Dimraeth
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Next Fest, Demo Updates and the Road to Early Access Recent improvements Dimraeth's demo has been available for nearly two months, and with Steam Next Fest now underway, it feels like a good moment to share where things stand. The demo has seen a fair amount of refinement over that time, and if you have been meaning to give it a look, this is as good a time as any. Over the past several weeks we have released a series of focused patches informed… | — | |
| Community | Demo Update, Festivals & Feedback Hey everyone, We wanted to share a quick update on Dimraeth and say thanks to everyone who’s spent time with the demo so far. We’ve now crossed 60,000 wishlists , and we’re sitting at almost 30,000 unique demo players . Seeing that many people jump in has been incredibly motivating for us as a team. We’ll also be part of several upcoming Steam festivals: · Witches, Wizards & Warlocks (May 26 to… | — | |
| Community | Ahead of the Upcoming Demo We've been quiet lately, but for good reason. The demo is nearly ready. We can't share the exact date just yet, but it's close. Very close. At the time of the release, we will be doing a live stream where we'll be answering your questions about the game, the demo, and what's next. Drop your questions in the comments below and you might be featured in the upcoming livestream Q&A! Behind the scen… | — | |
| News | Weekend Playtest (Jan 30th - Feb 2nd) Hello again, Phillip here. Welcome to our latest Dimraeth Steam Playtest. This one is primarily a technical playtest, focused on three key areas: · Full controller + Steam Deck support · Localization (Brazilian Portuguese + Simplified Chinese) · Multiplayer lobbies If you find any bugs, or have any general thoughts at all, please post in our discord: Localization note: the game will auto-select… | — | |
| Community | Dimraeth Wins Most Anticipated Game at the Pitch Competition of Gamescom Asia We are extremely proud to announce that Dimraeth has won the award of "Most Anticipated Game" at the Pitch Competition of Gamescom Asia x TGS 2025. Thank you so much for all the people who have supported us from the beginning and to all those who playtested the game and gave us feedback. And to the whole team that worked tirelessly for months - WE DID IT! Lastly, this would not be possible with… | — | |
| Community | Steam Deck Support & Upcoming Demo Plans Hey everyone! I wanted to give a quick update on our Steam Deck progress and where things are headed leading up to the demo release planned for Q1 2026 . I’ve been testing the game on my own Steam Deck and have base combat already working , which has been super exciting to see in action. There’s still some work ahead to get the menus, inventory, and other systems fully functional, but it’s comi… | — | |
| Community | A word from the Game Director Hello everyone, Phillip here, Game Director on Dimraeth. I wanted to give you an overall summary of what to expect with this playtest. Content: You can expect between 2 and 5 hours of content in this playtest, including main quests, side quests, and repeatable deeds/events. Races & Classes: There are 2 races and 2 classes available in this playtest. You can mix and match these to try different… | — | |
| News | Dimraeth Playtest (Sept 19-22) Hey Everyone, We at Mudtek are running a playtest for Dimraeth during the dates of September 19th - 21st for the times of (12pm PST - Midnight PST). We look forward to you guys having a look at what we've been working on and also to the potential comments, concerns and general impressions. Hope you enjoy the playtest! -Mudtek | — | |
| Community | Development Update: Building Dimraeth’s Unique Visual Style Heya! I’m Vancris Balanon, Art Director of Dimraeth. Today I want to take you behind the scenes of something the whole art team poured our hearts into: crafting The World of Dimraeth. From the smallest blade of grass in the Wildwood Forest to the colossal statues of the Old Ones, every detail was carefully considered. The Three Guiding Pillars of Environment Creating a world from scratch is no… | — | |
| Community | Development Update: Crafting Combat in Dimraeth Hi everyone, Phillip here, Game Director on Dimraeth . In today’s devlog, I want to dive into the combat of Dimraeth including our inspirations, our design pillars, and how we’re crafting a system that rewards precision, planning, and team synergy. The Combat of Dimraeth: A Fusion of Tension and Tactics As a designer, I like to wear my inspirations on my sleeve, so let’s go through some of our… | — | |
| Community | Development Update: Greetings from Earlwood! Hello all. Phillip here, Game Director on Dimraeth . This is likely the first time you’ve heard from me directly. As we move toward release, I’ll be posting regular updates: glimpses of the world taking shape, the game loop, and the stories we hope you’ll soon step into. For this first devlog, I want to introduce the first town region players will explore: Earlwood Village . A place of beauty a… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.