from the community. Thank you! Your input plays a big role in helping us make the game better and more fun for everyone.

Among the all the great feedback two things stood out the most:

  1. Leaving weapons behind doesn't feel good.
  2. There needs to be more weapon variety.


With this update we aimed to tackle both issues at once: Introducing WEAPON INSCRIPTIONS!

Weapon Inscriptions are game-changing perks that add an extra layer of complexity to weapons synergizing with Malevar's Boons and your build.

There are currently 10 inscriptions to discover, with more to come in the following updates, and they can appear randomly on rare weapons and above (level 8+).

To discover more inscriptions, unwanted weapons need to be salvaged for Scraps. When reaching 1000 scraps a new random inscription is uncovered and it can now appear on weapons.

The inscriptions are not locked on specific weapons, so there's a lot of freedom in coming up with crazy or overpowered builds. For example:

IRON TEMPEST


Attacks with this weapon launch metal spikes that fly forward dealing 25% weapon's physical damage. Scales with physical damage.

This inscription essentially turns any weapon into a ranged weapon launching a damaging spike with each weapon swing. Axes with this inscription are more like a shotgun: big damage, slow. While daggers are more like an automatic weapon: fast but less damage. It's up to each player to choose the playstyle that suits them best.

With Weapon Inscriptions, we wanted to give players more agency, variety, and long-term progression, all while rewarding experimentation.

We are really excited to see what builds you come up with!

Watch on YouTube

Changes:

  • Weapon card UI redesign.
  • Reduced Riposte damage from 200% weapon damage to 150% weapon damage.
  • Increased base Pushback damage from 150 to 200.
  • Increased the damage increase on Pushback from The Retributionist crystals: Common (green) from 50 to 200. Rare (blue) from 100 to 400. Epic (purple) from 200 to 600.
  • Increased Pushback damage on weapon suffixes by 50%.
  • Razor Riposte boon no longer scales with enemy damage. Now deals damage equal to 50% of currently equipped weapon's physical damage.
  • Increased Cauterizing Blast boon's explosion radius from 5 to 10 meters.
  • Added 2 new achievements related to Weapon Inscriptions.
  • Removed the text "Pushback" from the middle of the screen when the ability is available.
  • Added new rebindable key for salvaging weapons and opening inscriptions screen.

Fixes:

  • Equipped tooltip will no longer show on dropped weapons.
  • The Pushback damage multiplier from Costly Recoil and Forceful Shove boons now scale correctly.
More from Darkblade Ascent

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Game update10 Nov 2025Hotfix v1.03Shield enemies can no longer spawn inside Abyssal Rifts.Game update26 Oct 2025Hotfix v1.02Fixes: · Added save game backup system. · Fixed an issue where the final boss would get out of bounds.Game update24 Oct 2025Hotfix 1.01Fixes: · Enemies Abyssal Rift in Caves (6th area in the campaign) will no longer get stuck in their spawn zone. · Gauntled modifiers no longer apply in The Hideout. Changes: · Turning off Head Bobbing in settings will also disable camera sway motion on strafing left and right.